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	<id>https://wiki.metroidprime.run/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Miepee</id>
	<title>Metroid Prime Speedrunning Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.metroidprime.run/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Miepee"/>
	<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/wiki/Special:Contributions/Miepee"/>
	<updated>2026-09-14T08:32:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.46.0</generator>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Hive_Reactor&amp;diff=4054</id>
		<title>Hive Reactor</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Hive_Reactor&amp;diff=4054"/>
		<updated>2026-08-27T21:34:31Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Mark as dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Connecting Rooms|rooms=[[Hive Cache 1]]&amp;lt;/br&amp;gt;[[Hive Reactor Access]]&amp;lt;/br&amp;gt;[[Hive Save Station 1]]&amp;lt;/br&amp;gt;[[Unseen Way]]}}&#039;&#039;&#039;Hive Reactor&#039;&#039;&#039; is a room located in the [[Ing Hive]] region of [[Metroid Prime 2: Echoes]].&lt;br /&gt;
&lt;br /&gt;
==Strat Comparison==&lt;br /&gt;
TODO: Description&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=sx_gTZA3-A0}}&lt;br /&gt;
&lt;br /&gt;
==No Space Jump==&lt;br /&gt;
TODO: Description, Dead link&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=mzff99v2lXQ}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dead Link]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Category:Dead_Link&amp;diff=4053</id>
		<title>Category:Dead Link</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Category:Dead_Link&amp;diff=4053"/>
		<updated>2026-08-27T21:19:16Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Create category page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category lists all pages which have dead (external) links.&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Fiery_Shores_SW&amp;diff=4052</id>
		<title>Fiery Shores SW</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Fiery_Shores_SW&amp;diff=4052"/>
		<updated>2026-08-27T20:46:40Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Fix one wikilink and mark dead links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Secret World discovered by: JustinDM (Sep 24, 2021)&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=VO_k0Deu8rk}}&lt;br /&gt;
{{SW Items|items=[[Morph Ball]]&amp;lt;br&amp;gt;[[Varia Suit|Varia]], [[Gravity Suit|Gravity]], [[Phazon Suit]], or Energy Tanks}}&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
[[Triclops]] have unique properties when Samus breaks out of their grasp when they reach the point to spit Samus out. Because of this, if the Fiery Shores [[Triclops]] enters its &#039;&#039;&#039;Butter State&#039;&#039;&#039; and Samus is regrabbed in a particular spot, the [[Triclops]] will drop Samus out of bounds, ignoring any collision in the way. &lt;br /&gt;
To do this, first enter [[Morph Ball]] and let the Triclops grab you. Then roughly when it reaches its spot to spit Samus out, wiggle the left stick around to try and get instantly released. If done correctly, the Triclops will play its animation of spitting you out, but Samus will not be launched into the lava and instead is dropped out with little speed. If the stick is wiggled too late, the Triclops will launch Samus into the lava. If the stick is wiggled too early, you will be instantly released and the Triclops will play a shaky animation. If you did this correctly, the Triclops enters &#039;&#039;&#039;Butter State&#039;&#039;&#039;.&lt;br /&gt;
Then, roll towards the rock in the wall and when the Triclops approaches, precisely move the stick so the Triclops attempts to grab you and it moves out of its set path, and then let it grab you. If done correctly, the Triclops will spit you cleanly through the wall and out of bounds. If done incorrectly, the Triclops will spit you out but Samus is [[Reposition|repositioned]] to the sides of the Triclops or on top of the Triclops or Samus gets dropped away from the correct spot.&lt;br /&gt;
&lt;br /&gt;
==Setup instructions==&lt;br /&gt;
The most consistent setup available is one made by JustinDM.&lt;br /&gt;
Instructions in video description:&lt;br /&gt;
# Move as I do to the Triclops and set up an instant release. The lineup isn&#039;t too precise (as can be seen in the second clip), but you&#039;re roughly aiming for the triclops to be lined up with the rock in the back. [https://prnt.sc/rklMVTSiLB5r Visual] (Dead Link)&lt;br /&gt;
# Once released, roll to the same rock and position yourself about 1/4 of the way over the rock. [https://prnt.sc/R9EJjopBnwTw Visual] (Dead Link)&lt;br /&gt;
# When the Triclops claw &amp;quot;touches&amp;quot; the left side of the ball, in one smooth motion, press left on the analog stick and circle counter clockwise to up right.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/4No_8KfUMdo}}&lt;br /&gt;
&lt;br /&gt;
==Notable Uses==&lt;br /&gt;
&lt;br /&gt;
===Early Power Bombs===&lt;br /&gt;
One common use of the Fiery Shores Secret World is to obtain the Power Bomb Expansion early using an Infinite Boost with [[Boost Ball]] After performing the Secret World, move in a particular spot above the Power Bomb Expansion and enter [[Morph Ball]] so that you have downwards speed onto backfaced collision. Then, given you are in the right spot, boost 6 or more times to generate enough downwards speed and unmorph. If done right, Samus should cleanly move through the collision and into the space with the expansion. &lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://youtu.be/HKl7mlck6rg?list=PLpTqPk58kiKhBzB-vPzT_qAJphsEl16yw&amp;amp;t=1648}}&lt;br /&gt;
&lt;br /&gt;
===Presence in Routes===&lt;br /&gt;
Because [[Magmoor Caverns]] has very scarce options to get out of bounds and the [[Secret World]] is in the same room as to a [[Power Bomb|Power Bomb Expansion]], the Fiery Shores Secret World has seen use in a variety of speedrunning routes.&lt;br /&gt;
*&#039;&#039;See also: [[Metroid Prime/List of Secret Worlds]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Any%===&lt;br /&gt;
The [[Double IS Route]]&#039;s modularity is applicable to this [[Secret World]], as the Fiery Shores Secret World can be used to pick up the Power Bomb Expansion after obtaining the [[Wave Beam]] as an alternative to the [[Magma Pool]] [[Infinite Speed]], which is about 20 seconds faster.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dead Link]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_2:_Echoes&amp;diff=4051</id>
		<title>Metroid Prime 2: Echoes</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_2:_Echoes&amp;diff=4051"/>
		<updated>2026-08-27T20:42:35Z</updated>

		<summary type="html">&lt;p&gt;Miepee: mark yet yet another link as dead&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The sequel to [[Metroid Prime]].&lt;br /&gt;
&lt;br /&gt;
==Useful Links==&lt;br /&gt;
*[http://www.speedrun.com/mp2_echoes Leaderboard]&lt;br /&gt;
*[https://www.speedrun.com/mp2ce Category Extensions Leaderboard]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/General Speed Tricks|General Speed Tricks]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/List of Rooms|List of Rooms]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/List of Secret Worlds|List of Secret Worlds]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/List of Items|List of Items]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/Sequence Breaks|Sequence Breaks]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/Categories|Categories]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/Bosses|Bosses]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials==&lt;br /&gt;
*[https://www.youtube.com/watch?v=eWzwndSwJ8w Scan Dash Tutorial] by [https://www.twitch.tv/erinexplosives erinexplosives] (Dead Link)&lt;br /&gt;
*[https://www.youtube.com/watch?v=UjnMyuUOGHQ Extended Dash Tutorial] by [https://www.youtube.com/channel/UCjY_6P7gecrXJrltVUU6r4w RoboJack]&lt;br /&gt;
*[https://www.youtube.com/watch?v=UAd_CZNQMz8&amp;amp;ab_channel=RoboJack Cannonball Tutorial] by [https://www.youtube.com/channel/UCjY_6P7gecrXJrltVUU6r4w RoboJack]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLDxP2seaIUbsw3JF6IewjMy4aLndlihlM Out-of-Bounds Tutorials] by [https://www.youtube.com/channel/UCjY_6P7gecrXJrltVUU6r4w RoboJack]&lt;br /&gt;
*[https://www.youtube.com/watch?v=oAd28rsZFy4 Out of Bounds &amp;amp; Item Loss Skip Tutorial] by [https://www.twitch.tv/erinexplosives erinexplosives] (Dead Link)&lt;br /&gt;
*[https://www.youtube.com/watch?v=raOQQR3kFPo Sandigger Tutorial] by [https://www.twitch.tv/erinexplosives erinexplosives] (Dead Link)&lt;br /&gt;
&lt;br /&gt;
[[Category:Dead Link]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_2:_Echoes&amp;diff=4050</id>
		<title>Metroid Prime 2: Echoes</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_2:_Echoes&amp;diff=4050"/>
		<updated>2026-08-27T20:34:07Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Mark some yt videos as dead links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The sequel to [[Metroid Prime]].&lt;br /&gt;
&lt;br /&gt;
==Useful Links==&lt;br /&gt;
*[http://www.speedrun.com/mp2_echoes Leaderboard]&lt;br /&gt;
*[https://www.speedrun.com/mp2ce Category Extensions Leaderboard]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/General Speed Tricks|General Speed Tricks]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/List of Rooms|List of Rooms]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/List of Secret Worlds|List of Secret Worlds]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/List of Items|List of Items]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/Sequence Breaks|Sequence Breaks]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/Categories|Categories]]&lt;br /&gt;
*[[Metroid Prime 2: Echoes/Bosses|Bosses]]&lt;br /&gt;
&lt;br /&gt;
==Tutorials==&lt;br /&gt;
*[https://www.youtube.com/watch?v=eWzwndSwJ8w Scan Dash Tutorial] by [https://www.twitch.tv/erinexplosives erinexplosives] (Dead Link)&lt;br /&gt;
*[https://www.youtube.com/watch?v=UjnMyuUOGHQ Extended Dash Tutorial] by [https://www.youtube.com/channel/UCjY_6P7gecrXJrltVUU6r4w RoboJack]&lt;br /&gt;
*[https://www.youtube.com/watch?v=UAd_CZNQMz8&amp;amp;ab_channel=RoboJack Cannonball Tutorial] by [https://www.youtube.com/channel/UCjY_6P7gecrXJrltVUU6r4w RoboJack]&lt;br /&gt;
*[https://www.youtube.com/playlist?list=PLDxP2seaIUbsw3JF6IewjMy4aLndlihlM Out-of-Bounds Tutorials] by [https://www.youtube.com/channel/UCjY_6P7gecrXJrltVUU6r4w RoboJack]&lt;br /&gt;
*[https://www.youtube.com/watch?v=oAd28rsZFy4 Out of Bounds &amp;amp; Item Loss Skip Tutorial] by [https://www.twitch.tv/erinexplosives erinexplosives]&lt;br /&gt;
*[https://www.youtube.com/watch?v=raOQQR3kFPo Sandigger Tutorial] by [https://www.twitch.tv/erinexplosives erinexplosives] (Dead Link)&lt;br /&gt;
&lt;br /&gt;
[[Category:Dead Link]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Power_Bombs_Before_Bombs&amp;diff=4049</id>
		<title>Power Bombs Before Bombs</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Power_Bombs_Before_Bombs&amp;diff=4049"/>
		<updated>2026-08-27T20:32:35Z</updated>

		<summary type="html">&lt;p&gt;Miepee: mark discord gif as dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Power Bombs Before Bombs (PBBB)&#039;&#039;&#039; is a sequence break in [[Metroid Prime]] in which the [[Power Bomb]] expansion in [[Magma Pool]] is retrieved before getting the regular [[Morph Ball Bomb|Morph Ball Bombs]] in [[Burn Dome]]. In the any% route, this saves well over a minute due to, among other resulting routing differences, not having to perform the [[Infinite Speed]] glitch in Magma Pool. It requires a wallcrawl that starts at [[Main Plaza]]&#039;s [[Secret World]].&lt;br /&gt;
&lt;br /&gt;
==Route==&lt;br /&gt;
&amp;lt;table style=&amp;quot;float: right; margin: 5px; border: #AAA solid 1px;&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;strong&amp;gt;Rooms Traversed&amp;lt;/br&amp;gt;In This Wallcrawl&amp;lt;/strong&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;tr&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;[[Main Plaza]] (start)&amp;lt;/br&amp;gt;[[Piston Tunnel]]&amp;lt;/br&amp;gt;[[Training Chamber (Chozo Ruins)|Training Chamber]]&amp;lt;/br&amp;gt;[[Training Chamber Access]]&amp;lt;/br&amp;gt;[[Magma Pool]] (end)&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
  &amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===PBBB===&lt;br /&gt;
The route starts to deviate from the double-IS route after obtaining [[Morph Ball]] in [[Ruined Shrine (Chozo Ruins)|Ruined Shrine]]. Once in Main Plaza, the loading trigger for [[Piston Tunnel]] must be touched, after which the wallcrawl starts from Main Plaza&#039;s secret world. Once at [[Training Chamber Access]], it is important not to transition &#039;&#039;immediately&#039;&#039; to that room, as Magma Pool will automatically load and make the trick impossible. An [[R-Jumping|R-Jump]] must be performed at the same time the room is transitioned. This is to quickly get to the other side of the room. Once there, Samus needs to be at a specific height range for the trick to work. If at the desired height, then the player needs to start using [[Pause Delay]] in order to delay the load of Magma Pool. Visual cues from the map need to be used in order to verify that Samus is in the correct position. If done correctly, Samus will collect the Power Bomb expansion and drop down to the bottom of Magma Pool&#039;s box. After this, Samus needs to get back in-bounds, which can be done by performing a ceiling warp. Once inside Magma Pool, transition into the room and quickly [[Scan Dash]] to the other side. After this, the route remains the same up until Samus gets regular bombs.&lt;br /&gt;
&lt;br /&gt;
TODO: Attach image of necessary height range https://cdn.discordapp.com/attachments/341268305123868678/774046599499612190/test.gif (Dead link)&lt;br /&gt;
===IBBF and Life Grove Without Boost===&lt;br /&gt;
After acquiring the Morph Ball Bombs in Burn Dome, the route does the [[Ice Beam Before Flaahgra]] wallcrawl. Once Ice Beam is acquired, the [[X-Ray Visor]] needs to be obtained, which entails going through [[Life Grove Tunnel]] and [[Life Grove]] without the [[Boost Ball]]. This has the added risk of falling down Life Grove Tunnel without Boost, a potential run-killer if the runner isn&#039;t able to get back up quickly.&lt;br /&gt;
&lt;br /&gt;
==Room by Room Guide==&lt;br /&gt;
===Main Plaza===&lt;br /&gt;
After obtaining the [[Morph Ball]], you will be ready to start this sequence in Main Plaza. Start by heading to the loading trigger for [[Piston Tunnel]]. This is generally done by either performing a [[Slope Jump]] onto the standable spot of the tree, or by performing a [[Scan Dash]] to this spot. From there, Slope Jump again to the loading trigger. Once there, turn around to lock onto a nearby scan point and [[Scan Dash]] to the platform with the missile expansion on the other side. Note that if you fall down after touching the load trigger to Piston Tunnel, you will need to climb back up to reactivate it, as you will have unloaded Piston Tunnel by this point. Once on the side of the room with the missile expansion, pick up the missile expansion and proceed to do the Main Plaza [[Secret World]]. Once near the top of the room, there will be two invisible seams of collision that Samus can stand on. Use one of these to walk to the other side once again, getting ready to transition into Piston Tunnel. Once at the other side, use the topmost bit of wall as a visual cue and stand on it. Then carefully look down, setting up your jump onto the top of the [[Morph Ball]] tunnel leading to Piston Tunnel, and carefully make your jump. From here, transitioning into Piston Tunnel is as simple as walking on top of the door.&lt;br /&gt;
===Piston Tunnel===&lt;br /&gt;
===Training Chamber===&lt;br /&gt;
===Training Chamber Access===&lt;br /&gt;
===Magma Pool===&lt;br /&gt;
&lt;br /&gt;
==Pan&#039;s Tutorial==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=1FT8qWBIqoM}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Dead Link]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Boost_Guardian&amp;diff=4048</id>
		<title>Boost Guardian</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Boost_Guardian&amp;diff=4048"/>
		<updated>2026-08-27T20:23:03Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Mark Dragolina SRC page as dead link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Boost Guardian&#039;&#039;&#039; is a Sub-Guardian found in [[Dark Torvus Arena]] in [[List of Rooms (Echoes)#Torvus Bog (Dark Torvus Bog)|Dark Torvus Bog]]. It guards the [[Boost Ball]].&lt;br /&gt;
&lt;br /&gt;
= General Information =&lt;br /&gt;
*Health: 1000&lt;br /&gt;
*2x Weak to Light-based Weaponry and Sonic Boom&lt;br /&gt;
*Instantly dies to a [[Power Bomb]]&lt;br /&gt;
&lt;br /&gt;
= Strategies =&lt;br /&gt;
&lt;br /&gt;
== With Power Bombs ==&lt;br /&gt;
This fight is fairly easy with a Power Bomb&lt;br /&gt;
&lt;br /&gt;
Strategy:&lt;br /&gt;
* As soon as the fight starts, morph.&lt;br /&gt;
* Wait until he swings his arm at you.&lt;br /&gt;
* Roll towards him after he hits you, then lay the Power Bomb right next to him.&lt;br /&gt;
* If he remains in the puddle with 0hp, wait for him to come up and finish him with any kind of shot.&lt;br /&gt;
&lt;br /&gt;
== Without Power Bombs ==&lt;br /&gt;
This strat was found by [https://www.speedrun.com/user/Dragolina Dragolina] (Dead Link). It is currently only used in [[Glitchless]] in combination with [[Dark Suit]] Skip because of having low energy for the fight, as well as not having a Power Bomb to instakill like in other categories.&lt;br /&gt;
&lt;br /&gt;
The theory behind this manipulation is that you can manipulate Boost Guardian when you are doing a certain amount of [[Light Beam]] shots to beat it rather quickly and consistent. It is recommended to get all 5 Energy Tanks that you can get until now before this fight because there are still things that could go wrong or bad if you have the wrong timing.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=PyAOikl_4SQ}}&lt;br /&gt;
&lt;br /&gt;
=== Step-by-Step Explanation ===&lt;br /&gt;
First, you need to shoot him twice with uncharged Light Beam shots because it locks Boost Guardian in its damageable state for exactly 3 liquid form rounds. Then, it always starts to go in its &amp;quot;invincible&amp;quot; Boost phase. &lt;br /&gt;
&lt;br /&gt;
In these 3 rounds, you need to land 1 fully charged Light Beam shot when it is in liquid form to damage it so much that he will go into its idle animation  (the one where he puts his legs up). Then, shoot him again twice with two uncharged shots to get him down to either half 1/4 or 1/5 of his complete health.&lt;br /&gt;
&lt;br /&gt;
If you couldn´t hit him in its liquid state, you should wait a round instead of shooting him because he will otherwise go immediately into its invincible phase instead of attacking and then deforming.&lt;br /&gt;
&lt;br /&gt;
The most consistent result after the invincible phase is when it shoots you with its [[Warrior Ing]] typical &amp;quot;Dimension Beam&amp;quot;. If you shoot him while he does that he will get knocked back and the liquid form will be triggered and you can kill it now.&lt;br /&gt;
&lt;br /&gt;
The second way would be that he goes immediately into its liquid form or after an attack where you can kill it too now.&lt;br /&gt;
&lt;br /&gt;
[[Category:Dead Link]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Downloads_%2B_Useful_Links&amp;diff=4047</id>
		<title>Downloads + Useful Links</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Downloads_%2B_Useful_Links&amp;diff=4047"/>
		<updated>2026-08-27T20:13:13Z</updated>

		<summary type="html">&lt;p&gt;Miepee: mark yet another link as dead&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
* [https://www.dropbox.com/s/mitr9tt425l8pii/PrimeTimeChecker.7z?dl=0 Save File IGT Checker (Prime and Echoes)]&lt;br /&gt;
* [https://github.com/AxioDL/PrimeWorldEditor/releases Prime World Editor]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/18mZo_0cBX1X3Wf2zYB6g1B6wsFqISNL3UD9W9qPTwHQ/edit#gid=1062403649 Google Docs Leaderboard]&lt;br /&gt;
&lt;br /&gt;
== Metroid Prime ==&lt;br /&gt;
* [https://practice.metroidprime.run/ Practice Mod] by Pwootage&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1K6_6y8avBESc-hGNIntV2edH5EnzAw5hERpKsp7g__I/edit#gid=6 Drop Rate Spreadsheet] by Claris&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1lHvljyOciVygv1T2r0QA55Fpq6zmL7MJOKx-Zph92s4/edit?usp=sharing Item Requirement Spreadsheet] by TomLube&lt;br /&gt;
* [https://www.dropbox.com/s/bliyxkifzmq4bed/Maze_Finder_V2.2.7z?dl=0 Maze Finder] by Claris&lt;br /&gt;
* [https://drive.google.com/open?id=0B2a_6Sxb7JvkU3BIRGFOaEpDTjQ Prime Watch] (Dead Link)&lt;br /&gt;
&lt;br /&gt;
== Metroid Prime 2: Echoes ==&lt;br /&gt;
* [https://github.com/henriquegemignani/echoes-menu-mod-gui/releases Menu Mod] by Claris, Darkszero&lt;br /&gt;
* [https://drive.google.com/open?id=0B2a_6Sxb7JvkRi1lUld4U040aGc Echoes Watch] (Dead Link)&lt;br /&gt;
&lt;br /&gt;
== Metroid Prime 3: Corruption ==&lt;br /&gt;
* [https://www.speedrun.com/tools/PrimeTimeChecker_mnvq4.zip Save File IGT Checker] (Dead Link)&lt;br /&gt;
&lt;br /&gt;
== TAS Tools ==&lt;br /&gt;
* [https://github.com/mrwhiskersunderscore/Prime-RAM-Watch-CT Cheat Engine Window]&lt;br /&gt;
* [https://github.com/mrwhiskersunderscore/prime-dmw Dolphin Memory Engine DMW]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dead Link]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Downloads_%2B_Useful_Links&amp;diff=4046</id>
		<title>Downloads + Useful Links</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Downloads_%2B_Useful_Links&amp;diff=4046"/>
		<updated>2026-08-27T20:12:10Z</updated>

		<summary type="html">&lt;p&gt;Miepee: mark another link as dead&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
* [https://www.dropbox.com/s/mitr9tt425l8pii/PrimeTimeChecker.7z?dl=0 Save File IGT Checker (Prime and Echoes)]&lt;br /&gt;
* [https://github.com/AxioDL/PrimeWorldEditor/releases Prime World Editor]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/18mZo_0cBX1X3Wf2zYB6g1B6wsFqISNL3UD9W9qPTwHQ/edit#gid=1062403649 Google Docs Leaderboard]&lt;br /&gt;
&lt;br /&gt;
== Metroid Prime ==&lt;br /&gt;
* [https://practice.metroidprime.run/ Practice Mod] by Pwootage&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1K6_6y8avBESc-hGNIntV2edH5EnzAw5hERpKsp7g__I/edit#gid=6 Drop Rate Spreadsheet] by Claris&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1lHvljyOciVygv1T2r0QA55Fpq6zmL7MJOKx-Zph92s4/edit?usp=sharing Item Requirement Spreadsheet] by TomLube&lt;br /&gt;
* [https://www.dropbox.com/s/bliyxkifzmq4bed/Maze_Finder_V2.2.7z?dl=0 Maze Finder] by Claris&lt;br /&gt;
* [https://drive.google.com/open?id=0B2a_6Sxb7JvkU3BIRGFOaEpDTjQ Prime Watch] (Dead Link)&lt;br /&gt;
&lt;br /&gt;
== Metroid Prime 2: Echoes ==&lt;br /&gt;
* [https://github.com/henriquegemignani/echoes-menu-mod-gui/releases Menu Mod] by Claris, Darkszero&lt;br /&gt;
* [https://drive.google.com/open?id=0B2a_6Sxb7JvkRi1lUld4U040aGc Echoes Watch] (Dead Link)&lt;br /&gt;
&lt;br /&gt;
== Metroid Prime 3: Corruption ==&lt;br /&gt;
* [https://www.speedrun.com/tools/PrimeTimeChecker_mnvq4.zip Save File IGT Checker]&lt;br /&gt;
&lt;br /&gt;
== TAS Tools ==&lt;br /&gt;
* [https://github.com/mrwhiskersunderscore/Prime-RAM-Watch-CT Cheat Engine Window]&lt;br /&gt;
* [https://github.com/mrwhiskersunderscore/prime-dmw Dolphin Memory Engine DMW]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dead Link]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Main_Page&amp;diff=4045</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Main_Page&amp;diff=4045"/>
		<updated>2026-08-27T20:09:46Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Change discord invite link from discord.me to official one&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Welcome to the Metroid Prime Speedrunning Wiki! ==&lt;br /&gt;
&lt;br /&gt;
This wiki was made by runners for runners to help you gather information and get started into speedrunning any of the Metroid Prime games, in the hope that it will become useful for beginners as well as experienced players.&lt;br /&gt;
&lt;br /&gt;
Currently account creation is locked due to spam bots.&lt;br /&gt;
If you are an experienced runner/router and have knowledge about a game and want to contribute, please reach out to a @WikiAdmin in the Metroid Prime Series Community Discord Server.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
*[https://discord.gg/7H7pc5EbKN Metroid Prime Series Community Discord Server]&lt;br /&gt;
*[https://discord.gg/CUx25xHQP2 Metroid Prime TAS Discord Server]&lt;br /&gt;
*[http://discord.gg/WWGcay6 Randomizer Discord Server]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1dPk8w2-Bm7BMrz0XEX2_y0u9wLKXLPQK9dsBGnkF3S4/edit#gid=1537761029 Damage Values]&lt;br /&gt;
*[[Downloads + Useful Links]]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[[Tool-Assisted Speedruns]]&lt;br /&gt;
*[[Version Differences]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Want to help? ==&lt;br /&gt;
Check out the TODO page for each game to see what content needs to be written or recorded for the wiki!&lt;br /&gt;
&lt;br /&gt;
Please check the [[Video Guide]] for info on how to properly make videos.&lt;br /&gt;
&lt;br /&gt;
If you want to add a page of your own, or edit an existing page, please keep the [[Page Formula]] in mind!&lt;br /&gt;
* [[Metroid Prime/TODO|Metroid Prime]]&lt;br /&gt;
* [[Metroid Prime 2: Echoes/TODO|Metroid Prime 2: Echoes]]&lt;br /&gt;
* [[Metroid Prime 3: Corruption/TODO|Metroid Prime 3: Corruption]] &lt;br /&gt;
* [[Metroid Prime Trilogy/TODO|Metroid Prime Trilogy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Click on a game below to view its respective pages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Someone with more knowledge with how mediawiki&#039;s syntax works, please rework this, this is horrible. --&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:16403-metroid-prime-gamecube-front-cover.jpg|348px|border|link=[[Metroid Prime]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroidprime2echoes.jpg|348px|border|link=[[Metroid Prime 2: Echoes]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroid Prime 3 Packaging.jpg|350px|border|link=[[Metroid Prime 3: Corruption]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroid Prime Trilogy.jpg|350px|border|link=[[Metroid Prime Trilogy]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Prime-remastered-cover.png|302px|border|link=[[Metroid Prime Remastered]]]]&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Beyond-cover.png|302px|border|link=[[Metroid Prime 4: Beyond]]]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Downloads_%2B_Useful_Links&amp;diff=4044</id>
		<title>Downloads + Useful Links</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Downloads_%2B_Useful_Links&amp;diff=4044"/>
		<updated>2026-08-27T19:48:03Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Indicate dead prime watch link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General ==&lt;br /&gt;
* [https://www.dropbox.com/s/mitr9tt425l8pii/PrimeTimeChecker.7z?dl=0 Save File IGT Checker (Prime and Echoes)]&lt;br /&gt;
* [https://github.com/AxioDL/PrimeWorldEditor/releases Prime World Editor]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/18mZo_0cBX1X3Wf2zYB6g1B6wsFqISNL3UD9W9qPTwHQ/edit#gid=1062403649 Google Docs Leaderboard]&lt;br /&gt;
&lt;br /&gt;
== Metroid Prime ==&lt;br /&gt;
* [https://practice.metroidprime.run/ Practice Mod] by Pwootage&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1K6_6y8avBESc-hGNIntV2edH5EnzAw5hERpKsp7g__I/edit#gid=6 Drop Rate Spreadsheet] by Claris&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1lHvljyOciVygv1T2r0QA55Fpq6zmL7MJOKx-Zph92s4/edit?usp=sharing Item Requirement Spreadsheet] by TomLube&lt;br /&gt;
* [https://www.dropbox.com/s/bliyxkifzmq4bed/Maze_Finder_V2.2.7z?dl=0 Maze Finder] by Claris&lt;br /&gt;
* [https://drive.google.com/open?id=0B2a_6Sxb7JvkU3BIRGFOaEpDTjQ Prime Watch] (Dead Link)&lt;br /&gt;
&lt;br /&gt;
== Metroid Prime 2: Echoes ==&lt;br /&gt;
* [https://github.com/henriquegemignani/echoes-menu-mod-gui/releases Menu Mod] by Claris, Darkszero&lt;br /&gt;
* [https://drive.google.com/open?id=0B2a_6Sxb7JvkRi1lUld4U040aGc Echoes Watch]&lt;br /&gt;
&lt;br /&gt;
== Metroid Prime 3: Corruption ==&lt;br /&gt;
* [https://www.speedrun.com/tools/PrimeTimeChecker_mnvq4.zip Save File IGT Checker]&lt;br /&gt;
&lt;br /&gt;
== TAS Tools ==&lt;br /&gt;
* [https://github.com/mrwhiskersunderscore/Prime-RAM-Watch-CT Cheat Engine Window]&lt;br /&gt;
* [https://github.com/mrwhiskersunderscore/prime-dmw Dolphin Memory Engine DMW]&lt;br /&gt;
&lt;br /&gt;
[[Category:Dead Link]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_2:_Echoes/List_of_Rooms&amp;diff=4043</id>
		<title>Metroid Prime 2: Echoes/List of Rooms</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_2:_Echoes/List_of_Rooms&amp;diff=4043"/>
		<updated>2026-08-27T15:04:10Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Split the table better, have links to regions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- TODO: Theres [[Metroid Prime 2: Echoes//List of Rooms]] (note the two slashes( which has a slightly different room list than this one. Merge those together? --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== [[Temple Grounds]] ==&lt;br /&gt;
&lt;br /&gt;
=== Agon Quadrant ===&lt;br /&gt;
&lt;br /&gt;
* [[Agon Transport Access (Temple Grounds)|Agon Transport Access]]&lt;br /&gt;
* [[Collapsed Tunnel]]&lt;br /&gt;
* [[Industrial Site]]&lt;br /&gt;
* [[Storage Cavern B]]&lt;br /&gt;
* [[Temple Assembly Site]]&lt;br /&gt;
* [[Temple Transport B (Temple Grounds)|Temple Transport B]]&lt;br /&gt;
* [[Transport to Agon Wastes (Temple Grounds)|Transport to Agon Wastes]]&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== [[Sky Temple Grounds]] ==&lt;br /&gt;
=== Agon Quadrant ===&lt;br /&gt;
&lt;br /&gt;
* [[Accursed Lake]]&lt;br /&gt;
* [[Lake Access]]&lt;br /&gt;
* [[Plain of Dark Worship]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
=== Torvus Quadrant ===&lt;br /&gt;
&lt;br /&gt;
* [[Hall of Eyes]]&lt;br /&gt;
* [[Hall of Honored Dead]]&lt;br /&gt;
* [[Landing Site (Temple Grounds)|Landing Site]]&lt;br /&gt;
* [[Meeting Grounds]]&lt;br /&gt;
* [[Path of Eyes]]&lt;br /&gt;
* [[Path of Honor]]&lt;br /&gt;
* [[Service Access]]&lt;br /&gt;
* [[Torvus Transport Access (Temple Grounds)|Torvus Transport Access]]&lt;br /&gt;
* [[Temple Transport C (Temple Grounds)|Temple Transport C]]&lt;br /&gt;
* [[Transport to Torvus Bog (Temple Grounds)|Transport to Torvus Bog]]&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Torvus Quadrant ===&lt;br /&gt;
* [[Abandoned Base]]&lt;br /&gt;
* [[Base Access]]&lt;br /&gt;
* [[Defiled Shrine]]&lt;br /&gt;
* [[Gateway Access]]&lt;br /&gt;
* [[Shrine Access]]&lt;br /&gt;
* [[Sky Temple Gateway]]&lt;br /&gt;
* [[War Ritual Grounds]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Sanctuary Quadrant ===&lt;br /&gt;
&lt;br /&gt;
* [[Communication Area]]&lt;br /&gt;
* [[Dynamo Chamber]]&lt;br /&gt;
* [[Fortress Transport Access (Temple Grounds)|Fortress Transport Access]]&lt;br /&gt;
* [[GFMC Compound]]&lt;br /&gt;
* [[Grand Windchamber]]&lt;br /&gt;
* [[Sacred Bridge]]&lt;br /&gt;
* [[Sacred Path]]&lt;br /&gt;
* [[Storage Cavern A]]&lt;br /&gt;
* [[Temple Transport A (Temple Grounds)|Temple Transport A]]&lt;br /&gt;
* [[Transport to Sanctuary Fortress (Temple Grounds)|Transport to Sanctuary Fortress]]&lt;br /&gt;
* [[Trooper Security Station]]&lt;br /&gt;
* [[Windchamber Gateway]]&lt;br /&gt;
* [[Windchamber Tunnel]]&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Sanctuary Quadrant ===&lt;br /&gt;
* [[Ing Reliquary]]&lt;br /&gt;
* [[Ing Windchamber]]&lt;br /&gt;
* [[Phazon Grounds]]&lt;br /&gt;
* [[Phazon Pit]]&lt;br /&gt;
* [[Profane Path]]&lt;br /&gt;
* [[Reliquary Access]]&lt;br /&gt;
* [[Reliquary Grounds]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Splinter Hive ===&lt;br /&gt;
&lt;br /&gt;
* [[Command Chamber]]&lt;br /&gt;
* [[Hive Access Tunnel]]&lt;br /&gt;
* [[Hive Chamber A]]&lt;br /&gt;
* [[Hive Chamber B]]&lt;br /&gt;
* [[Hive Chamber C]]&lt;br /&gt;
* [[Hive Save Station]]&lt;br /&gt;
* [[Hive Storage]]&lt;br /&gt;
* [[Hive Transport Area]]&lt;br /&gt;
* [[Hive Tunnel]]&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Splinter Hive ===&lt;br /&gt;
* [[Portal Site (Sky Temple Grounds)|Portal Site]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== [[Great Temple]] ==&lt;br /&gt;
&lt;br /&gt;
* [[Controller Transport]]&lt;br /&gt;
* [[Main Energy Controller]]&lt;br /&gt;
* [[Temple Sanctuary]]&lt;br /&gt;
* [[Temple Transport A (Great Temple)|Temple Transport A]]&lt;br /&gt;
* [[Temple Transport B (Great Temple)|Temple Transport B]]&lt;br /&gt;
* [[Temple Transport C (Great Temple)|Temple Transport C]]&lt;br /&gt;
* [[Transport A Access]]&lt;br /&gt;
* [[Transport B Access]]&lt;br /&gt;
* [[Transport C Access]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== [[Sky Temple]] ==&lt;br /&gt;
* [[Sanctum (Sky Temple)|Sanctum]]&lt;br /&gt;
* [[Sanctum Access]]&lt;br /&gt;
* [[Sky Temple Energy Controller]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== [[Agon Wastes]] ==&lt;br /&gt;
=== Mining Area ===&lt;br /&gt;
&lt;br /&gt;
* [[Agon Energy Controller]]&lt;br /&gt;
* [[Agon Map Station]]&lt;br /&gt;
* [[Agon Temple]]&lt;br /&gt;
* [[Central Mining Station]]&lt;br /&gt;
* [[Central Station Access]]&lt;br /&gt;
* [[Controller Access (Agon Wastes)|Controller Access]]&lt;br /&gt;
* [[Mine Shaft]]&lt;br /&gt;
* [[Mining Plaza]]&lt;br /&gt;
* [[Mining Station A]]&lt;br /&gt;
* [[Mining Station B]]&lt;br /&gt;
* [[Mining Station Access]]&lt;br /&gt;
* [[Plaza Access (Agon Wastes)|Plaza Access]]&lt;br /&gt;
* [[Portal Access A]]&lt;br /&gt;
* [[Portal Terminal]]&lt;br /&gt;
* [[Sand Cache]]&lt;br /&gt;
* [[Sandcanyon]]&lt;br /&gt;
* [[Save Station A (Agon Wastes)|Save Station A]]&lt;br /&gt;
* [[Storage A]]&lt;br /&gt;
* [[Transport to Sanctuary Fortress (Agon Wastes)|Transport to Sanctuary Fortress]]&lt;br /&gt;
* [[Transport to Temple Grounds (Agon Wastes)|Transport to Temple Grounds]]&lt;br /&gt;
* [[Transport to Torvus Bog (Agon Wastes)|Transport to Torvus Bog]]&lt;br /&gt;
* [[Temple Access (Agon Wastes)|Temple Access]]&lt;br /&gt;
* [[Transit Station (Agon Wastes)|Transit Station]]&lt;br /&gt;
* [[Transport Center]]&lt;br /&gt;
* [[Ventilation Area A]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== [[Dark Agon Wastes]] ==&lt;br /&gt;
=== Mining Area ===&lt;br /&gt;
* [[Battleground]]&lt;br /&gt;
* [[Crossroads]]&lt;br /&gt;
* [[Dark Agon Energy Controller]]&lt;br /&gt;
* [[Dark Agon Temple]]&lt;br /&gt;
* [[Dark Agon Temple Access]]&lt;br /&gt;
* [[Dark Controller Access (Dark Agon Wastes)|Dark Controller Access]]&lt;br /&gt;
* [[Dark Transit Station]]&lt;br /&gt;
* [[Duelling Range]]&lt;br /&gt;
* [[Ing Cache 4]]&lt;br /&gt;
* [[Judgment Pit]]&lt;br /&gt;
* [[Junction Site]]&lt;br /&gt;
* [[Portal Access]]&lt;br /&gt;
* [[Portal Site (Dark Agon Wastes)|Portal Site]]&lt;br /&gt;
* [[Save Station 1 (Dark Agon Wastes)|Save Station 1]]&lt;br /&gt;
* [[Save Station 2 (Dark Agon Wastes)|Save Station 2]]&lt;br /&gt;
* [[Trial Grounds]]&lt;br /&gt;
* [[Trial Tunnel]]&lt;br /&gt;
* [[Warrior&#039;s Walk]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Pirate Labs ===&lt;br /&gt;
&lt;br /&gt;
* [[Bioenergy Production]]&lt;br /&gt;
* [[Biostorage Access]]&lt;br /&gt;
* [[Biostorage Station]]&lt;br /&gt;
* [[Command Center]]&lt;br /&gt;
* [[Command Center Access]]&lt;br /&gt;
* [[Main Reactor]]&lt;br /&gt;
* [[Sand Processing]]&lt;br /&gt;
* [[Save Station C (Agon Wastes)|Save Station C]]&lt;br /&gt;
* [[Security Station A]]&lt;br /&gt;
* [[Security Station B]]&lt;br /&gt;
* [[Storage B]]&lt;br /&gt;
* [[Storage C]]&lt;br /&gt;
* [[Storage D]]&lt;br /&gt;
* [[Ventilation Area B]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Pirate Labs === &lt;br /&gt;
* [[Bitter Well]]&lt;br /&gt;
* [[Dark Oasis]]&lt;br /&gt;
* [[Doomed Entry]]&lt;br /&gt;
* [[Double Path]]&lt;br /&gt;
* [[Feeding Pit]]&lt;br /&gt;
* [[Feeding Pit Access]]&lt;br /&gt;
* [[Hall of Stairs]]&lt;br /&gt;
* [[Ing Cache 1]]&lt;br /&gt;
* [[Ing Cache 2]]&lt;br /&gt;
* [[Ing Cache 3]]&lt;br /&gt;
* [[Oasis Access]]&lt;br /&gt;
* [[Phazon Site]]&lt;br /&gt;
* [[Save Station 3 (Dark Agon Wastes)|Save Station 3]]&lt;br /&gt;
* [[Watering Hole]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== [[Torvus Bog]] ==&lt;br /&gt;
=== Upper Level ===&lt;br /&gt;
&lt;br /&gt;
* [[Abandoned Worksite]]&lt;br /&gt;
* [[Controller Access (Torvus Bog)|Controller Access]]&lt;br /&gt;
* [[Forgotten Bridge]]&lt;br /&gt;
* [[Great Bridge]]&lt;br /&gt;
* [[Grove Access]]&lt;br /&gt;
* [[Meditation Vista]]&lt;br /&gt;
* [[Path of Roots]]&lt;br /&gt;
* [[Plaza Access (Torvus Bog)|Plaza Access]]&lt;br /&gt;
* [[Portal Chamber (Torvus Bog)|Portal Chamber]]&lt;br /&gt;
* [[Ruined Alcove]]&lt;br /&gt;
* [[Save Station A (Torvus Bog)|Save Station A]]&lt;br /&gt;
* [[Temple Access (Torvus Bog)|Temple Access]]&lt;br /&gt;
* [[Torvus Energy Controller]]&lt;br /&gt;
* [[Torvus Grove]]&lt;br /&gt;
* [[Torvus Lagoon]]&lt;br /&gt;
* [[Torvus Map Station]]&lt;br /&gt;
* [[Torvus Plaza]]&lt;br /&gt;
* [[Torvus Temple]]&lt;br /&gt;
* [[Temple Transport Access (Torvus Bog)|Temple Transport Access]]&lt;br /&gt;
* [[Transport to Agon Wastes (Torvus Bog)|Transport to Agon Wastes]]&lt;br /&gt;
* [[Transport to Temple Grounds (Torvus Bog)|Transport to Temple Grounds]]&lt;br /&gt;
* [[Underground Transport]]&lt;br /&gt;
* [[Underground Tunnel]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== [[Dark Torvus Bog]] ==&lt;br /&gt;
=== Upper Level ===&lt;br /&gt;
* [[Ammo Station]]&lt;br /&gt;
* [[Brooding Ground]]&lt;br /&gt;
* [[Cache A]]&lt;br /&gt;
* [[Cache B]]&lt;br /&gt;
* [[Dark Arena Tunnel]]&lt;br /&gt;
* [[Dark Controller Access (Dark Torvus Bog)|Dark Controller Access]]&lt;br /&gt;
* [[Dark Falls]]&lt;br /&gt;
* [[Dark Forgotten Bridge]]&lt;br /&gt;
* [[Dark Torvus Arena]]&lt;br /&gt;
* [[Dark Torvus Energy Controller]]&lt;br /&gt;
* [[Dark Torvus Temple]]&lt;br /&gt;
* [[Dark Torvus Temple Access]]&lt;br /&gt;
* [[Gloom Vista]]&lt;br /&gt;
* [[Poisoned Bog]]&lt;br /&gt;
* [[Polluted Mire]]&lt;br /&gt;
* [[Portal Chamber (Dark Torvus Bog)|Portal Chamber]]&lt;br /&gt;
* [[Putrid Alcove]]&lt;br /&gt;
* [[Save Station 1 (Dark Torvus Bog)|Save Station 1]]&lt;br /&gt;
* [[Venomous Pond]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Lower Level ===&lt;br /&gt;
* [[Catacombs]]&lt;br /&gt;
* [[Catacombs Access]]&lt;br /&gt;
* [[Fortress Transport Access (Torvus Bog)|Fortress Transport Access]]&lt;br /&gt;
* [[Gathering Access]]&lt;br /&gt;
* [[Gathering Hall (Torvus Bog)|Gathering Hall]]&lt;br /&gt;
* [[Hydrochamber Storage]]&lt;br /&gt;
* [[Hydrodynamo Shaft]]&lt;br /&gt;
* [[Hydrodynamo Station]]&lt;br /&gt;
* [[Main Hydrochamber]]&lt;br /&gt;
* [[Save Station B (Torvus Bog)|Save Station B]]&lt;br /&gt;
* [[Training Access]]&lt;br /&gt;
* [[Training Chamber (Torvus Bog)|Training Chamber]]&lt;br /&gt;
* [[Transit Tunnel East]]&lt;br /&gt;
* [[Transit Tunnel South]]&lt;br /&gt;
* [[Transit Tunnel West]]&lt;br /&gt;
* [[Transport to Sanctuary Fortress (Torvus Bog)|Transport to Sanctuary Fortress]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Lower Level ===&lt;br /&gt;
* [[Crypt]]&lt;br /&gt;
* [[Crypt Tunnel]]&lt;br /&gt;
* [[Dungeon]]&lt;br /&gt;
* [[Sacrificial Chamber]]&lt;br /&gt;
* [[Sacrificial Chamber Tunnel]]&lt;br /&gt;
* [[Save Station 2 (Dark Torvus Bog)|Save Station 2]]&lt;br /&gt;
* [[Undertemple]]&lt;br /&gt;
* [[Undertemple Access]]&lt;br /&gt;
* [[Undertemple Shaft]]&lt;br /&gt;
* [[Undertransit One]]&lt;br /&gt;
* [[Undertransit Two]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== [[Sanctuary Fortress]] ==&lt;br /&gt;
=== Lower Level ===&lt;br /&gt;
* [[Agon Transport Access (Sanctuary Fortress)|Agon Transport Access]]&lt;br /&gt;
* [[Central Area Transport East]]&lt;br /&gt;
* [[Central Area Transport West]]&lt;br /&gt;
* [[Hall of Combat Mastery]]&lt;br /&gt;
* [[Main Research]]&lt;br /&gt;
* [[Minigyro Chamber]]&lt;br /&gt;
* [[Power Junction]]&lt;br /&gt;
* [[Reactor Access (Sanctuary Fortress)|Reactor Access]]&lt;br /&gt;
* [[Reactor Core (Sanctuary Fortress)|Reactor Core]]&lt;br /&gt;
* [[Sanctuary Entrance]]&lt;br /&gt;
* [[Sanctuary Map Station]]&lt;br /&gt;
* [[Save Station A (Sanctuary Fortress)|Save Station A]]&lt;br /&gt;
* [[Temple Transport Access (Sanctuary Fortress)|Temple Transport Access]]&lt;br /&gt;
* [[Torvus Transport Access (Sanctuary Fortress)|Torvus Transport Access]]&lt;br /&gt;
* [[Transit Station (Sanctuary Fortress)|Transit Station]]&lt;br /&gt;
* [[Transport to Agon Wastes (Sanctuary Fortress)|Transport to Agon Wastes]]&lt;br /&gt;
* [[Transport to Temple Grounds (Sanctuary Fortress)|Transport to Temple Grounds]]&lt;br /&gt;
* [[Transport to Torvus Bog (Sanctuary Fortress)|Transport to Torvus Bog]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== [[Ing Hive]] ==&lt;br /&gt;
=== Lower Level ===&lt;br /&gt;
* [[Central Hive East Transport]]&lt;br /&gt;
* [[Central Hive West Transport]]&lt;br /&gt;
* [[Culling Chamber]]&lt;br /&gt;
* [[Entrance Defense Hall]]&lt;br /&gt;
* [[Hazing Cliff]]&lt;br /&gt;
* [[Hive Cache 1]]&lt;br /&gt;
* [[Hive Entrance]]&lt;br /&gt;
* [[Hive Portal Chamber]]&lt;br /&gt;
* [[Hive Reactor]]&lt;br /&gt;
* [[Hive Reactor Access]]&lt;br /&gt;
* [[Hive Save Station 1]]&lt;br /&gt;
* [[Staging Area]]&lt;br /&gt;
* [[Unseen Way]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Upper Level ===&lt;br /&gt;
* [[Aerie]]&lt;br /&gt;
* [[Aerie Access]]&lt;br /&gt;
* [[Aerie Transport Station]]&lt;br /&gt;
* [[Checkpoint Station]]&lt;br /&gt;
* [[Controller Access (Sanctuary Fortress)|Controller Access]]&lt;br /&gt;
* [[Dynamo Access (Sanctuary Fortress)|Dynamo Access]]&lt;br /&gt;
* [[Dynamo Storage]]&lt;br /&gt;
* [[Dynamo Works]]&lt;br /&gt;
* [[Grand Abyss]]&lt;br /&gt;
* [[Main Gyro Chamber]]&lt;br /&gt;
* [[Sanctuary Energy Controller]]&lt;br /&gt;
* [[Sanctuary Temple]]&lt;br /&gt;
* [[Save Station B (Sanctuary Fortress)|Save Station B]]&lt;br /&gt;
* [[Sentinel&#039;s Path]]&lt;br /&gt;
* [[Temple Access (Sanctuary Fortress)|Temple Access]]&lt;br /&gt;
* [[Vault (Sanctuary Fortress)|Vault]]&lt;br /&gt;
* [[Watch Station]]&lt;br /&gt;
* [[Watch Station Access]]&lt;br /&gt;
* [[Workers Path]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
=== Upper Level ===&lt;br /&gt;
* [[Aerial Training Site]]&lt;br /&gt;
* [[Hive Ammo Station]]&lt;br /&gt;
* [[Hive Cache 3]]&lt;br /&gt;
* [[Hive Controller Access]]&lt;br /&gt;
* [[Hive Dynamo Access]]&lt;br /&gt;
* [[Hive Dynamo Works]]&lt;br /&gt;
* [[Hive Energy Controller]]&lt;br /&gt;
* [[Hive Gyro Access]]&lt;br /&gt;
* [[Hive Gyro Chamber]]&lt;br /&gt;
* [[Hive Save Station 2]]&lt;br /&gt;
* [[Hive Summit]]&lt;br /&gt;
* [[Hive Temple]]&lt;br /&gt;
* [[Hive Temple Access]]&lt;br /&gt;
* [[Judgment Drop]]&lt;br /&gt;
* [[Temple Security Access]]&lt;br /&gt;
* [[Vault Attack Portal]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Main_Page&amp;diff=4041</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Main_Page&amp;diff=4041"/>
		<updated>2026-08-27T03:29:41Z</updated>

		<summary type="html">&lt;p&gt;Miepee: remove big font attribute&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Welcome to the Metroid Prime Speedrunning Wiki! ==&lt;br /&gt;
&lt;br /&gt;
This wiki was made by runners for runners to help you gather information and get started into speedrunning any of the Metroid Prime games, in the hope that it will become useful for beginners as well as experienced players.&lt;br /&gt;
&lt;br /&gt;
Currently account creation is locked due to spam bots.&lt;br /&gt;
If you are an experienced runner/router and have knowledge about a game and want to contribute, please reach out to a @WikiAdmin in the Metroid Prime Series Community Discord Server.&lt;br /&gt;
&lt;br /&gt;
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| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
*[https://discord.me/metroidprime Metroid Prime Series Community Discord Server]&lt;br /&gt;
*[https://discord.gg/CUx25xHQP2 Metroid Prime TAS Discord Server]&lt;br /&gt;
*[http://discord.gg/WWGcay6 Randomizer Discord Server]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1dPk8w2-Bm7BMrz0XEX2_y0u9wLKXLPQK9dsBGnkF3S4/edit#gid=1537761029 Damage Values]&lt;br /&gt;
*[[Downloads + Useful Links]]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[[Tool-Assisted Speedruns]]&lt;br /&gt;
*[[Version Differences]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Want to help? ==&lt;br /&gt;
Check out the TODO page for each game to see what content needs to be written or recorded for the wiki!&lt;br /&gt;
&lt;br /&gt;
Please check the [[Video Guide]] for info on how to properly make videos.&lt;br /&gt;
&lt;br /&gt;
If you want to add a page of your own, or edit an existing page, please keep the [[Page Formula]] in mind!&lt;br /&gt;
* [[Metroid Prime/TODO|Metroid Prime]]&lt;br /&gt;
* [[Metroid Prime 2: Echoes/TODO|Metroid Prime 2: Echoes]]&lt;br /&gt;
* [[Metroid Prime 3: Corruption/TODO|Metroid Prime 3: Corruption]] &lt;br /&gt;
* [[Metroid Prime Trilogy/TODO|Metroid Prime Trilogy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Click on a game below to view its respective pages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Someone with more knowledge with how mediawiki&#039;s syntax works, please rework this, this is horrible. --&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:16403-metroid-prime-gamecube-front-cover.jpg|348px|border|link=[[Metroid Prime]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroidprime2echoes.jpg|348px|border|link=[[Metroid Prime 2: Echoes]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroid Prime 3 Packaging.jpg|350px|border|link=[[Metroid Prime 3: Corruption]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroid Prime Trilogy.jpg|350px|border|link=[[Metroid Prime Trilogy]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Prime-remastered-cover.png|302px|border|link=[[Metroid Prime Remastered]]]]&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Beyond-cover.png|302px|border|link=[[Metroid Prime 4: Beyond]]]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Flyby_Skip&amp;diff=4040</id>
		<title>Flyby Skip</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Flyby_Skip&amp;diff=4040"/>
		<updated>2026-08-27T03:00:47Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Fix redirect to go to proper page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Meta Ridley (Tallon Overworld)#Flyby Skip]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Meta_Ridley&amp;diff=4039</id>
		<title>Meta Ridley</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Meta_Ridley&amp;diff=4039"/>
		<updated>2026-08-27T02:59:50Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Create Meta Ridley page with direct links to both prime and corruption bosses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Meta Ridley is a reoccurring boss in the Metroid Prime Trilogy. It can refer to the following bosses:&lt;br /&gt;
* [[Meta Ridley (Tallon Overworld)]], for the boss in [[Metroid Prime]].&lt;br /&gt;
* [[Meta Ridley (Norion)]], for the boss in [[Metroid Prime 3: Corruption]].&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime/List_of_Secret_Worlds&amp;diff=4038</id>
		<title>Metroid Prime/List of Secret Worlds</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime/List_of_Secret_Worlds&amp;diff=4038"/>
		<updated>2026-08-27T02:34:41Z</updated>

		<summary type="html">&lt;p&gt;Miepee: fix link for transport to magmoor caverns south (phen) SW page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists all of the known [[Secret World|Secret Worlds]] in [[Metroid Prime]]. Rooms listed with an asterisk (*) are only known to be possible with [[Floaty Jump]].&lt;br /&gt;
&lt;br /&gt;
==Space Pirate Frigate==&lt;br /&gt;
* [[Biotech Research Area 1 SW|Biotech Research Area 1]]&lt;br /&gt;
* [[Main Ventilation Shaft Section A (Space Pirate Frigate)|Main Ventilation Shaft Section A]]&lt;br /&gt;
* [[Main Ventilation Shaft Section B (Space Pirate Frigate)|Main Ventilation Shaft Section B]]&lt;br /&gt;
* [[Main Ventilation Shaft Section C (Space Pirate Frigate)|Main Ventilation Shaft Section C]]&lt;br /&gt;
* [[Main Ventilation Shaft Section D]]&lt;br /&gt;
* [[Main Ventilation Shaft Section F]]&lt;br /&gt;
&lt;br /&gt;
==Tallon Overworld==&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Arbor Chamber SW|Arbor Chamber]]&lt;br /&gt;
* [[Artifact Temple SW|Artifact Temple]]&lt;br /&gt;
* [[Frigate Crash Site SW|Frigate Crash Site]]&lt;br /&gt;
* [[Great Tree Chamber SW|Great Tree Chamber]]&lt;br /&gt;
* [[Gully SW|Gully]]&lt;br /&gt;
* [[Landing Site SW (Tallon Overworld)|Landing Site]]&lt;br /&gt;
* [[Life Grove SW|Life Grove]]&lt;br /&gt;
* [[Main Ventilation Shaft Section A SW (Crashed Frigate)|Main Ventilation Shaft Section A]]&lt;br /&gt;
* [[Main Ventilation Shaft Section B SW (Crashed Frigate)|Main Ventilation Shaft Section B]]&lt;br /&gt;
* [[Main Ventilation Shaft Section C SW (Crashed Frigate)|Main Ventilation Shaft Section C]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Reactor Core SW (Crashed Frigate)|Reactor Core]]&lt;br /&gt;
* [[Root Cave SW|Root Cave]]&lt;br /&gt;
* [[Root Tunnel SW|Root Tunnel]]&lt;br /&gt;
* [[Tallon Canyon SW|Tallon Canyon]]&lt;br /&gt;
* [[Transport Tunnel C SW (Tallon Overworld)|Transport Tunnel C]]&lt;br /&gt;
* [[Waterfall Cavern SW|Waterfall Cavern]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chozo Ruins==&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Arboretum SW|Arboretum]]&lt;br /&gt;
* [[Energy Core SW|Energy Core]]&lt;br /&gt;
* [[Gathering Hall SW (Chozo Ruins)|Gathering Hall]]&lt;br /&gt;
* [[Hall of the Elders SW|Hall of the Elders]]&lt;br /&gt;
* [[Magma Pool SW|Magma Pool]]&lt;br /&gt;
* [[Main Plaza SW|Main Plaza]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
* [[Ruined Shrine SW (Chozo Ruins)|Ruined Shrine]]&lt;br /&gt;
* [[Ruins Entrance SW|Ruins Entrance]]&lt;br /&gt;
* [[Sunchamber SW|Sunchamber]]&lt;br /&gt;
* [[Training Chamber SW (Chozo Ruins)|Training Chamber]]&lt;br /&gt;
* [[Transport to Tallon Overworld East SW|Transport to Tallon Overworld East]]&lt;br /&gt;
* [[Watery Hall SW|Watery Hall]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Magmoor Caverns==&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Burning Trail SW|Burning Trail]]&lt;br /&gt;
* [[Fiery Shores SW|Fiery Shores]]&lt;br /&gt;
* [[Geothermal Core SW|Geothermal Core]]&lt;br /&gt;
* [[Magmoor Workstation SW|Magmoor Workstation]]&lt;br /&gt;
* [[Monitor Station SW|Monitor Station]]*&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Pit Tunnel SW|Pit Tunnel]]&lt;br /&gt;
* [[Transport to Phendrana Drifts North]] &amp;lt;sup&amp;gt;TAS-only without Floaty Jump&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Triclops Pit SW|Triclops Pit]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phendrana Drifts==&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Chapel of the Elders SW|Chapel of the Elders]]&lt;br /&gt;
* [[Chozo Ice Temple SW|Chozo Ice Temple]]&lt;br /&gt;
* [[Control Tower SW|Control Tower]]&lt;br /&gt;
* [[Frost Cave SW|Frost Cave]]&lt;br /&gt;
* [[Frost Cave Access]]&lt;br /&gt;
* [[Frozen Pike SW|Frozen Pike]]&lt;br /&gt;
* [[Gravity Chamber SW|Gravity Chamber]]&lt;br /&gt;
* [[Hunter Cave SW|Hunter Cave]]&lt;br /&gt;
* [[Ice Ruins East SW|Ice Ruins East]]&lt;br /&gt;
* [[Ice Ruins West SW|Ice Ruins West]]&lt;br /&gt;
* [[North Quarantine Tunnel]]&lt;br /&gt;
* [[Observatory SW|Observatory]]&lt;br /&gt;
* [[Phendrana Canyon SW|Phendrana Canyon]]&lt;br /&gt;
* [[Phendrana Shorelines SW|Phendrana Shorelines]]&lt;br /&gt;
* [[Phendrana&#039;s Edge SW|Phendrana&#039;s Edge]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Quarantine Cave SW|Quarantine Cave]]&lt;br /&gt;
* [[Ruined Courtyard SW|Ruined Courtyard]]&lt;br /&gt;
* [[Ruins Entryway SW|Ruins Entryway]]&lt;br /&gt;
* [[Shoreline Entrance]]*&lt;br /&gt;
* [[Storage Cave]]&lt;br /&gt;
* [[Transport Access (Phendrana Drifts)|Transport Access]]&lt;br /&gt;
* [[Transport to Magmoor Caverns South (Phendrana Drifts)#Secret World|Transport to Magmoor Caverns South]]*&lt;br /&gt;
* [[Transport to Magmoor Caverns West]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Phazon Mines==&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Elite Research SW|Elite Research]] &amp;lt;sup&amp;gt;TAS-only&amp;lt;/sup&amp;gt;&lt;br /&gt;
* [[Fungal Hall A]]&lt;br /&gt;
* [[Main Quarry SW|Main Quarry]]&lt;br /&gt;
* [[Metroid Quarantine B SW|Metroid Quarantine B]]&lt;br /&gt;
* [[Omega Research SW|Omega Research]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
* [[Ore Processing SW|Ore Processing]]&lt;br /&gt;
* [[Security Access A]]&lt;br /&gt;
* [[Security Access B]]&lt;br /&gt;
* [[Transport to Tallon Overworld South (Phazon Mines)|Transport to Tallon Overworld South]] &amp;lt;sup&amp;gt;TAS-only&amp;lt;/sup&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Impact Crater==&lt;br /&gt;
* [[Crater Tunnel B]]&lt;br /&gt;
[[Category:Metroid Prime]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Double_IS_Route&amp;diff=4037</id>
		<title>Double IS Route</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Double_IS_Route&amp;diff=4037"/>
		<updated>2026-08-27T02:31:24Z</updated>

		<summary type="html">&lt;p&gt;Miepee: fix link to transport access&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Overview ==&lt;br /&gt;
The &#039;&#039;&#039;Double IS route&#039;&#039;&#039;, or the &#039;&#039;&#039;IBBFAF route,&#039;&#039;&#039; is the current fastest known real time-viable [[Any%]] route for Metroid Prime. This route has the unusual distinction of being both the fastest route and the &amp;quot;beginners route&amp;quot; due to its modularity; players can skip some or all of the difficult tricks in the route without changing its structure. The vast majority of current players, no matter their skill, use this route.&lt;br /&gt;
&lt;br /&gt;
The fastest single-segment time anyone has achieved with this route is T3&#039;s 0:49, which is the current world record.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=1p3jBuvu0Ao}}&lt;br /&gt;
&lt;br /&gt;
Additionally T3&#039;s run also broke the [[Frigate Escape]] record with a time of 5:35:35.&lt;br /&gt;
&lt;br /&gt;
The route is named as such because it requires players to perform the [[Infinite Speed]] glitch twice: once to get the [[Artifact of Sun]], and again to get the [[Power Bomb Expansion]] in [[Magma Pool]]. It is sometimes jokingly known as the &#039;&#039;&#039;IBBFAF route&#039;&#039;&#039; due to the fact that players perform the [[Early Ice Beam|Ice Beam Before Flaahgra]] (IBBF) [[wallcrawl]] after Flaahgra (AF).&lt;br /&gt;
&lt;br /&gt;
== Options ==&lt;br /&gt;
This route is convenient in that it allows players to add or remove difficult tricks without changing the rest of the route. There are four main options from which players can choose.&lt;br /&gt;
# Get [[Wave Beam]] in-bounds and do [[Sun IS]] to get the [[Artifact of Sun]]; replaces [[Wave/Sun IS]].&lt;br /&gt;
# Do the puzzle in [[Energy Core]] and do far Chozo Ruins in-bounds; replaces [[IBBFAF]].&lt;br /&gt;
# Fight [[Thardus]] to get the [[Spider Ball]]; replaces [[Spiderless Shafts]].&lt;br /&gt;
# Get the [[Artifact of Newborn]] after obtaining the [[Phazon Suit]]; replaces [[Early Newborn]].&lt;br /&gt;
# Fight [[Metroid Prime Exo]]; replaces [[Exo Skip Wallcrawl]].&lt;br /&gt;
&lt;br /&gt;
It is commonly suggested that the harder tricks should be added back into the route in order of increasing difficulty and increasing time savings. This leads to the suggestion that players learn and incorporate the tricks in this order: Spiderless Shafts --&amp;gt; Wave/Sun IS --&amp;gt; IBBFAF --&amp;gt; Exo Skip &amp;lt;--&amp;gt; Early Newborn.&lt;br /&gt;
&lt;br /&gt;
== Tutorial by Remi ==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=K4MiVL0DtRk}}&lt;br /&gt;
&lt;br /&gt;
== Route ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!#&lt;br /&gt;
!Item&lt;br /&gt;
!Region&lt;br /&gt;
!Room&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Space Jump Boots&lt;br /&gt;
|Tallon Overworld&lt;br /&gt;
|[[Alcove]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Missile Expansion&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Main Plaza]]&lt;br /&gt;
|halfpipe&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Energy Tank&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Main Plaza]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|4&lt;br /&gt;
|Morph Ball&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Ruined Shrine]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Missile Expansion&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Watery Hall Access]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|6&lt;br /&gt;
|Charge Beam&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Watery Hall]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|7&lt;br /&gt;
|Morph Ball Bomb&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Burn Dome]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Missile Expansion&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Gathering Hall (Chozo Ruins)|Gathering Hall]]&lt;br /&gt;
|optional&lt;br /&gt;
|-&lt;br /&gt;
|8&lt;br /&gt;
|Varia Suit&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Sunchamber]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|9&lt;br /&gt;
|Artifact of Wild (1)&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Sunchamber]]&lt;br /&gt;
|[[Early Wild]]&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Artifact of Nature (2)&lt;br /&gt;
|Magmoor Caverns&lt;br /&gt;
|[[Lava Lake]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Energy Tank&lt;br /&gt;
|Magmoor Caverns&lt;br /&gt;
|[[Transport Tunnel A (Magmoor Caverns)|Transport Tunnel A]]&lt;br /&gt;
|optional&lt;br /&gt;
|-&lt;br /&gt;
|11&lt;br /&gt;
|Boost Ball&lt;br /&gt;
|Phendrana Drifts&lt;br /&gt;
|[[Phendrana Canyon]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|Wave Beam&lt;br /&gt;
|Phendrana Drifts&lt;br /&gt;
|[[Chapel of the Elders]]&lt;br /&gt;
|optional [[Wave/Sun IS]]&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|Artifact of Sun (3)&lt;br /&gt;
|Phendrana Drifts&lt;br /&gt;
|[[Chozo Ice Temple]]&lt;br /&gt;
|optional [[Wave/Sun IS]];&lt;br /&gt;
otherwise [[Sun IS]]&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Artifact of Strength (4)&lt;br /&gt;
|Magmoor Caverns&lt;br /&gt;
|[[Warrior Shrine]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Missile Expansion&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Ruined Shrine]]&lt;br /&gt;
|optional; halfpipe&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Artifact of Lifegiver (5)&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Tower Chamber]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|Power Bomb Expansion&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Magma Pool]]&lt;br /&gt;
|[https://www.youtube.com/watch?v=bxsYV7V-Rp4 Magma Pool IS]&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|Ice Beam&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Antechamber]]&lt;br /&gt;
|optional [[IBBFAF]]&lt;br /&gt;
|-&lt;br /&gt;
|18&lt;br /&gt;
|Missile Expansion&lt;br /&gt;
|Tallon Overworld&lt;br /&gt;
|[[Life Grove Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|19&lt;br /&gt;
|X-Ray Visor&lt;br /&gt;
|Tallon Overworld&lt;br /&gt;
|[[Life Grove]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|Artifact of Chozo (6)&lt;br /&gt;
|Tallon Overworld&lt;br /&gt;
|[[Life Grove]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|21&lt;br /&gt;
|Missile Expansion&lt;br /&gt;
|Tallon Overworld&lt;br /&gt;
|[[Overgrown Cavern]]&lt;br /&gt;
|via [[Reflecting Pool]]&lt;br /&gt;
|-&lt;br /&gt;
|22&lt;br /&gt;
|Missile Expansion&lt;br /&gt;
|Tallon Overworld&lt;br /&gt;
|[[Transport Tunnel B (Tallon Overworld)|Transport Tunnel B]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|23&lt;br /&gt;
|Plasma Beam&lt;br /&gt;
|Magmoor Caverns&lt;br /&gt;
|[[Plasma Processing]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|24&lt;br /&gt;
|Artifact of Spirit (7)&lt;br /&gt;
|Phendrana Drifts&lt;br /&gt;
|[[Storage Cave]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Power Bomb Expansion&lt;br /&gt;
|Phendrana Drifts&lt;br /&gt;
|[[Security Cave]]&lt;br /&gt;
|optional&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|Artifact of Elder (8)&lt;br /&gt;
|Phendrana Drifts&lt;br /&gt;
|[[Control Tower]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Energy Tank&lt;br /&gt;
|Phendrana Drifts&lt;br /&gt;
|[[Research Lab Aether]]&lt;br /&gt;
|optional&lt;br /&gt;
|-&lt;br /&gt;
|26&lt;br /&gt;
|Thermal Visor&lt;br /&gt;
|Phendrana Drifts&lt;br /&gt;
|[[Research Core]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|27&lt;br /&gt;
|Energy Tank&lt;br /&gt;
|Phendrana Drifts&lt;br /&gt;
|[[Transport Access (Phendrana Drifts)|Transport Access]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|Spider Ball&lt;br /&gt;
|Phendrana Drifts&lt;br /&gt;
|[[Quarantine Cave]]&lt;br /&gt;
|optional&lt;br /&gt;
|-&lt;br /&gt;
|28&lt;br /&gt;
|Power Bomb&lt;br /&gt;
|Phazon Mines&lt;br /&gt;
|[[Central Dynamo]]&lt;br /&gt;
|via [[Magmoor Workstation]]&lt;br /&gt;
|-&lt;br /&gt;
|29&lt;br /&gt;
|Artifact of Newborn (9)&lt;br /&gt;
|Phazon Mines&lt;br /&gt;
|[[Phazon Mining Tunnel]]&lt;br /&gt;
|optional [[Early Artifact of Newborn#The Out-of-Bounds Method|Early Newborn]];&lt;br /&gt;
[https://m2k2.taigaforum.com/post/any_early_newborn.html (Discussion thread)];&lt;br /&gt;
&lt;br /&gt;
otherwise after Phazon Suit&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|Phazon Suit&lt;br /&gt;
|Phazon Mines&lt;br /&gt;
|[[Elite Quarters]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|31&lt;br /&gt;
|Energy Tank&lt;br /&gt;
|Phazon Mines&lt;br /&gt;
|[[Processing Center Access]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|32&lt;br /&gt;
|Artifact of Warrior (10)&lt;br /&gt;
|Phazon Mines&lt;br /&gt;
|[[Elite Research]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|33&lt;br /&gt;
|Artifact of World (11)&lt;br /&gt;
|Chozo Ruins&lt;br /&gt;
|[[Elder Chamber]]&lt;br /&gt;
|via [[Great Tree Hall]]&lt;br /&gt;
|-&lt;br /&gt;
|34&lt;br /&gt;
|Artifact of Truth (12)&lt;br /&gt;
|Tallon Overworld&lt;br /&gt;
|[[Artifact Temple]]&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Skipped Items ==&lt;br /&gt;
* Grapple Beam&lt;br /&gt;
* Gravity Suit&lt;br /&gt;
* Spider Ball (optional)&lt;br /&gt;
* Super Missile&lt;br /&gt;
[[Category:Route]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Early_Screw_Attack&amp;diff=4036</id>
		<title>Early Screw Attack</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Early_Screw_Attack&amp;diff=4036"/>
		<updated>2026-08-27T02:27:34Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Fix link to correct vault page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= General Information =&lt;br /&gt;
* This is one of the biggest [[Sequence Breaks (Echoes)|Sequence Breaks]] in the game, as [[Screw Attack]] is the best overall item in Prime 2.&lt;br /&gt;
* This lets you go straight from Agon to Sanctuary, which saves several minutes compared to collecting [[Grapple Beam]] in Torvus Bog.&lt;br /&gt;
* These methods also allow you to skip [[Echo Visor]] and the [[Caretaker Class Drone]] fight.&lt;br /&gt;
&lt;br /&gt;
= Inbounds =&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=V12ep_WVdkA||right}}&lt;br /&gt;
* This is the fastest way to access Screw Attack early. It saves up to 2 minutes compared to the wallcrawl alternative.&lt;br /&gt;
* The first step is [[Roll Jump|Roll Jumping]] through [[Watch Station Access]]. If you hit [[Out of Bounds#Terminal Fall Abuse|Terminal Fall]] farther than the location of the second Grapple point, you will respawn on the other side.&lt;br /&gt;
* Next, you go to [[Grand Abyss]]. There are a few methods to crossing this gap.&lt;br /&gt;
&lt;br /&gt;
== One-Shot Dash ==&lt;br /&gt;
Originally the most notorious trick in the game, is the [[Dash Jump (Echoes)|Scan Dash]] onto the Docked Maintenance Drone. You only have one opportunity to perform this trick, as the Drones fly away and never return once you exit from the tunnel.&lt;br /&gt;
&lt;br /&gt;
If you made the dash, simply jump onto the second drone and make your way to [[Vault (Sanctuary Fortress)|Vault]]. If you want to be more careful and not try to make it on the second drone, you can wait for a few seconds and just jump from the first drone all the way to the landing area.&lt;br /&gt;
&lt;br /&gt;
== Boost Jump ==&lt;br /&gt;
&lt;br /&gt;
TODO: Description of method&lt;br /&gt;
&lt;br /&gt;
== Extended Dash ==&lt;br /&gt;
&lt;br /&gt;
TODO: Description of method&lt;br /&gt;
&lt;br /&gt;
= Out of bounds =&lt;br /&gt;
&lt;br /&gt;
== Main Wallcrawl ==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=kykOZjxORzE||right}}&lt;br /&gt;
If opting for the wallcrawl alternative, just stay [[Out of Bounds]] after doing [[Gyro Puzzle Skip]] and make your way to [[Watch Station]] from Out of Bounds.&lt;br /&gt;
* Scan dash off of the portal in Watch Station into the Aether on the right, and jump on a series of standable spots until you transition to Grand Abyss.&lt;br /&gt;
* Once in Grand Abyss, jump into the right side of the wall and Bomb Jump to the top of the room until you&#039;re on a standable spot. Once ready, you can simply jump down onto the first drone. Make sure to wait long enough until you do your space jump.&lt;br /&gt;
* From here, it&#039;s easiest to just jump to the second drone and then onto the blue platform. Jumping to the blue platform doesn&#039;t lose time since Vault takes a while to load.&lt;br /&gt;
* While this is nearly 2 minutes slower than the inbounds method, it is still several minutes faster than collecting Grapple Beam.&lt;br /&gt;
&lt;br /&gt;
== Backup wallcrawl ==&lt;br /&gt;
Although this isn&#039;t really applicable in a speedrun, there is a way to still access Vault even if you have missed Grand Abyss and the 2 docked maintenance drones are gone. So, if you aren&#039;t particularly concerned with speed and want to get early Screw Attack at all costs, this serves as a last resort method.&lt;br /&gt;
* Start by doing the SW in [[Sentinel&#039;s Path]]. It is a bit tricky and you need to be careful with your jumps and manipulating the [[Quad]].&lt;br /&gt;
* Once out of bounds, transition to Watch Station, then immediately go back to the door at the other end (the Annihilator Door). Make sure the map is still on Watch Station this whole time.&lt;br /&gt;
* Jump straight off this door and you will finally be ready to Aether Jump up Watch Station&#039;s massive Aether box.&lt;br /&gt;
* Make your way to the skywalk, and use your map to help you determine when you are straight above the door to Grand Abyss. Once lined up, morph and fall straight down.&lt;br /&gt;
* From here, transition to Grand Abyss and bomb jump around the left side of the room. Around the point where the second docked drone would have been, you should be able to find a standable spot. From here, jump towards the landing area.&lt;br /&gt;
* Very carefully, wiggle your way down until you hit Terminal Fall. You want to go as far forwards as you possibly can before falling, to the extent that you are under the middle of the floor. Otherwise, you might not hit the correct Terminal Fall and be respawned back near Watch Station. If so, you unfortunately will have to repeat the entire process.&lt;br /&gt;
&lt;br /&gt;
= Vault =&lt;br /&gt;
Whatever method you used above, there are several ways to collect Screw Attack without Grapple Beam after entering Vault.&lt;br /&gt;
&lt;br /&gt;
== Fast Method ==&lt;br /&gt;
The fastest method is a Scan Dash onto the platform on the right (or left if you prefer). You can also dash off of the [[Rezbit]].&lt;br /&gt;
&lt;br /&gt;
You can also do a Roll Jump off of the bridge. This is probably the most difficult method since you need to do a 180 degree turn in the middle of your Roll Jump, then morph at a specific time so that the camera gets &amp;quot;stuck&amp;quot; on the platform.&lt;br /&gt;
&lt;br /&gt;
== Slow Method ==&lt;br /&gt;
The slowest method is to wait for the Rezbit to get close to the central structure in the room. Then, alert it and shoot it with charged [[Dark Beam]]. Finally, jump on its shield right after it comes up, and from here jump onto the very top of the central structure. You can just jump onto the floating platforms once at the top.&lt;br /&gt;
&lt;br /&gt;
After using all 4 spinners, Scan Dash or Roll Jump off the platform so that you fall right under the bridge (while also being somewhat close to the central structure). This should activate the Terminal Fall that respawns you at the bottom of the central structure. Now, finally, you can use the bomb slot and collect screw attack.&lt;br /&gt;
&lt;br /&gt;
= Vault Skip =&lt;br /&gt;
&lt;br /&gt;
TODO: &amp;lt;description of trick plus requirements&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=ud8diyZqCeo}}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Grand_Abyss_Any%25_Route&amp;diff=4035</id>
		<title>Grand Abyss Any% Route</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Grand_Abyss_Any%25_Route&amp;diff=4035"/>
		<updated>2026-08-23T22:44:11Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace Ghetto with slope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Notes  ==&lt;br /&gt;
* This route document will only be addressing the Grand Abyss route. It will, however, go into alternatives for 2-Tank Quad Skip and Hive Dash.&lt;br /&gt;
* Room names will always be in Bold.&lt;br /&gt;
* There are safety Missiles in this route. I recommend picking them up.&lt;br /&gt;
&lt;br /&gt;
== Abbreviations  ==&lt;br /&gt;
* ME = Missile Expansion&lt;br /&gt;
* ET = Energy Tank&lt;br /&gt;
* PB = Power Bomb&lt;br /&gt;
* STK = Sky Temple Key&lt;br /&gt;
* DTK = Dark Temple Key&lt;br /&gt;
* SA = Screw Attack&lt;br /&gt;
&lt;br /&gt;
== Agon 1 ==&lt;br /&gt;
* Enter &#039;&#039;&#039;Hive Chamber A&#039;&#039;&#039; and jump through the hole to go Out of Bounds&lt;br /&gt;
* Wallcrawl to I&#039;&#039;&#039;ndustrial Site&#039;&#039;&#039; and doorwarp &#039;&#039;&#039;Collapsed Tunnel&#039;&#039;&#039;&lt;br /&gt;
* Grab the Energy Tank in Storage Cavern B&lt;br /&gt;
* Go out of Bounds in &#039;&#039;&#039;Temple Assembly Site&#039;&#039;&#039;&lt;br /&gt;
* Wallcrawl to &#039;&#039;&#039;Dynamo Chamber&#039;&#039;&#039;. Once transitioned, transition back to &#039;&#039;&#039;TAS&#039;&#039;&#039;&lt;br /&gt;
* Collect the Power Bomb expansion from out of bounds&lt;br /&gt;
* Head out and Wallcrawl back to &#039;&#039;&#039;Industrial Site&#039;&#039;&#039;, doorwarp &#039;&#039;&#039;Agon Transport Access&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;If you aren’t doing Hive Dash, collect the Missile in &#039;&#039;&#039;Transport to Agon Wastes&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Use the Elevator and enter Agon&lt;br /&gt;
* If you are doing Two Tank Quad skip, immediately go for the Sandigger Secret World via the closest worm. Otherwise, head up to &#039;&#039;&#039;Mining Station Access&#039;&#039;&#039; and grab the E-Tank. Head out and do Sandigger SW.&lt;br /&gt;
* Wallcrawl to &#039;&#039;&#039;Main Reactor&#039;&#039;&#039;&lt;br /&gt;
* Defeat Dark Samus 1 with a Power Bomb&lt;br /&gt;
** &#039;&#039;&#039;IF DARK SAMUS IS ON SCREEN WHEN SHE DIES, THE GAME WILL LIKELY CRASH OR SOFTLOCK! ROLL TOWARDS A CORNER AS SOON AS YOU LAY IT&#039;&#039;&#039;&lt;br /&gt;
* Use the Elevator and collect Dark Beam&lt;br /&gt;
* Head to &#039;&#039;&#039;Command Center&#039;&#039;&#039; and use the portal&lt;br /&gt;
* PB the rubble in &#039;&#039;&#039;Dark Oasis&#039;&#039;&#039;. Proceed as normal to collect Light Beam&lt;br /&gt;
* Use the portal in &#039;&#039;&#039;Dark Oasis&#039;&#039;&#039; &lt;br /&gt;
* Head to &#039;&#039;&#039;Transport to Sanctuary Fortress&#039;&#039;&#039; and enter Sanctuary&lt;br /&gt;
 ME: 5 | ET: 1 | STK: 0/9 | PB 1&lt;br /&gt;
&lt;br /&gt;
== Sanctuary 1 ==&lt;br /&gt;
* Collect a PB drop in &#039;&#039;&#039;Agon Transport Access&#039;&#039;&#039;, then blow up the glass in &#039;&#039;&#039;Hall of Combat Mastery&#039;&#039;&#039;&lt;br /&gt;
* Head up the Elevator and enter &#039;&#039;&#039;Dynamo Works&#039;&#039;&#039;&lt;br /&gt;
* Enter &#039;&#039;&#039;Dynamo Access&#039;&#039;&#039;, perform the Morph SW and do Gyro Skip&lt;br /&gt;
* Head to &#039;&#039;&#039;Watch Station Access&#039;&#039;&#039; and do the rolljump across&lt;br /&gt;
** &#039;&#039;If you want to get a 4th energy tank, pick up this energy tank now. Otherwise, pick it up after Screw Attack.&#039;&#039;&lt;br /&gt;
* Scan the post to save IGT and enter &#039;&#039;&#039;Watch Station&#039;&#039;&#039;&lt;br /&gt;
* Enter &#039;&#039;&#039;Grand Abyss&#039;&#039;&#039;&lt;br /&gt;
* Dash onto the robot and enter &#039;&#039;&#039;Vault&#039;&#039;&#039;&lt;br /&gt;
* Perform Vault Dash and use the Boost Slots&lt;br /&gt;
* Collect Screw Attack&lt;br /&gt;
* Head back to &#039;&#039;&#039;Watch Station&#039;&#039;&#039; and activate the Bomb Slot&lt;br /&gt;
&lt;br /&gt;
=== 2/3 Tank Route ===&lt;br /&gt;
* Enter &#039;&#039;&#039;WSA&#039;&#039;&#039; and collect the E-Tank&lt;br /&gt;
* Exit to &#039;&#039;&#039;Dynamo Works&#039;&#039;&#039;, do the SA SW and wallcrawl to &#039;&#039;&#039;Dynamo Storage&#039;&#039;&#039;&lt;br /&gt;
* Use the Portal and go out of bounds in &#039;&#039;&#039;Hive Dynamo Works&#039;&#039;&#039;&lt;br /&gt;
* Hit terminal fall to spawn on the other side&lt;br /&gt;
* Enter &#039;&#039;&#039;Hive Dynamo Access&#039;&#039;&#039; and go out of bounds&lt;br /&gt;
* Do Quad Skip&lt;br /&gt;
* Enter the portal in &#039;&#039;&#039;Aerial Training Site&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
=== 4 Tank Route ===&lt;br /&gt;
* Enter &#039;&#039;&#039;Central Area Transport West&#039;&#039;&#039;, collect the Missile if you want&lt;br /&gt;
* Head to reactor core, collect the E-Tank&lt;br /&gt;
* Enter &#039;&#039;&#039;Minigyro Chamber&#039;&#039;&#039; and solve the puzzle&lt;br /&gt;
** Amber&lt;br /&gt;
** Cobalt&lt;br /&gt;
** Crimson&lt;br /&gt;
** Emerald&lt;br /&gt;
* Use the portal in &#039;&#039;&#039;Hall of Combat Mastery&#039;&#039;&#039;&lt;br /&gt;
* Head to &#039;&#039;&#039;Hive Dynamo Access&#039;&#039;&#039;&lt;br /&gt;
* Do Quad Skip&lt;br /&gt;
* Enter the Portal in &#039;&#039;&#039;Aerial Training Site&#039;&#039;&#039;&lt;br /&gt;
* Head to &#039;&#039;&#039;Main Gyro Chamber&#039;&#039;&#039; and use the elevator up to enter &#039;&#039;&#039;Temple Access&#039;&#039;&#039;&lt;br /&gt;
* Fight the Quad and enter &#039;&#039;&#039;Sanctuary Temple&#039;&#039;&#039;&lt;br /&gt;
* Return the energy, collect Cobalt Translator&lt;br /&gt;
* Go out of bounds&lt;br /&gt;
* Get Cannon Ball&lt;br /&gt;
* Wallcrawl to &#039;&#039;&#039;Temple Access&#039;&#039;&#039;&lt;br /&gt;
* Let &#039;&#039;&#039;Main Gyro Chamber&#039;&#039;&#039; load around you&lt;br /&gt;
* Head to &#039;&#039;&#039;Transport to Agon Wastes&#039;&#039;&#039;&lt;br /&gt;
* Enter Agon&lt;br /&gt;
 ME: 5 | ET: 2 | STK: 0/9 | PB 1&lt;br /&gt;
&lt;br /&gt;
== Light Suit ==&lt;br /&gt;
* Head to &#039;&#039;&#039;Sandcanyon&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;&#039;DO NOT USE THE CANNON OR YOU WILL LOSE CANNON BALL&#039;&#039;&#039;&lt;br /&gt;
* Enter &#039;&#039;&#039;Agon Temple&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;If you are not doing Hive Dash, head right and collect Amber Translator now.&#039;&#039;&lt;br /&gt;
* Go to &#039;&#039;&#039;Mining Station A&#039;&#039;&#039;, hit the two crates if Dark Ammo/Power Bombs are needed&lt;br /&gt;
* Go to &#039;&#039;&#039;Save Station A&#039;&#039;&#039; and go out of bounds with an SA SW&lt;br /&gt;
* Wallcrawl to &#039;&#039;&#039;Transport to Torvus Bog&#039;&#039;&#039;, let the room load around you&lt;br /&gt;
* Enter Torvus&lt;br /&gt;
* Go out of bounds in &#039;&#039;&#039;Transport to Agon Wastes&#039;&#039;&#039; via a 2BSJ&lt;br /&gt;
* Transition to &#039;&#039;&#039;Torvus Temple&#039;&#039;&#039;, shoot the dark door to initiate the Pirate Fight&lt;br /&gt;
* Kill the dudes from out of bounds&lt;br /&gt;
* Finish the pirate fight&lt;br /&gt;
* Collect Super Missiles with a scan dash, head for &#039;&#039;&#039;Transport to Temple Grounds&#039;&#039;&#039;&lt;br /&gt;
* Enter Temple Grounds&lt;br /&gt;
** &#039;&#039;If you are not doing Hive Dash, ignore these two steps.&#039;&#039;&lt;br /&gt;
* Perform Hive Dash&lt;br /&gt;
* SA past the Super Missile door&lt;br /&gt;
* Enter &#039;&#039;&#039;Meeting Grounds&#039;&#039;&#039;&lt;br /&gt;
* Use the halfpipe and go to &#039;&#039;&#039;Hall of Honored Dead&#039;&#039;&#039;&lt;br /&gt;
* Do the Seeker Missile Puzzle&lt;br /&gt;
** Red x1&lt;br /&gt;
** Cyan x1&lt;br /&gt;
** Yellow x3&lt;br /&gt;
** Purple x2&lt;br /&gt;
* Collect Seeker Missiles &lt;br /&gt;
* SA back into the ball tunnel and go back to &#039;&#039;&#039;Meeting Grounds&#039;&#039;&#039;&lt;br /&gt;
* Fall off of the halfpipe and roll towards the “Amber” gate to load the elevator&lt;br /&gt;
* Go back up the halfpipe and do the BSJ to get onto the branch, SA into &#039;&#039;&#039;Temple Transport C&#039;&#039;&#039;&lt;br /&gt;
* Enter Great Temple&lt;br /&gt;
* Do the Morph SW in &#039;&#039;&#039;Temple Transport C&#039;&#039;&#039; and wallcrawl to &#039;&#039;&#039;Temple Sanctuary&#039;&#039;&#039;&lt;br /&gt;
* Ignore the Splinter fight and go up the elevator&lt;br /&gt;
* Collect Violet Translator and collect Light Suit&lt;br /&gt;
** &#039;&#039;If you did not do Hive Dash, ignore the next step and warp straight to Torvus.&#039;&#039;&lt;br /&gt;
* Warp to Agon&lt;br /&gt;
 ME: 10 | ET: 2 | STK: 0/9 | PB 1&lt;br /&gt;
&lt;br /&gt;
== Torvus ==&lt;br /&gt;
* Head for the door in &#039;&#039;&#039;Agon Energy Controller&#039;&#039;&#039; until the door locks&lt;br /&gt;
* Collect Amber Translator&lt;br /&gt;
* Warp to Torvus&lt;br /&gt;
* Collect Emerald Translator&lt;br /&gt;
* Scan the Elevator in &#039;&#039;&#039;Torvus Temple&#039;&#039;&#039; &lt;br /&gt;
* Use the Elevator, then scan the Emerald Gate as the elevator is going down&lt;br /&gt;
* Go to Lower Torvus&lt;br /&gt;
* Perform Air Underwater, then SA to the Scan Panels&lt;br /&gt;
* Collect Gravity Boost &lt;br /&gt;
* Attempt to get Air Underwater when going back to &#039;&#039;&#039;Main Hydrochamber&#039;&#039;&#039; &lt;br /&gt;
** If you got Air Underwater, SA Alpha Blogg and use the portal in the room&lt;br /&gt;
* Otherwise, do Alpha Blogg skip and use the portal&lt;br /&gt;
** If you did not SA Alpha Blogg, collect the Dark Temple Key now.&lt;br /&gt;
* Defeat Power Bomb Guardian&lt;br /&gt;
* Collect Main Power Bombs&lt;br /&gt;
* Head to &#039;&#039;&#039;Undertemple Access&#039;&#039;&#039; and collect Dark Torvus Key 1&lt;br /&gt;
* Go back to the light world&lt;br /&gt;
* Kill the Seahorsies to get Light and Dark Ammo&lt;br /&gt;
** &#039;&#039;Optional Safety Missile: &#039;&#039;&#039;Hydrodynamo Station&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Leave Lower Torvus&lt;br /&gt;
* Head left towards &#039;&#039;&#039;Torvus Grove&#039;&#039;&#039;&lt;br /&gt;
** &#039;&#039;Optional Safety Missile: &#039;&#039;&#039;Underground Tunnel&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
* Use the Halfpipe and enter &#039;&#039;&#039;Grove Access&#039;&#039;&#039; &lt;br /&gt;
* Enter &#039;&#039;&#039;Forgotten Bridge&#039;&#039;&#039; and use the Boost Slot&lt;br /&gt;
* Use the portal&lt;br /&gt;
* Go to &#039;&#039;&#039;Dark Torvus Arena&#039;&#039;&#039; and collect Dark Temple Key 2&lt;br /&gt;
* Backtrack to &#039;&#039;&#039;Dark Forgotten Bridge&#039;&#039;&#039;&lt;br /&gt;
* Go to &#039;&#039;&#039;Venomous Pond&#039;&#039;&#039;&lt;br /&gt;
* Collect Dark Temple Key 3&lt;br /&gt;
* Beat up Chykka&lt;br /&gt;
* Get Dark Visor&lt;br /&gt;
* Reload &#039;&#039;&#039;Dark Torvus Temple&#039;&#039;&#039; then head to &#039;&#039;&#039;Poisoned Bog&#039;&#039;&#039;&lt;br /&gt;
* Collect Sky Temple Key 1&lt;br /&gt;
* Use the Portal&lt;br /&gt;
* Collect the Missile&lt;br /&gt;
* Go out of bounds with a Slope Jump and let &#039;&#039;&#039;Great Bridge&#039;&#039;&#039; load around you&lt;br /&gt;
* Go back to Lower Torvus&lt;br /&gt;
* Head for the Dark Door in &#039;&#039;&#039;Hydrodynamo Station&#039;&#039;&#039; &lt;br /&gt;
* Enter &#039;&#039;&#039;Catacombs&#039;&#039;&#039; and use the portal&lt;br /&gt;
* Collect Sky Temple Key 2 &lt;br /&gt;
* Go back up to &#039;&#039;&#039;Torvus Temple&#039;&#039;&#039;, use &#039;&#039;&#039;Transport to Agon Wastes &#039;&#039;&#039;to enter Agon&lt;br /&gt;
 ME: 15 | ET: 2 | STK: 2/9 | PB 3&lt;br /&gt;
&lt;br /&gt;
== Agon II ==&lt;br /&gt;
* Do a 3BSJ to the portal. If you fail it, just use the halfpipe to reach the portal&lt;br /&gt;
* Collect the Missile and fall off to the left. Try to shoot the Bladepods to get more Missiles&lt;br /&gt;
* Weird Cutscene&lt;br /&gt;
* Go to &#039;&#039;&#039;Judgement Pit&#039;&#039;&#039;, then head to &#039;&#039;&#039;Battleground&#039;&#039;&#039;&lt;br /&gt;
* Collect Sky Temple Key 3&lt;br /&gt;
* Head to &#039;&#039;&#039;Dark Oasis&#039;&#039;&#039;&lt;br /&gt;
* Collect Sky Temple Key 4&lt;br /&gt;
* Use the portal, head to &#039;&#039;&#039;Transport to Sanctuary Fortress&#039;&#039;&#039;&lt;br /&gt;
* Enter Sanctuary&lt;br /&gt;
 ME: 20 | ET: 2 | STK: 4/9 | PB 3&lt;br /&gt;
&lt;br /&gt;
== Sanctuary II ==&lt;br /&gt;
* Use the Portal in &#039;&#039;&#039;Culling Chamber&#039;&#039;&#039;&lt;br /&gt;
* Head to &#039;&#039;&#039;Hive Entrance&#039;&#039;&#039; and collect Sky Temple Key 5&lt;br /&gt;
* Go back to &#039;&#039;&#039;Culling Chambe&#039;&#039;&#039;r and use the &#039;&#039;&#039;Central Hive East Transport &#039;&#039;&#039;elevator&lt;br /&gt;
* Do the &#039;&#039;&#039;Hive Dynamo Works&#039;&#039;&#039; Morph SW, land on the ledge by the key, then enter terminal fall&lt;br /&gt;
* Collect Sky Temple Key 6&lt;br /&gt;
* Use the portal in &#039;&#039;&#039;Hive Cache 3&#039;&#039;&#039;&lt;br /&gt;
* Go out of bounds in &#039;&#039;&#039;Dynamo Works&#039;&#039;&#039;&lt;br /&gt;
* Move along the room then SA to &#039;&#039;&#039;Worker’s Path&#039;&#039;&#039;&lt;br /&gt;
* Head to Sanctuary &#039;&#039;&#039;Energy Controller&#039;&#039;&#039;&lt;br /&gt;
* Warp to Great Temple&lt;br /&gt;
 ME: 20 | ET: 2 | STK: 6/9 | PB 3&lt;br /&gt;
&lt;br /&gt;
== Endgame ==&lt;br /&gt;
* Head down, scan all of the gates&lt;br /&gt;
* Go right, use the elevator&lt;br /&gt;
* Use the portal in &#039;&#039;&#039;Temple Assembly Site&#039;&#039;&#039;&lt;br /&gt;
* Collect Sky Temple Key 7 in &#039;&#039;&#039;Accursed Lake&#039;&#039;&#039; &lt;br /&gt;
* Head back, use the portal, go back to Great Temple&lt;br /&gt;
* Enter &#039;&#039;&#039;Temple Sanctuary&#039;&#039;&#039;, go right&lt;br /&gt;
* Use the portal in &#039;&#039;&#039;Sacred Path&#039;&#039;&#039;&lt;br /&gt;
* Head to &#039;&#039;&#039;Ing Reliquary&#039;&#039;&#039;&lt;br /&gt;
* Collect Sky Temple Key 8&lt;br /&gt;
* Head back, use the portal, enter great temple&lt;br /&gt;
* Enter &#039;&#039;&#039;Temple Sanctuary&#039;&#039;&#039;, go right&lt;br /&gt;
* Go to &#039;&#039;&#039;Hall of Eyes&#039;&#039;&#039; and use the portal&lt;br /&gt;
* Go to &#039;&#039;&#039;Defiled Shrine&#039;&#039;&#039;&lt;br /&gt;
* Collect Sky Temple Key 9&lt;br /&gt;
* Return the Keys&lt;br /&gt;
* Restock on Missiles if needed&lt;br /&gt;
* Emperor Ing&lt;br /&gt;
* Dark Samus&lt;br /&gt;
* Centered&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Monitor_Station&amp;diff=4034</id>
		<title>Monitor Station</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Monitor_Station&amp;diff=4034"/>
		<updated>2026-08-23T22:43:49Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace ghetto jump with slope jump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Connecting Rooms|rooms=[[Monitor Tunnel]]&amp;lt;/br&amp;gt;[[Shore Tunnel]]&amp;lt;/br&amp;gt;[[Transport Tunnel A (Magmoor Caverns)|Transport Tunnel A]]&amp;lt;/br&amp;gt;[[Warrior Shrine]]}}&#039;&#039;&#039;Monitor Station&#039;&#039;&#039; is a room located in the [[Magmoor Caverns]] region of [[Metroid Prime]]. It is a large room consisting of multiple parts. In the center of the room is the &amp;quot;station&amp;quot; in question, which the rest of the room revolves around. Below are a set of three Turrets and some crates. There are also a set of platforms that lead into the inside of the station, which leads to [[Transport Tunnel A (Magmoor Caverns)|Transport Tunnel A]]. On the way, there is another platform that leads to the top section of the room, which leads to [[Warrior Shrine]], the room containing the Artifact of Strength. In the game&#039;s intended route, you are supposed to have [[Boost Ball]] to get to this room, but that can be easily bypassed. Additionally, this room also has a [[Secret World]].&lt;br /&gt;
&lt;br /&gt;
Because this is a complex room, movement within this room can get very complicated. There are many additional standable spots which can be used to bypass otherwise large sections of the room which can take a lot of time.&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
{{Layer Info|layers=Default&amp;lt;/br&amp;gt;1st Pass Enemy&amp;lt;/br&amp;gt;2nd Pass Enemy&amp;lt;/br&amp;gt;Don&#039;t load}}&lt;br /&gt;
&lt;br /&gt;
Defeating the 1st group of pirates in [[Control Tower]] disables layer &amp;quot;1st Pass Enemy&amp;quot; in this room, and enables layer &amp;quot;2nd Pass Enemy&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Climbing Monitor Station from Monitor Tunnel==&lt;br /&gt;
===Any%===&lt;br /&gt;
During any%, you will first encounter this room from [[Monitor Tunnel]], and will need to quickly get to [[Transport Tunnel A (Magmoor Caverns)|Transport Tunnel A]] in order to get to Phendrana. There are three fast methods of doing this. In the video, they are shown in the order from fastest to slowest, as well as hardest to easiest.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=oOMMS4DyF-E||right}}&lt;br /&gt;
&lt;br /&gt;
====Fastest Strat====&lt;br /&gt;
* It is recommended that you freeze/kill the Turret for this strat, otherwise it can knock you off.&lt;br /&gt;
* After freezing the Turret, you want to lock onto the Puffer and then perform a [[Slope Jump]] onto the top rock behind you.&lt;br /&gt;
* Once you&#039;re at the top, do a well performed R-Dash and bend it up-left near the start, then hold up towards the end of the dash.&lt;br /&gt;
* Once you&#039;re on the bridge, you can do an optional second dash off of the Puffer down below.&lt;br /&gt;
&lt;br /&gt;
====Second Fastest Strat====&lt;br /&gt;
This is almost the same speed as the fastest strat; they are within a second of each other.&lt;br /&gt;
* You do not have to kill the Turret for this, but you can accidentally lock onto it sometimes.&lt;br /&gt;
* Slope Jump onto the ledge on the right side as shown, then jump and turn around.&lt;br /&gt;
* Do an R-Dash and bend it forwards. This is very lenient compared to the fastest method.&lt;br /&gt;
&lt;br /&gt;
====Third Fastest Strat====&lt;br /&gt;
This strat avoids the use of dashing altogether, and is recommended if you are not confident in your ability to dash yet.&lt;br /&gt;
* You can completely ignore the Turret for this.&lt;br /&gt;
* Follow the same path as the second strat, but just keep jumping along the walls until you get to the door.&lt;br /&gt;
&lt;br /&gt;
===Low%===&lt;br /&gt;
In Low%, you will not have the [[Space Jump Boots]], which makes performing the [[Slope Jump]] onto the rocks not an option. This alternate method provided in the video below is only a few seconds slower than the any% method.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=Dg4mRIzXydk}}&lt;br /&gt;
TODO: Step by step instructions&lt;br /&gt;
&lt;br /&gt;
==Climbing Monitor Station from Shore Tunnel==&lt;br /&gt;
Whereas other routes will usually climb this room from [[Monitor Tunnel]], being able to get to [[Transport Tunnel A (Magmoor Caverns)|Transport Tunnel A]] from the room [[Shore Tunnel]] will be necessary when doing a [[Varialess Magmoor Run|VMR]] run. Depending on how many Energy Tanks that you have, navigating this room quickly can be critical, as it is the last major barrier that can make or break your chances of getting to Phendrana.&lt;br /&gt;
&lt;br /&gt;
TODO: Descriptions of strats, more videos&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=L25xr0kOvsk}}&lt;br /&gt;
&lt;br /&gt;
===Low%===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=79yCJSPNJZ0}}&lt;br /&gt;
&lt;br /&gt;
==To Artifact of Strength==&lt;br /&gt;
In the game&#039;s intended route, [[Boost Ball]] is required in order to get to [[Warrior Shrine]], the room that has the Artifact of Strength. By using a [[Scan Dash]], this can be avoided.&lt;br /&gt;
&lt;br /&gt;
===Alternate Strat===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=XDkoLkULqoY}}&lt;br /&gt;
===R-Jump Strat===&lt;br /&gt;
Though slower, an R-Jump can also be used to skip the Boost Ball&lt;br /&gt;
{{#ev:youtube|https://youtu.be/Gg96zB6NmI8}}&lt;br /&gt;
===No Space Jump===&lt;br /&gt;
It is also possible to do this without the [[Space Jump Boots]]. There are two methods of getting to [[Warrior Shrine]] without SJ.&lt;br /&gt;
====Bomb Jump Method====&lt;br /&gt;
This is the simplest and easiest method of getting to the top of the room. Simply bomb jump on to the platform near [[Transport Tunnel A (Magmoor Caverns)|Transport Tunnel A]], then again onto the top level. From there, simply dash as you would normally.&lt;br /&gt;
{{#ev:youtube|https://youtu.be/YD4FKuH406E}}&lt;br /&gt;
&lt;br /&gt;
====Without Bombs====&lt;br /&gt;
This method takes advantage of a bunch of the standable collision on the side of the station. Using that, it is possible to climb to the top.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=0hJhOR1YmAs}}&lt;br /&gt;
&lt;br /&gt;
==Secret World==&lt;br /&gt;
===Infinite Boost===&lt;br /&gt;
Use an infinite boost to get out bounds in this room.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=msRtxDrNmNk}}&lt;br /&gt;
===Floaty Jump Method===&lt;br /&gt;
It is also possible to do this secret world with [[Floaty Jump]]. Use Floaty Jump to scale the walls and leave the area in a way you&#039;d normally not be able to clear.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=7TXIysmX2X8}}&lt;br /&gt;
&lt;br /&gt;
==Fastest Room Times==&lt;br /&gt;
===Low% from Monitor Tunnel to Transport Tunnel A in 8.883 (TAS) by Edzan===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=b1hYmH7JDSI}}&lt;br /&gt;
===Low% from Transport Tunnel A to Warrior Shrine in 9.350 (TAS) by Icefire===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=V_jpdW2PWVI}}&lt;br /&gt;
[[Category:Rooms in Metroid Prime]]&lt;br /&gt;
[[Category:Rooms with Secret Worlds]]&lt;br /&gt;
[[Category:Magmoor Caverns]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Gravity_Chamber&amp;diff=4033</id>
		<title>Gravity Chamber</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Gravity_Chamber&amp;diff=4033"/>
		<updated>2026-08-23T22:43:25Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace ghetto jump with slope jump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Connecting Rooms|rooms=[[Chamber Access]]&amp;lt;/br&amp;gt;[[Lake Tunnel (Phendrana Drifts)|Lake Tunnel]]}}&#039;&#039;&#039;Gravity Chamber&#039;&#039;&#039; is a room located in the [[Phendrana Drifts]] region of [[Metroid Prime]]. It contains the [[Gravity Suit]], as well as a missile expansion and a [[Secret World]].&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
{{Layer Info|layers=Default&amp;lt;/br&amp;gt;Cinematic&amp;lt;/br&amp;gt;Stalactite&amp;lt;/br&amp;gt;2nd pass - alpha atomics}}&lt;br /&gt;
&lt;br /&gt;
Acquiring the [[Gravity Suit]] in this room disables layer &amp;quot;Cinematic&amp;quot; and enables layer &amp;quot;2nd pass - alpha atomics&amp;quot;.  It also changes layers in the following rooms:&lt;br /&gt;
* [[Reactor Core (Crashed Frigate)|Reactor Core]] - Disables layer &amp;quot;Not Loaded&amp;quot; and enables layer &amp;quot;Music Test&amp;quot;.&lt;br /&gt;
* [[Ruins Entryway]] - Disables layer &amp;quot;1st pass enemies&amp;quot; and enables layer &amp;quot;2nd pass enemies&amp;quot;.&lt;br /&gt;
* [[Frozen Pike]] - Disables layer &amp;quot;1st Pass - Flickers&amp;quot; and enables layer &amp;quot;2nd pass - Flying Pirates&amp;quot;.&lt;br /&gt;
* [[Hunter Cave]] - Disables layer &amp;quot;1st Pass Enemies&amp;quot; and enables layer &amp;quot;2nd Pass Enemies&amp;quot;.&lt;br /&gt;
* [[Frost Cave]] - Disables layer &amp;quot;1st Pass - Beta Metroids&amp;quot; and enables layer &amp;quot;2nd Pass - Flying Pirates&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Shooting the ice on the ceiling with Plasma Beam to reveal the grapple point disables layer &amp;quot;Stalactite&amp;quot; in this room.&lt;br /&gt;
&lt;br /&gt;
Ordinarily, the missile expansion is accessed by using the [[Plasma Beam]] to reveal a grapple point, then using the [[Grapple Beam]] to get the item. However, once this grapple point is revealed, it is important not to leave the room if you plan on using it, as it will be permanently removed from the room once the room is unloaded. As described below, there are alternative ways of getting this item that don&#039;t require [[Grapple Beam]], but this is still relevant for beginners that may still choose to go for the intended method of getting this item.&lt;br /&gt;
&lt;br /&gt;
==Early Missile Expansion==&lt;br /&gt;
It is possible to obtain the Missile Expansion in this room without [[Grapple Beam]] or [[Plasma Beam]]. There are two different methods to do this, which are both included in the attached video.&lt;br /&gt;
&lt;br /&gt;
===Slope Jump Method===&lt;br /&gt;
* Get on the rock&lt;br /&gt;
* Slope Jump off of the left, then go towards the right. Release L.&lt;br /&gt;
* Do your second jump towards the left again, then curve it back towards the right. If you&#039;re low on height, you can do an R-Jump to get more speed.&lt;br /&gt;
&lt;br /&gt;
===Scan Dash Method===&lt;br /&gt;
This is the alternative and is faster, but it&#039;s harder.&lt;br /&gt;
* Stand near the icicle&lt;br /&gt;
* Dash off of the ice. Bend the dash straight right.&lt;br /&gt;
* When you&#039;re near the alcove with the Missile, hold L and wedge yourself into it.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=QFyeIiT96Jg}}&lt;br /&gt;
&lt;br /&gt;
====Bombu Combat Dash====&lt;br /&gt;
This dash can also be performed using the Bombus that spawn on another layer.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=JdsNVRoJePc}}&lt;br /&gt;
&lt;br /&gt;
===Slope Jump Method Tutorial===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=XzjG1Vio6Ow}}&lt;br /&gt;
&lt;br /&gt;
===Tutorial by Tom Lube===&lt;br /&gt;
This tutorial covers the slope jump method in greater detail and also showcases a variant of the dashing method that uses one of the Gelzaps.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=iDtcsYvNUfc}}&lt;br /&gt;
&lt;br /&gt;
==Secret World==&lt;br /&gt;
Around the area near where the [[Gravity Suit]] is located, there is a hole in the ceiling that can be used to get out of bounds. Shoot the tentacle with the [[Ice Beam]] in order to stand on it, then jump through the hole. This requires the [[Space Jump Boots]].&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=EJZqEXjglEY}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rooms in Metroid Prime]]&lt;br /&gt;
[[Category:Phendrana Drifts]]&lt;br /&gt;
[[Category:Rooms with Secret Worlds]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Frigate_Crash_Site&amp;diff=4032</id>
		<title>Frigate Crash Site</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Frigate_Crash_Site&amp;diff=4032"/>
		<updated>2026-08-23T22:43:03Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace ghetto jump with slope jump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Connecting Rooms|rooms=[[Frigate Access Tunnel]]&amp;lt;/br&amp;gt;[[Overgrown Cavern]]&amp;lt;/br&amp;gt;[[Waterfall Cavern]]}}&#039;&#039;This room has a dedicated [[Secret World]] page. For more information, see [[Frigate Crash Site SW]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Frigate Crash Site&#039;&#039;&#039; is a room located in the [[Tallon Overworld]] region of [[Metroid Prime]]. It contains a missile expansion.&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
{{Layer Info|layers=Default&amp;lt;/br&amp;gt;Beetles&amp;lt;/br&amp;gt;Space Pirate&amp;lt;/br&amp;gt;Don&#039;t load&amp;lt;/br&amp;gt;Flying Pirates}}&lt;br /&gt;
&lt;br /&gt;
Scaring off the passive Flying Pirates in this room and also defeating the 3 injured Space Pirates near the Frigate Access Tunnel door disables layer &amp;quot;Space Pirate&amp;quot;, and enables layer &amp;quot;Beetles&amp;quot;.  Doing just one of those actions will not enable the &amp;quot;Beetles&amp;quot; layer which causes the Beetles and Jelzaps to spawn.&lt;br /&gt;
* For instance, if you scare off the passive Flying Pirates without defeating the other 3 Space Pirates, upon leaving the room and returning to the reloaded Frigate Crash Site, the 2 Flying Pirates will be gone, but the 3 Space Pirates will remain.&lt;br /&gt;
* Likewise, if you defeat the 3 Space Pirates from the Frigate Access Tunnel side of the room without scaring off the 2 Flying Pirates, upon leaving the room and returning to the reloaded Frigate Crash Site, the 3 Space Pirates will be gone, but the 2 Flying Pirates will remain.&lt;br /&gt;
&lt;br /&gt;
Acquiring the [[Ice Beam]] in [[Antechamber]] disables layer &amp;quot;Beetles&amp;quot; in this room, and enables layer &amp;quot;Flying Pirates&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Item without Space Jump or Gravity Suit ==&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Missiles (to enter room)&lt;br /&gt;
*Morph Ball (to enter room)&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=uODwYrIMUy4}}&lt;br /&gt;
*Stand on the shore and dash off of the Sap Sac&lt;br /&gt;
*Curve the dash forward&lt;br /&gt;
*Can be easier with Space Jump&lt;br /&gt;
&lt;br /&gt;
== Underwater Climb without Space Jump/Gravity Suit/Grapple Beam ==&lt;br /&gt;
Get to the other side of the area without Space Jump, Gravity Suit, or Grapple Beam&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Missiles (to enter room)&lt;br /&gt;
*Morph Ball (to enter room)&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=CSN7vHMJTZM}}&lt;br /&gt;
*Perform a series of underwater Slope Jumps to climb up.&lt;br /&gt;
&lt;br /&gt;
== Climb to Overgrown Cavern without Space Jump ==&lt;br /&gt;
Get to Overgrown Cavern and the elevator to the back of Chozo Ruins. Used in randomizers and some any% routes.&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Missiles (to enter room)&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Ball Bombs&lt;br /&gt;
*Ice Beam (to enter white door)&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=akM_839HDKI}}&lt;br /&gt;
*Jump on the boxes, then onto the rock wall&lt;br /&gt;
*Dash off of the grapple point and curve back&lt;br /&gt;
*Climb up to the flat part of the cliff&lt;br /&gt;
*Use a double bomb jump along the slanted rock wall and unmorph at the peak of your jump. Alternatively, use a slope jump with Space Jump&lt;br /&gt;
&lt;br /&gt;
== Secret World ==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=xTjC8GQmVCo}}&lt;br /&gt;
* It&#039;s possible to get out of bounds in this room in a TAS setting. It&#039;s unknown whether it is possible on console.&lt;br /&gt;
* This was secret world #50 in the original numbering scheme.&lt;br /&gt;
&lt;br /&gt;
==Frigate Crash Site Item Tutorial by Bash==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=WtYwdWOb1VM}}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Ore_Processing&amp;diff=4031</id>
		<title>Ore Processing</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Ore_Processing&amp;diff=4031"/>
		<updated>2026-08-23T22:40:53Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace ghetto jump with slope jump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Connecting Rooms|rooms=[[Elevator Access A]]&amp;lt;/br&amp;gt;[[Research Access]]&amp;lt;/br&amp;gt;[[Storage Depot B]]&amp;lt;/br&amp;gt;[[Waste Disposal]]}}&#039;&#039;&#039;Ore Processing&#039;&#039;&#039; is a room located in the [[Phazon Mines]] region of [[Metroid Prime]]. It is a large vertical room with four stories worth of height. The intended way of traversing this room involves having the [[Spider Ball]] and using the bomb slots in the room to move the pillar in the center of the room. The pillar has three movable sections which can be aligned such that Samus is able to use Spider to traverse to each of the floors. However, as described below, it is faster to climb this pillar in order to skip doing the puzzle, which is done in most major categories. The room also contains a [[Secret World]].&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
{{Layer Info|layers=Default&amp;lt;/br&amp;gt;Don&#039;t Load&amp;lt;/br&amp;gt;1st Pass Space Pirates&amp;lt;/br&amp;gt;2nd Pass Metroids&amp;lt;/br&amp;gt;Music OLD}}&lt;br /&gt;
&lt;br /&gt;
Passing through this room for the first time disables layer &amp;quot;1st Pass Space Pirates&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Scanning the terminal to deactivate the barrier in [[Metroid Quarantine A]] enables layer &amp;quot;2nd Pass Metroids&amp;quot; in this room.&lt;br /&gt;
&lt;br /&gt;
==Early Grapple Beam==&lt;br /&gt;
The top of the room has a connection to [[Storage Depot B]], which contains the [[Grapple Beam]]. It is possible to acquire Grapple Beam without Spider Ball or the [[Power Bomb|Power Bombs]]. You normally need to do the Spider Track puzzle and blow up the rock with a Power Bomb to get Grapple Beam. With a dash, R-Jump or by walking on the ledge by the wall you can make it to the other side from the top of the room.&lt;br /&gt;
&lt;br /&gt;
This video shows three different methods, from fastest to slowest.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=EKFRikvclIM}}&lt;br /&gt;
&lt;br /&gt;
From the bottom of the room:&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=HNV7DH3s5eo}}&lt;br /&gt;
&lt;br /&gt;
==Without Spider Ball==&lt;br /&gt;
From the bottom, you can skip the entire Spider Track puzzle by jumping up the mechanism.&lt;br /&gt;
* Start by jumping at the bottom ledge of the base.&lt;br /&gt;
* Jump onto the pipe on the side that&#039;s facing closer to you.&lt;br /&gt;
* Slope Jump off of the pipe then jump to the next floor.&lt;br /&gt;
* Get on top of the bomb slot, then jump forwards at the mechanism without holding L so you don&#039;t fall off.&lt;br /&gt;
* Jump to the next level.&lt;br /&gt;
* Line up with the line on the railing, then jump on top of it.&lt;br /&gt;
* Line up with the hologram, then jump forwards twice while holding L. Release L on your second jump. Release forwards just when you touch the top so you don&#039;t fall off.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=9OaXrDRQ308}}&lt;br /&gt;
&lt;br /&gt;
===Tutorial by Pitzke===&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=3vXOfImITQM}}&lt;br /&gt;
&lt;br /&gt;
===Wii===&lt;br /&gt;
TODO: Description&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=zutYfDsskvU}}&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=ewSDwsbO9-M}}&lt;br /&gt;
&lt;br /&gt;
==Secret World==&lt;br /&gt;
This room contains a [[Secret World]] which is currently thought to be [[Tool-Assisted Speedruns|TAS]]-only.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=2MBl8mjs_5Q}}&lt;br /&gt;
&lt;br /&gt;
==Fastest Room Times==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=DDHNXYXXJUg}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Rooms in Metroid Prime]]&lt;br /&gt;
[[Category:Phazon Mines]]&lt;br /&gt;
[[Category:Rooms with Secret Worlds]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Jumping&amp;diff=4030</id>
		<title>Jumping</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Jumping&amp;diff=4030"/>
		<updated>2026-08-23T22:39:44Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace ledge clip ghettos with ledge clip jumps&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Jumping&#039;&#039;&#039; is a basic mechanic in the Metroid Prime games that allows for Samus to gain an increased amount of height when the B button is pressed. In addition to this basic functionality, jumping is also the basis for which Samus is allowed to perform Combat Dashes or [[Scan Dash|Scan Dashes]]. By default, Samus is only allowed to jump once after leaving the ground, but this can be increased to 2 by acquiring the [[Space Jump Boots]]. The way jumping functions across the three games is largely the same.&lt;br /&gt;
&lt;br /&gt;
==Technical Overview==&lt;br /&gt;
The significance of jumping in speedruns is not just due to its basic functionality, but for the way that it interacts with other mechanics.&lt;br /&gt;
===Jumpstates===&lt;br /&gt;
[[File:dash_angles.jpg|thumb|Strafe range]]Jumpstates are a variable that the Prime games use to track whether or not Samus should be allowed to jump at any given moment, as well as dictate whether or not she can use her Dash or Space Jump. Jumpstates are the most important concept to understand when talking about the inner mechanics of how jumping works. Due to the complexity of this game&#039;s movement, there are 5 states in total:&lt;br /&gt;
*&#039;&#039;&#039;Jumpstate 0&#039;&#039;&#039;: &amp;quot;On ground&amp;quot; Self-explanatory.&lt;br /&gt;
*&#039;&#039;&#039;Jumpstate 1&#039;&#039;&#039;: &amp;quot;Lift-off&amp;quot; The first 14 frames after Samus jumps, or the first 7 frames after Samus performs a Space Jump. During this jumpstate, Samus is able to perform a Dash by releasing B while holding the analog stick in the strafe range, highlighted in red on the attached image.&lt;br /&gt;
*&#039;&#039;&#039;Jumpstate 2&#039;&#039;&#039;: &amp;quot;Free-fall&amp;quot; Samus is no longer able to Dash in this jumpstate. If Samus has the Space Jump Boots, she will be able to use them to get an extra jump at this point, provided the internal &amp;quot;Space Jump Timer&amp;quot; hasn&#039;t ran out.&lt;br /&gt;
*&#039;&#039;&#039;Jumpstate 3&#039;&#039;&#039;: &amp;quot;Coyote&amp;quot; This state is active for 2 frames when Samus walks off of a ledge, after which Samus goes back into jumpstate 2. This state is helpful mainly during Aether Jumping. (&#039;&#039;see also:&#039;&#039; [[Out of Bounds]])&lt;br /&gt;
*&#039;&#039;&#039;Jumpstate 4&#039;&#039;&#039;: &amp;quot;BSJ State&amp;quot; This special jumpstate is active only when Samus is in [[Morph Ball]]. For 22 frames after the Morph Ball leaves the ground, you have greater movement influence while in the air. You are also able to jump while in this state after an [[Instant Morph/Unmorph#Instant Unmorphing|Instant Unmorph]], which makes [[Bomb Space Jump|Bomb Space Jumps]] possible.&lt;br /&gt;
&lt;br /&gt;
===Vertical Velocity Increase and Decrease===&lt;br /&gt;
[[File:velocitygraph1.png|thumb|Vertical velocity during jumpstate 1]]Assuming a neutral environment without any obstacles, when Samus is in jumpstate 1, her vertical velocity is constantly increased at a rate of 0.833 units per frame. Conversely, in jumpstate 2, her vertical velocity is constantly decreased at a rate of -0.583 units per frame. Note that Samus&#039; vertical speed is capped to 11.667 units without Space Jump and 14.0 units with Space Jump. Note that this increase can be variable based on the room&#039;s geometry and whether or not Samus is moving (which minimally increases her velocity while moving upwards).&lt;br /&gt;
&lt;br /&gt;
[[File:velocitygraph2.png|thumb|Vertical velocity during jumpstate 1, with a Dash performed on frame 6]]Performing a Dash while in jumpstate 1 causes Samus&#039; vertical velocity to sharply decrease for a single frame. How much exactly her velocity decreases depends on when during jumpstate 1 the Dash is performed. However, her velocity will continue to increase afterwards up until the point where jumpstate 1 ends. This is the reason why, when performing Scan Dashes, it is often important that the B button is released as soon as possible. The faster B is released, the less height will be lost as a result. If you release B too late, this can make certain tricks such as [[Space Jump First]] more difficult than they otherwise have to be.&lt;br /&gt;
&lt;br /&gt;
===Slope Jumps===&lt;br /&gt;
&#039;&#039;See also: [[Slope Jump]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Slope Jumping is when Samus rubs along sloped collision while jumping. This can allow Samus to increase or decrease her speed while touching the collision. This can result in higher vertical jumps or to fall faster when unmorphed which is known as a Reverse Slope Jump. &lt;br /&gt;
&lt;br /&gt;
===Floaty Jump===&lt;br /&gt;
&#039;&#039;See also: [[Floaty Jump]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Floaty Jump is when the game applies water physics to Samus&#039; jump while she is in the air, allowing for her to jump far higher than is normally possible. This happens because the game thinks Samus is in the water even though she isn&#039;t, resulting in her jumping as if she is in water.&lt;br /&gt;
&lt;br /&gt;
===First Frame Jumps===&lt;br /&gt;
&lt;br /&gt;
When jumping on the first frame possible, Samus will keep her vertical speed going into the jump. The following conditions are required:&lt;br /&gt;
*Samus is grounded with a non-zero vertical speed. Examples include falling, jumping, ledge clipping, repositions or knockback.&lt;br /&gt;
*Samus jumps on the frame she is grounded with non-zero vertical speed. &lt;br /&gt;
*Samus is airborne the next frame after jumping&lt;br /&gt;
While in a perfect standstill, Samus&#039; vertical velocity is 0. However, due to the way jumping was coded, jumping doesn&#039;t reset Samus&#039; vertical velocity on the first frame of jumpstate 1. This means that if Samus&#039; vertical velocity is non-zero then the jump will simply increase the velocity according to the normal jump function. If Samus has a positive vertical velocity, then Samus will be able to gain more height than a normal jump. If Samus has a relatively low negative vertical velocity, jumping will result in very low height jumps. If Samus has a large enough vertical velocity such that jumping does not bring her speed above 0, jumping will only result in slowing her fall. &lt;br /&gt;
&lt;br /&gt;
====Ledge Clips====&lt;br /&gt;
&#039;&#039;See also: [[Ledge-Clip Jump|Ledge Clip]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ledge Clips (often referred to as ledge clip jumps) occur when the following conditions are met:&lt;br /&gt;
*Samus jumps while rubbing up against a ledge&lt;br /&gt;
*Samus snaps onto the ground as a result, abruptly ending the jump&lt;br /&gt;
*Samus jumps on the exact frame the game registers that she is on the ground&lt;br /&gt;
As a result of these three conditions being met, Samus will get extra height from the jump compared to normal. This happens because Samus&#039; vertical velocity does get reset to 0 for a frame. Therefore, when Samus jumps on this exact frame, she can start her jump from a higher vertical speed and achieve a higher jump. &lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Slope Jump]]&lt;br /&gt;
*[[L-Jumping]]&lt;br /&gt;
*[[R-Jumping]]&lt;br /&gt;
*[[Floaty Jump]]&lt;br /&gt;
*[[Ledge-Clip Jump|Ledge Clip]]&lt;br /&gt;
&lt;br /&gt;
*[[Space Jump Boots]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Burning_Trail&amp;diff=4029</id>
		<title>Burning Trail</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Burning_Trail&amp;diff=4029"/>
		<updated>2026-08-23T22:38:06Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace Ghetto with slope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Connecting Rooms|rooms=[[Lake Tunnel (Magmoor Caverns)|Lake Tunnel]]&amp;lt;/br&amp;gt;[[Save Station Magmoor A]]&amp;lt;/br&amp;gt;[[Transport to Chozo Ruins North]]}}&#039;&#039;&#039;Burning Trail&#039;&#039;&#039; is a room located in the [[Magmoor Caverns]] region of [[Metroid Prime]]. It contains a [[Secret World]].&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
{{Layer Info|layers=Default}}&lt;br /&gt;
&lt;br /&gt;
==Speed Tech==&lt;br /&gt;
There are a few things to note regarding this room. First of all, if one flicks back on the control stick quickly enough just before falling off of the top ledge, then holds forward just before hitting the ground, the player can bounce forwards and start rolling at a faster initial speed. This saves time in both distance and time required to build speed. When turning the corner after the save door, sharper, acute angles will save time over longer, obtuse ones.&lt;br /&gt;
&lt;br /&gt;
JustinDM had found an [[Instant Morph/Unmorph|Instant Unmorph]] useful for Segmented runs, which save here after [[Artifact of Wild]] / [[Varia Suit]].&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=TNJI1EGk1HY}}&lt;br /&gt;
&lt;br /&gt;
He also contributed to timing the roll-jump version of the latter half of the room to unmorphing and jumping normally.                    &lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=7_6zQ60bnQQ}}&lt;br /&gt;
&lt;br /&gt;
==Secret World==&lt;br /&gt;
At the top of Burning Trail, do a constricted L-Jump to the light-like apparatus in front of you. Your jump will hit the ceiling, so be ready for that. When you&#039;re on the light, turn around and lock your view at the most prominent looking branch. Jump and push yourself into it. Then at random rock your stick back and fourth and you will eventually pop through the level.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=_2nJVXlGgLc}}&lt;br /&gt;
&lt;br /&gt;
===No Space Jump===&lt;br /&gt;
You can also do this without [[Space Jump Boots|Space Jump]]. Do a double bomb jump onto the light fixture, then carefully align yourself and Slope Jump backwards, slightly to the left, then toward your right and forward into the branch. Once stuck, the process is the same and you flick your stick backwards to slip out of bounds.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=h7I-2404Xvk}}&lt;br /&gt;
[[Category:Rooms in Metroid Prime]]&lt;br /&gt;
[[Category:Rooms with Secret Worlds]]&lt;br /&gt;
[[Category:Magmoor Caverns]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime/General_Speed_Tricks&amp;diff=4028</id>
		<title>Metroid Prime/General Speed Tricks</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime/General_Speed_Tricks&amp;diff=4028"/>
		<updated>2026-08-23T22:37:33Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Redirect ledge clip ghetto to ledge clip jump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== General Movement ==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=AFGc8roHnvY||right|&#039;&#039;&#039;Fastest to Slowest&#039;&#039;&#039;: [[Rolling]] (Bottom Right), [[L-Jumping]] (Bottom Left), [[The L Button|Holding L]] (Top Right), Walking (Top Left)|frame}}&lt;br /&gt;
Listed are various movement forms and their speed caps:&lt;br /&gt;
&lt;br /&gt;
*Standard walking (11.84)&lt;br /&gt;
*Walking while holding L (11.8)&lt;br /&gt;
*Dashing (35+)&lt;br /&gt;
*Rolling (20)&lt;br /&gt;
*Boosting (uncapped)&lt;br /&gt;
&lt;br /&gt;
Some other notes:&lt;br /&gt;
&lt;br /&gt;
*While you have a faster speed in general without holding L, you accelerate to that speed faster while holding the L button. &amp;lt;small&amp;gt;(&#039;&#039;see also&#039;&#039;: [[The L Button]])&amp;lt;/small&amp;gt;&lt;br /&gt;
*There is no sideways speedcap, this makes turning or moving sideways optimal.&lt;br /&gt;
*[[Space Jump Boots]] give you a higher vertical speedcap.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Movement Techniques ==&lt;br /&gt;
* [[L-Jumping]]&lt;br /&gt;
* [[Slope Jump]]&lt;br /&gt;
* [[R-Jumping]]&lt;br /&gt;
* [[Bunny Hopping]]&lt;br /&gt;
* [[Scan Dash (Prime)|Scan Dash]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== Morph Ball Techniques ==&lt;br /&gt;
* [[Instant Morph/Unmorph|Instant Unmorph]]&lt;br /&gt;
* [[Boosting]]&lt;br /&gt;
* [[Bomb Jump]]&lt;br /&gt;
* [[Bomb Space Jump]]&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== TAS Techniques ==&lt;br /&gt;
* [[Morph Wall]]&lt;br /&gt;
* [[Wall Cling]]&lt;br /&gt;
* [[Actionable Cutscene Bug]]&lt;br /&gt;
* [[Ledge-Clip Jump]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== Out of Bounds Techniques ==&lt;br /&gt;
* [[Out of Bounds|Wallcrawling]]&lt;br /&gt;
* [[Out of Bounds#Aether|Aether Jumping]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
== Misc == &lt;br /&gt;
* [[Infinite Speed]]&lt;br /&gt;
* [[Floaty Jump]]&lt;br /&gt;
* [[Damage Boost]]&lt;br /&gt;
* [[Metroid Hop]]&lt;br /&gt;
* [[Knockback Cancel]]&lt;br /&gt;
* [[Sheeglitch]]&lt;br /&gt;
{|&lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
* [[Rapid-Fire Missiles]]&lt;br /&gt;
* [[Scan Visor Cancel]]&lt;br /&gt;
* [[Charge Storage]]&lt;br /&gt;
* [[Beam Visor]]&lt;br /&gt;
* [[Roll Shot]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Landing_Site_SW_(Tallon_Overworld)&amp;diff=4027</id>
		<title>Landing Site SW (Tallon Overworld)</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Landing_Site_SW_(Tallon_Overworld)&amp;diff=4027"/>
		<updated>2026-08-23T22:31:28Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace Ghetto with slope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the page of the room this is referring to, see [[Landing Site (Tallon Overworld)]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Landing Site (Tallon Overworld)|Landing Site]] contains many Secret World variations using [[Space Jump Boots]].&lt;br /&gt;
&lt;br /&gt;
==Space Jump Variation 1==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=ferwXY7P1Ew||right|Landing Site SW - Space Jump Method 1.}}&lt;br /&gt;
Standing in front of the door leading to Temple Hall, use the sloped collision at the edge of the ledge to Slope Jump back, follow by an R jump into the wall to maximize height and slide up to the standable edge of the wall. Once landed, you can jump out of bounds.&lt;br /&gt;
{{SW Items|items=[[Space Jump Boots]]}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Space Jump Variation 2==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=TdmAq-e_dvA||right|Landing Site SW - Space Jump Method 2.}}&lt;br /&gt;
Standing by the door leading to Gully, scale the rockface to it&#039;s highest point and scan dash out of bounds.&lt;br /&gt;
{{SW Items|items=[[Space Jump Boots]]}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Space Jump Variation 3==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=F4jcBnIdI3s||right|Landing Site SW - Space Jump Method 3.}}&lt;br /&gt;
Scale the rockface in the DIRECTION DIRECTION corner of Landing Site, and use a scan dash to clear the wall to the right.&lt;br /&gt;
{{SW Items|items=[[Space Jump Boots]]}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Infinite Boost Method==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=grgHfgJTYPk||right|Landing Site SW - Infinite Boost.}}&lt;br /&gt;
Secret World discovered by: gdVertigo&lt;br /&gt;
===Overview===&lt;br /&gt;
TODO&lt;br /&gt;
{{SW Items|items=[[Morph Ball]]&amp;lt;br&amp;gt;[[Boost Ball]]}}&lt;br /&gt;
==BSJ Method (NSJ)==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=R3KU9DO38mA||right|Landing Site SW - BSJ (NSJ).}}&lt;br /&gt;
Secret World discovered by: gdVertigo&lt;br /&gt;
===Overview===&lt;br /&gt;
TODO&lt;br /&gt;
{{SW Items|items=[[Morph Ball]]&amp;lt;br&amp;gt;[[Morph Ball Bomb]]}}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Early_Artifact_of_Lifegiver_/_Wavebuster&amp;diff=4026</id>
		<title>Early Artifact of Lifegiver / Wavebuster</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Early_Artifact_of_Lifegiver_/_Wavebuster&amp;diff=4026"/>
		<updated>2026-08-23T22:29:19Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace Ghetto with slope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==Ruined Shrine==&lt;br /&gt;
&lt;br /&gt;
=== Without Space Jump ===&lt;br /&gt;
&lt;br /&gt;
Climb to the purple door in Ruined Shrine without Space Jump. Allows you to get Lifegiver/Wavebuster without Space Jump.&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
* Missile&lt;br /&gt;
* Wave Beam&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=SwuueJrRBQY}}&lt;br /&gt;
* Jump on the parts of the wall in the video&lt;br /&gt;
* Jump on the branch by swinging out to the right where the branch is lower.&lt;br /&gt;
* Walk to the wall on the branch&lt;br /&gt;
* Perform a scan dash off of the half pipe and land on the flat part of the ruined wall&lt;br /&gt;
* Face the nook between the wall and the platform and jump forward&lt;br /&gt;
* Jump to the platform&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
=== With Space Jump ===&lt;br /&gt;
&lt;br /&gt;
Climb to the purple door in Ruined Shrine without Boost/Spider. Allows you to get Lifegiver/Wavebuster early. Used in Any%.&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
* Missiles&lt;br /&gt;
* Wave Beam&lt;br /&gt;
* Space Jump&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=FELekH88uoY}}&lt;br /&gt;
* Jump to the branch from the half pipe&lt;br /&gt;
* Jump to the flat part of the ruined wall&lt;br /&gt;
* Jump up to the door.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
== Tower of Light ==&lt;br /&gt;
&lt;br /&gt;
=== To Tower Chamber/Artifact of Lifegiver ===&lt;br /&gt;
Allows you to get into Tower Chamber without Gravity Suit. Used in Any%&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
* Wave Beam&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=YMk1EDV95h0}}&lt;br /&gt;
* Perform an underwater Slope Jump off of the rock face to gain enough height.&lt;br /&gt;
* If you have Space Jump, use your second jump to get some extra height&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
=== Wavebuster ===&lt;br /&gt;
Allows you to get Wavebuster without using 36 missiles.  Used in 100%/Randomizers&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
*Space Jump&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=z9D4NmSc6FQ}}&lt;br /&gt;
*Jump to the metal rim sticking out of the pillar&lt;br /&gt;
*Jump to the outside rim of the room and walk over to the higher platform&lt;br /&gt;
*Dash off of the enemies in the room to get back on the rim&lt;br /&gt;
*Repeat for the third level&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime/Item_Requisites&amp;diff=4025</id>
		<title>Metroid Prime/Item Requisites</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime/Item_Requisites&amp;diff=4025"/>
		<updated>2026-08-23T22:28:54Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace Ghetto with slope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the minimum item/trick requirements to get the upgrades in their respective rooms in Metroid Prime.&lt;br /&gt;
&lt;br /&gt;
For more information, consult the page specific to each room.&lt;br /&gt;
&lt;br /&gt;
==Normal==&lt;br /&gt;
&lt;br /&gt;
===Tallon Overworld===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width:600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Minimum Item Requirements&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Trick Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[Landing Site (Tallon Overworld)|Landing Site]]&lt;br /&gt;
|&lt;br /&gt;
*Morph Ball&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Alcove]]&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|&lt;br /&gt;
*Scan Dash (to get on top ledge in Landing Site)&lt;br /&gt;
&lt;br /&gt;
*Slope Jump (to exit Alcove without Space Jump)&lt;br /&gt;
|-&lt;br /&gt;
|[[Root Cave]]&lt;br /&gt;
|&lt;br /&gt;
*Space Jump (with or without Grapple Beam)&lt;br /&gt;
|&lt;br /&gt;
*Lock Dash (on Zoomer if without Grapple Beam)&lt;br /&gt;
|-&lt;br /&gt;
|[[Transport Tunnel B (Tallon Overworld)|Transport Tunnel B]]&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Artifact Temple]]&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Frigate Crash Site]]&lt;br /&gt;
|&lt;br /&gt;
*Grapple Beam (without Gravity Suit)&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Chozo Ruins===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width:600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Minimum Item Requirements&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Trick Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[Sunchamber]] (Boss)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb&amp;lt;br /&amp;gt;or&lt;br /&gt;
*Power Bombs&lt;br /&gt;
|&lt;br /&gt;
*None (with Morph Bombs)&lt;br /&gt;
Note: You need at least one power bomb to get to the boss from Arboretum without Morph Bombs, then 4 to defeat it.&lt;br /&gt;
|-&lt;br /&gt;
|[[Furnace]] (Inside)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb&lt;br /&gt;
|&lt;br /&gt;
*Bomb Jump&lt;br /&gt;
|-&lt;br /&gt;
|[[Furnace]] (Top)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb&lt;br /&gt;
*Space Jump&amp;lt;br /&amp;gt;or&lt;br /&gt;
*Spider Ball&amp;lt;br /&amp;gt;and&lt;br /&gt;
*Boost Ball&amp;lt;br /&amp;gt;and&lt;br /&gt;
*Power Bomb&lt;br /&gt;
|&lt;br /&gt;
*Double Bomb Jump (without Spider Ball)&lt;br /&gt;
*Spider Track Climbing (with Space Jump, without Spider Ball)&lt;br /&gt;
*None (with Spider &amp;amp; Boost Ball + Power Bomb)&lt;br /&gt;
|-&lt;br /&gt;
|[[Watery Hall]] (Underwater Cave)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Space Jump&lt;br /&gt;
*Gravity Suit (optional)&lt;br /&gt;
*Flaahgra dead&lt;br /&gt;
|&lt;br /&gt;
*Slope Jump (without Gravity Suit)&lt;br /&gt;
Note: Dead Flaahgra removes poison from water, other suits increase poison tolerance&lt;br /&gt;
|-&lt;br /&gt;
|[[Watery Hall]] (Gate)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Dynamo]] (Grating)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Dynamo]] (Spider Track)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb&lt;br /&gt;
*Spider Ball&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Burn Dome]] (Boss)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
|&lt;br /&gt;
*Bomb Jump (to exit room)&lt;br /&gt;
Note: Boss may drop Morph Bomb, so they are not technically required.&lt;br /&gt;
|-&lt;br /&gt;
|[[Burn Dome]] (Tunnel)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb&lt;br /&gt;
|&lt;br /&gt;
*Bomb Jump (to exit room)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ruined Shrine (Chozo Ruins)|Ruined Shrine]] (Boss)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
|&lt;br /&gt;
*Scan Dash (to exit room without Space Jump or Morph Ball)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ruined Shrine (Chozo Ruins)|Ruined Shrine]] (Floor Tunnel)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb or Power Bomb&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Ruined Shrine (Chozo Ruins)|Ruined Shrine]] (Half-pipe)&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Space Jump or Boost Ball&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Training Chamber (Chozo Ruins)|Training Chamber]]&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb&lt;br /&gt;
*Boost Ball&lt;br /&gt;
*Wave Beam&lt;br /&gt;
*Spider Ball&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Magma Pool]]&lt;br /&gt;
|&lt;br /&gt;
*Varia/Gravity Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Space Jump (if skipping Grapple Beam)&lt;br /&gt;
*Power Bomb&lt;br /&gt;
|&lt;br /&gt;
*None (Grapple Beam)&amp;lt;br /&amp;gt;or&lt;br /&gt;
*Space Jump (from heightened debris in lava with Gravity Suit)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ruined Fountain]]&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb or Power Bomb&lt;br /&gt;
*Spider Ball&lt;br /&gt;
*Flaahgra dead&lt;br /&gt;
|&lt;br /&gt;
*None (dead Flaahgra + Spider Ball)&lt;br /&gt;
|-&lt;br /&gt;
|[[Gathering Hall (Chozo Ruins)|Gathering Hall]]&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb or Power Bomb&lt;br /&gt;
*Space Jump (optional)&lt;br /&gt;
|&lt;br /&gt;
*Double-Bomb Jump&amp;lt;br /&amp;gt;or&lt;br /&gt;
*Space Jump (with Power Bomb only)&lt;br /&gt;
|-&lt;br /&gt;
|[[Watery Hall Access]]&lt;br /&gt;
|&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Magmoor Caverns===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width:600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Minimum Item Requirements&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Trick Requirements&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[Fiery Shores]] (from Warrior Shrine)&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb&lt;br /&gt;
*Power Bomb&lt;br /&gt;
|&lt;br /&gt;
*Lock Dash (in Monitor Station, on Puffer, without Morph Ball Bombs, Boost Ball and Space Jump)&lt;br /&gt;
*Bomb Jump&lt;br /&gt;
|-&lt;br /&gt;
|[[Shore Tunnel]]&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Bomb (without Space Jump)&lt;br /&gt;
*Power Bomb&lt;br /&gt;
|&lt;br /&gt;
*Double Bomb Jump (to get back on the bridge without Space Jump)&lt;br /&gt;
|-&lt;br /&gt;
|[[Storage Cavern]]&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Lava Lake]]&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Charge Beam&lt;br /&gt;
*Super Missile&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Fiery Shores]] (Ball Maze)&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
&lt;br /&gt;
*Missiles&lt;br /&gt;
&lt;br /&gt;
*Morph Ball&lt;br /&gt;
&lt;br /&gt;
*Morph Ball Bombs&lt;br /&gt;
|&lt;br /&gt;
*Bomb Jump&lt;br /&gt;
|-&lt;br /&gt;
|[[Warrior Shrine]]&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
|&lt;br /&gt;
*Lock Dash (in Monitor Station, on Puffer, without Morph Ball Bombs, Boost Ball and Space Jump)&lt;br /&gt;
|-&lt;br /&gt;
|[[Transport Tunnel A (Magmoor Caverns)|Transport Tunnel A]]&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Ball Bomb&lt;br /&gt;
|&lt;br /&gt;
*Double Bomb Jump&lt;br /&gt;
|-&lt;br /&gt;
|[[Triclops Pit]] (Pillar)&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Phendrana Drifts===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width:600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Minimum Item Requirements&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Trick Requirements&lt;br /&gt;
|-&lt;br /&gt;
|[[Phendrana Shorelines]]&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Plasma Beam&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice Ruins East]] (Spider Track)&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Spider Ball&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice Ruins East]] (Behind Ice)&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Ball Bomb&lt;br /&gt;
*Plasma Beam&lt;br /&gt;
|&lt;br /&gt;
*None&lt;br /&gt;
|-&lt;br /&gt;
|[[Phendrana Canyon]]&lt;br /&gt;
|&lt;br /&gt;
*Varia Suit&lt;br /&gt;
*Missiles&lt;br /&gt;
*Morph Ball&lt;br /&gt;
*Morph Ball Bomb&lt;br /&gt;
|&lt;br /&gt;
*Lock Dash (from Crystallite to bypass half-pipe Boost Ball when exiting)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Phazon Mines===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width:600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Minimum Item Requirements&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Trick Requirements&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Impact Crater===&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;width:600px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Room&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Minimum Item Requirements&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Trick Requirements&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Tower_of_Light&amp;diff=4024</id>
		<title>Tower of Light</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Tower_of_Light&amp;diff=4024"/>
		<updated>2026-08-23T22:19:46Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace Ghetto with slope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Connecting Rooms|rooms=[[Tower Chamber]]&amp;lt;/br&amp;gt;[[Tower of Light Access]]}}&#039;&#039;&#039;Tower of Light&#039;&#039;&#039; is a room located in the [[Chozo Ruins]] region of [[Metroid Prime]]. It contains the [[Wavebuster]]. In a randomizer setting, the item at the top of this room can be peeked by breaking the first set of blocks around the room while standing on the first platform in the center of the room, which activates a cutscene showing the item.&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
{{Layer Info|layers=Default&amp;lt;/br&amp;gt;2nd Pass}}&lt;br /&gt;
&lt;br /&gt;
==Climbing the Room==&lt;br /&gt;
It is possible to climb Tower of Light without breaking the blocks with missiles.&lt;br /&gt;
* Jump onto the standable spot by the first pillar as shown in the video&lt;br /&gt;
* Do a [[Slope Jump]] to get into the alcove above&lt;br /&gt;
* Jump towards the platform&lt;br /&gt;
* Dash off of the Eyeon and get into the next alcove. Repeat this for the next one&lt;br /&gt;
* Jump up towards Wavebuster&lt;br /&gt;
{{#ev:youtube|https://youtu.be/2jyvwogPSDI}}&lt;br /&gt;
&lt;br /&gt;
Alternatively, you can dash off of a pillar on the bottom level to get into the alcove instead of doing the Slope Jump, but the Slope Jump is faster and easier. After the cutscene, you will be positioned below the platform and will fall to the ground as a result of not doing the room normally.&lt;br /&gt;
&lt;br /&gt;
===100% Strat===&lt;br /&gt;
TODO: Description&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=DmxS89eM76M}}&lt;br /&gt;
&lt;br /&gt;
==No Gravity Suit==&lt;br /&gt;
&lt;br /&gt;
By performing a [[Slope Jump]] by the wall, it is possible to get into [[Tower Chamber]] without [[Gravity Suit]]. This is used in any% speedruns.&lt;br /&gt;
&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=YMk1EDV95h0}}&lt;br /&gt;
[[Category:Rooms in Metroid Prime]]&lt;br /&gt;
[[Category:Chozo Ruins]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Reflecting_Pool&amp;diff=4023</id>
		<title>Reflecting Pool</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Reflecting_Pool&amp;diff=4023"/>
		<updated>2026-08-23T22:19:06Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace Ghetto with slope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Connecting Rooms|rooms=[[Antechamber]]&amp;lt;/br&amp;gt;[[Reflecting Pool Access]]&amp;lt;/br&amp;gt;[[Save Station 3 (Chozo Ruins)|Save Station 3]]&amp;lt;/br&amp;gt;[[Transport Access South]]}}&#039;&#039;&#039;Reflecting Pool&#039;&#039;&#039; is a room located in the [[Chozo Ruins]] region of [[Metroid Prime]]. The intended way of doing this room is by draining the pool by laying a [[Morph Ball Bomb]] on the drain, then using [[Boost Ball]] to get on the upper level. However, speedruns skip this entire process.&lt;br /&gt;
&lt;br /&gt;
During [[Randomizers]], before entering the room [[Antechamber]], make sure you that you have the [[Ice Beam]] or that it is inside the room. Otherwise you will get stuck by the Ice Beam door and will be forced to reset.&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
{{Layer Info|layers=Default&amp;lt;/br&amp;gt;Water Scripting&amp;lt;/br&amp;gt;2nd Pass enemies&amp;lt;/br&amp;gt;Old Toads}}&lt;br /&gt;
&lt;br /&gt;
Destroying the drain cover and draining the water disables layer &amp;quot;Water Scripting&amp;quot; in this room.&lt;br /&gt;
&lt;br /&gt;
==Without Boost Ball==&lt;br /&gt;
# Jump on the lone Stone Toad (the only one on its side) on the side of the pool. They can be a bit slippery so just make sure to land dead center on its head.&lt;br /&gt;
# Face toward the hole on the second floor right next to the Stone Toad.&lt;br /&gt;
# Perform a Slope Jump by slightly hugging the left wall on the first jump.&lt;br /&gt;
# Use the Space Jump (second jump) to land on the second floor.&lt;br /&gt;
&lt;br /&gt;
===Without Boost Ball and Space Jump===&lt;br /&gt;
TODO: Description&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=035G9C-r2S8}}&lt;br /&gt;
[[Category:Rooms in Metroid Prime]]&lt;br /&gt;
[[Category:Chozo Ruins]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Great_Tree_Chamber_SW&amp;diff=4022</id>
		<title>Great Tree Chamber SW</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Great_Tree_Chamber_SW&amp;diff=4022"/>
		<updated>2026-08-23T22:13:37Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace another missed ghetto with slope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the page of the room this is referring to, see [[Great Tree Chamber]].&#039;&#039;&lt;br /&gt;
==HBJ Method (NSJ)==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=hnO2HmOK0Og||right|Great Tree Chamber SW - HBJ (NSJ).}}&lt;br /&gt;
Secret World discovered by: The Pizza Boy&lt;br /&gt;
===Overview===&lt;br /&gt;
TODO&lt;br /&gt;
{{SW Items|items=[[Morph Ball]]&amp;lt;br&amp;gt;[[Morph Ball Bomb]]}}&lt;br /&gt;
&lt;br /&gt;
==Space Jump Method (Dash)==&lt;br /&gt;
{{#ev:youtube|https://https://www.youtube.com/watch?v=K5rO2Hn4rYE||right|Great Tree Chamber SW - Space Jump (Dash).}}&lt;br /&gt;
Secret World discovered by: gdVertigo&lt;br /&gt;
===Overview===&lt;br /&gt;
TODO&lt;br /&gt;
{{SW Items|items=[[Space Jump Boots]]&amp;lt;br&amp;gt;[[Ice Beam]]}}&lt;br /&gt;
&lt;br /&gt;
==Slope Jump Method (TAS-Only)==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=amBKhd9O6qA||right|Great Tree Chamber SW - Space Jump (Slope Jump).}}&lt;br /&gt;
Secret World discovered by: FusionVaria (Mar 31, 2021)&lt;br /&gt;
===Overview===&lt;br /&gt;
TODO&lt;br /&gt;
{{SW Items|items=[[Space Jump Boots]]}}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Great_Tree_Chamber_SW&amp;diff=4021</id>
		<title>Great Tree Chamber SW</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Great_Tree_Chamber_SW&amp;diff=4021"/>
		<updated>2026-08-23T22:11:08Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Replace Ghetto with slope&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;For the page of the room this is referring to, see [[Great Tree Chamber]].&#039;&#039;&lt;br /&gt;
==HBJ Method (NSJ)==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=hnO2HmOK0Og||right|Great Tree Chamber SW - HBJ (NSJ).}}&lt;br /&gt;
Secret World discovered by: The Pizza Boy&lt;br /&gt;
===Overview===&lt;br /&gt;
TODO&lt;br /&gt;
{{SW Items|items=[[Morph Ball]]&amp;lt;br&amp;gt;[[Morph Ball Bomb]]}}&lt;br /&gt;
&lt;br /&gt;
==Space Jump Method (Dash)==&lt;br /&gt;
{{#ev:youtube|https://https://www.youtube.com/watch?v=K5rO2Hn4rYE||right|Great Tree Chamber SW - Space Jump (Dash).}}&lt;br /&gt;
Secret World discovered by: gdVertigo&lt;br /&gt;
===Overview===&lt;br /&gt;
TODO&lt;br /&gt;
{{SW Items|items=[[Space Jump Boots]]&amp;lt;br&amp;gt;[[Ice Beam]]}}&lt;br /&gt;
&lt;br /&gt;
==Slope Jump Method (TAS-Only)==&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=amBKhd9O6qA||right|Great Tree Chamber SW - Space Jump (Ghetto).}}&lt;br /&gt;
Secret World discovered by: FusionVaria (Mar 31, 2021)&lt;br /&gt;
===Overview===&lt;br /&gt;
TODO&lt;br /&gt;
{{SW Items|items=[[Space Jump Boots]]}}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Chozo_Ice_Temple_SW&amp;diff=4020</id>
		<title>Chozo Ice Temple SW</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Chozo_Ice_Temple_SW&amp;diff=4020"/>
		<updated>2026-08-23T22:10:19Z</updated>

		<summary type="html">&lt;p&gt;Miepee: replace ghetto with jump&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Bombu Method==&lt;br /&gt;
Secret World discovered by:&lt;br /&gt;
TODO: Add Video&lt;br /&gt;
{{SW Items|items=[[Charge Beam]]}}&lt;br /&gt;
===Overview===&lt;br /&gt;
TODO&lt;br /&gt;
&lt;br /&gt;
==TAS Ledge-Clip Jump Method==&lt;br /&gt;
Secret World discovered by: FusionVaria (May 31, 2017)&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=UHUtn_ksF14}}&lt;br /&gt;
{{SW Items|items=[[Space Jump Boots]]}}&lt;br /&gt;
===Overview===&lt;br /&gt;
This method of the Chozo Ice Temple Secret World has yet to be done non-TAS.&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Main_Page&amp;diff=4011</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Main_Page&amp;diff=4011"/>
		<updated>2026-07-29T11:38:59Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Redo phrasing around speedrun servers&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
===== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Welcome to the Metroid Prime Speedrunning Wiki!&amp;lt;big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
This wiki was made by runners for runners to help you gather information and get started into speedrunning any of the Metroid Prime games, in the hope that it will become useful for beginners as well as experienced players.&lt;br /&gt;
&lt;br /&gt;
Currently account creation is locked due to spam bots.&lt;br /&gt;
If you are an experienced runner/router and have knowledge about a game and want to contribute, please reach out to a @WikiAdmin in the Metroid Prime Series Community Discord Server.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
*[https://discord.me/metroidprime Metroid Prime Series Community Discord Server]&lt;br /&gt;
*[https://discord.gg/CUx25xHQP2 Metroid Prime TAS Discord Server]&lt;br /&gt;
*[http://discord.gg/WWGcay6 Randomizer Discord Server]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1dPk8w2-Bm7BMrz0XEX2_y0u9wLKXLPQK9dsBGnkF3S4/edit#gid=1537761029 Damage Values]&lt;br /&gt;
*[[Downloads + Useful Links]]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[[Tool-Assisted Speedruns]]&lt;br /&gt;
*[[Version Differences]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Want to help? ==&lt;br /&gt;
Check out the TODO page for each game to see what content needs to be written or recorded for the wiki!&lt;br /&gt;
&lt;br /&gt;
Please check the [[Video Guide]] for info on how to properly make videos.&lt;br /&gt;
&lt;br /&gt;
If you want to add a page of your own, or edit an existing page, please keep the [[Page Formula]] in mind!&lt;br /&gt;
* [[Metroid Prime/TODO|Metroid Prime]]&lt;br /&gt;
* [[Metroid Prime 2: Echoes/TODO|Metroid Prime 2: Echoes]]&lt;br /&gt;
* [[Metroid Prime 3: Corruption/TODO|Metroid Prime 3: Corruption]] &lt;br /&gt;
* [[Metroid Prime Trilogy/TODO|Metroid Prime Trilogy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Click on a game below to view its respective pages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Someone with more knowledge with how mediawiki&#039;s syntax works, please rework this, this is horrible. --&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:16403-metroid-prime-gamecube-front-cover.jpg|348px|border|link=[[Metroid Prime]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroidprime2echoes.jpg|348px|border|link=[[Metroid Prime 2: Echoes]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroid Prime 3 Packaging.jpg|350px|border|link=[[Metroid Prime 3: Corruption]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroid Prime Trilogy.jpg|350px|border|link=[[Metroid Prime Trilogy]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Prime-remastered-cover.png|302px|border|link=[[Metroid Prime Remastered]]]]&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Beyond-cover.png|302px|border|link=[[Metroid Prime 4: Beyond]]]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Main_Page&amp;diff=4010</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Main_Page&amp;diff=4010"/>
		<updated>2026-07-29T11:31:46Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Add Prime 4&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
===== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Welcome to the Metroid Prime Speedrunning Wiki!&amp;lt;big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
This wiki was made by runners for runners to help you gather information and get started into speedrunning any of the Metroid Prime games, in the hope that it will become useful for beginners as well as experienced players.&lt;br /&gt;
&lt;br /&gt;
Currently account creation is locked due to spam bots.&lt;br /&gt;
If you are an experienced runner/router and have knowledge about a game and want to contribute, please reach out to a @WikiAdmin in any of the speedrun servers.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
*[https://discord.me/metroidprime Metroid Prime Series Community Discord Server]&lt;br /&gt;
*[https://discord.gg/CUx25xHQP2 Metroid Prime TAS Discord Server]&lt;br /&gt;
*[http://discord.gg/WWGcay6 Randomizer Discord Server]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1dPk8w2-Bm7BMrz0XEX2_y0u9wLKXLPQK9dsBGnkF3S4/edit#gid=1537761029 Damage Values]&lt;br /&gt;
*[[Downloads + Useful Links]]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[[Tool-Assisted Speedruns]]&lt;br /&gt;
*[[Version Differences]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Want to help? ==&lt;br /&gt;
Check out the TODO page for each game to see what content needs to be written or recorded for the wiki!&lt;br /&gt;
&lt;br /&gt;
Please check the [[Video Guide]] for info on how to properly make videos.&lt;br /&gt;
&lt;br /&gt;
If you want to add a page of your own, or edit an existing page, please keep the [[Page Formula]] in mind!&lt;br /&gt;
* [[Metroid Prime/TODO|Metroid Prime]]&lt;br /&gt;
* [[Metroid Prime 2: Echoes/TODO|Metroid Prime 2: Echoes]]&lt;br /&gt;
* [[Metroid Prime 3: Corruption/TODO|Metroid Prime 3: Corruption]] &lt;br /&gt;
* [[Metroid Prime Trilogy/TODO|Metroid Prime Trilogy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Click on a game below to view its respective pages.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Someone with more knowledge with how mediawiki&#039;s syntax works, please rework this, this is horrible. --&amp;gt;&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:16403-metroid-prime-gamecube-front-cover.jpg|348px|border|link=[[Metroid Prime]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroidprime2echoes.jpg|348px|border|link=[[Metroid Prime 2: Echoes]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroid Prime 3 Packaging.jpg|350px|border|link=[[Metroid Prime 3: Corruption]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroid Prime Trilogy.jpg|350px|border|link=[[Metroid Prime Trilogy]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em; text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Prime-remastered-cover.png|302px|border|link=[[Metroid Prime Remastered]]]]&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Beyond-cover.png|302px|border|link=[[Metroid Prime 4: Beyond]]]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=File:Beyond-cover.png&amp;diff=4009</id>
		<title>File:Beyond-cover.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=File:Beyond-cover.png&amp;diff=4009"/>
		<updated>2026-07-29T11:19:34Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Cover art of Metroid Prime 4: Beyond&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Cover art of Metroid Prime 4: Beyond&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_4:_Beyond&amp;diff=4008</id>
		<title>Metroid Prime 4: Beyond</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_4:_Beyond&amp;diff=4008"/>
		<updated>2026-07-29T01:06:46Z</updated>

		<summary type="html">&lt;p&gt;Miepee: include basic links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The fourth entry in the series, coming out 8 years after being initially teased.&lt;br /&gt;
*[[Metroid Prime 4: Beyond/General Speed Tricks|General Speed Tricks]]&lt;br /&gt;
*[[Metroid Prime 4: Beyond/Sequence Breaks|Sequence Breaks]]&lt;br /&gt;
*[[Metroid Prime 4: Beyond/Skipping Items|Skipping Items]]&lt;br /&gt;
*[[Metroid Prime 4: Beyond/Categories|Categories]]&lt;br /&gt;
*[[Metroid Prime 4: Beyond/List of Secret Worlds|List of Secret Worlds]]&lt;br /&gt;
*[http://www.speedrun.com/beyond Leaderboard]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_Remastered&amp;diff=4006</id>
		<title>Metroid Prime Remastered</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_Remastered&amp;diff=4006"/>
		<updated>2026-07-29T01:03:35Z</updated>

		<summary type="html">&lt;p&gt;Miepee: wrong leaderboard link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A remaster of [[Metroid Prime]] for the Nintendo Switch.&lt;br /&gt;
*[[Metroid Prime Remastered/General Speed Tricks|General Speed Tricks]]&lt;br /&gt;
*[[Metroid Prime Remastered/Sequence Breaks|Sequence Breaks]]&lt;br /&gt;
*[[Metroid Prime Remastered/Skipping Items|Skipping Items]]&lt;br /&gt;
*[[Metroid Prime Remastered/Categories|Categories]]&lt;br /&gt;
*[[Metroid Prime Remastered/List of Secret Worlds|List of Secret Worlds]]&lt;br /&gt;
*[http://www.speedrun.com/mp_remastered Leaderboard]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_Remastered&amp;diff=4005</id>
		<title>Metroid Prime Remastered</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_Remastered&amp;diff=4005"/>
		<updated>2026-07-29T01:02:46Z</updated>

		<summary type="html">&lt;p&gt;Miepee: add placeholder links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A remaster of [[Metroid Prime]] for the Nintendo Switch.&lt;br /&gt;
*[[Metroid Prime Remastered/General Speed Tricks|General Speed Tricks]]&lt;br /&gt;
*[[Metroid Prime Remastered/Sequence Breaks|Sequence Breaks]]&lt;br /&gt;
*[[Metroid Prime Remastered/Skipping Items|Skipping Items]]&lt;br /&gt;
*[[Metroid Prime Remastered/Categories|Categories]]&lt;br /&gt;
*[[Metroid Prime Remastered/List of Secret Worlds|List of Secret Worlds]]&lt;br /&gt;
*[http://www.speedrun.com/beyond Leaderboard]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Main_Page&amp;diff=4004</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Main_Page&amp;diff=4004"/>
		<updated>2026-07-29T00:53:15Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Add Prime Remastered page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
===== &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Welcome to the Metroid Prime Speedrunning Wiki!&amp;lt;big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt; =====&lt;br /&gt;
&lt;br /&gt;
This wiki was made by runners for runners to help you gather information and get started into speedrunning any of the Metroid Prime games, in the hope that it will become useful for beginners as well as experienced players.&lt;br /&gt;
&lt;br /&gt;
Currently account creation is locked due to spam bots.&lt;br /&gt;
If you are an experienced runner/router and have knowledge about a game and want to contribute, please reach out to a @WikiAdmin in any of the speedrun servers.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
*[https://discord.me/metroidprime Metroid Prime Series Community Discord Server]&lt;br /&gt;
*[https://discord.gg/CUx25xHQP2 Metroid Prime TAS Discord Server]&lt;br /&gt;
*[http://discord.gg/WWGcay6 Randomizer Discord Server]&lt;br /&gt;
*[https://docs.google.com/spreadsheets/d/1dPk8w2-Bm7BMrz0XEX2_y0u9wLKXLPQK9dsBGnkF3S4/edit#gid=1537761029 Damage Values]&lt;br /&gt;
*[[Downloads + Useful Links]]&lt;br /&gt;
*[[Randomizers]]&lt;br /&gt;
*[[Tool-Assisted Speedruns]]&lt;br /&gt;
*[[Version Differences]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;35%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
== Want to help? ==&lt;br /&gt;
Check out the TODO page for each game to see what content needs to be written or recorded for the wiki!&lt;br /&gt;
&lt;br /&gt;
Please check the [[Video Guide]] for info on how to properly make videos.&lt;br /&gt;
&lt;br /&gt;
If you want to add a page of your own, or edit an existing page, please keep the [[Page Formula]] in mind!&lt;br /&gt;
* [[Metroid Prime/TODO|Metroid Prime]]&lt;br /&gt;
* [[Metroid Prime 2: Echoes/TODO|Metroid Prime 2: Echoes]]&lt;br /&gt;
* [[Metroid Prime 3: Corruption/TODO|Metroid Prime 3: Corruption]] &lt;br /&gt;
* [[Metroid Prime Trilogy/TODO|Metroid Prime Trilogy]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
Click on a game below to view its respective pages.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; border=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;margin-top:.3em&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:16403-metroid-prime-gamecube-front-cover.jpg|348px|border|link=[[Metroid Prime]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroidprime2echoes.jpg|348px|border|link=[[Metroid Prime 2: Echoes]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroid Prime 3 Packaging.jpg|350px|border|link=[[Metroid Prime 3: Corruption]]]]&lt;br /&gt;
{| &lt;br /&gt;
|}&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
[[File:Metroid Prime Trilogy.jpg|350px|border|link=[[Metroid Prime Trilogy]]]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Prime-remastered-cover.png|302px|center|border|link=[[Metroid Prime Remastered]]]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_4:_Beyond&amp;diff=4003</id>
		<title>Metroid Prime 4: Beyond</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_4:_Beyond&amp;diff=4003"/>
		<updated>2026-07-29T00:36:59Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Add Prime 4 page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The fourth entry in the series, coming out 8 years after being initially teased.&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_Remastered&amp;diff=4002</id>
		<title>Metroid Prime Remastered</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_Remastered&amp;diff=4002"/>
		<updated>2026-07-29T00:34:05Z</updated>

		<summary type="html">&lt;p&gt;Miepee: Create Prime Remastered page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A remaster of [[Metroid Prime]] for the Nintendo Switch.&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=File:Prime-remastered-cover.png&amp;diff=4001</id>
		<title>File:Prime-remastered-cover.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=File:Prime-remastered-cover.png&amp;diff=4001"/>
		<updated>2026-07-29T00:26:14Z</updated>

		<summary type="html">&lt;p&gt;Miepee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_Trilogy&amp;diff=3997</id>
		<title>Metroid Prime Trilogy</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_Trilogy&amp;diff=3997"/>
		<updated>2026-07-28T23:39:46Z</updated>

		<summary type="html">&lt;p&gt;Miepee: forgot small text&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A collection containing slightly revised versions of all previous released games: [[Metroid Prime]], [[Metroid Prime 2: Echoes]] and [[Metroid Prime 3: Corruption]].&lt;br /&gt;
&lt;br /&gt;
*[[Metroid Prime Trilogy/General Speed Tricks|General Speed Tricks]]&lt;br /&gt;
*[[Metroid Prime Trilogy/Sequence Breaks|Sequence Breaks]]&lt;br /&gt;
*[[Metroid Prime Trilogy/Skipping Items|Skipping Items]]&lt;br /&gt;
*[[Metroid Prime Trilogy/Categories|Categories]]&lt;br /&gt;
*[[Metroid Prime Trilogy/List of Secret Worlds (MP1)|List of Secret Worlds (MP1)]]&lt;br /&gt;
*[http://www.speedrun.com/mpt Leaderboard]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_Trilogy&amp;diff=3996</id>
		<title>Metroid Prime Trilogy</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_Trilogy&amp;diff=3996"/>
		<updated>2026-07-28T23:38:52Z</updated>

		<summary type="html">&lt;p&gt;Miepee: add intro blurb&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A collection containing all previous released games: [[Metroid Prime]], [[Metroid Prime 2: Echoes]] and [[Metroid Prime 3: Corruption]].&lt;br /&gt;
&lt;br /&gt;
*[[Metroid Prime Trilogy/General Speed Tricks|General Speed Tricks]]&lt;br /&gt;
*[[Metroid Prime Trilogy/Sequence Breaks|Sequence Breaks]]&lt;br /&gt;
*[[Metroid Prime Trilogy/Skipping Items|Skipping Items]]&lt;br /&gt;
*[[Metroid Prime Trilogy/Categories|Categories]]&lt;br /&gt;
*[[Metroid Prime Trilogy/List of Secret Worlds (MP1)|List of Secret Worlds (MP1)]]&lt;br /&gt;
*[http://www.speedrun.com/mpt Leaderboard]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_3:_Corruption&amp;diff=3995</id>
		<title>Metroid Prime 3: Corruption</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Metroid_Prime_3:_Corruption&amp;diff=3995"/>
		<updated>2026-07-28T23:34:44Z</updated>

		<summary type="html">&lt;p&gt;Miepee: add intro blurb&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The third game in the series.&lt;br /&gt;
&lt;br /&gt;
*[http://www.speedrun.com/mp3 Leaderboard]&lt;br /&gt;
*[[Metroid Prime 3: Corruption/List of Rooms|List of Rooms]]&lt;br /&gt;
*[[Metroid Prime 3: Corruption/General Speed Tricks|General Speed Tricks]]&lt;br /&gt;
*[[Metroid Prime 3: Corruption/Sequence Breaks|Sequence Breaks]]&lt;br /&gt;
*[[Metroid Prime 3: Corruption/Skipping Items|Skipping Items]]&lt;br /&gt;
*[[Metroid Prime 3: Corruption/Categories|Categories]]&lt;br /&gt;
*[[Metroid Prime 3: Corruption/Bosses|Bosses]]&lt;br /&gt;
*[[Metroid Prime 3: Corruption/List of Secret Worlds|List of Secret Worlds]]&lt;/div&gt;</summary>
		<author><name>Miepee</name></author>
	</entry>
</feed>