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	<id>https://wiki.metroidprime.run/index.php?action=history&amp;feed=atom&amp;title=Hall_of_Eyes</id>
	<title>Hall of Eyes - Revision history</title>
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	<updated>2026-05-07T16:17:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Hall_of_Eyes&amp;diff=2406&amp;oldid=prev</id>
		<title>HeadshotTAS: Created page with &quot;{{Connecting Rooms|rooms=Base Access&lt;/br&gt;Meeting Grounds&lt;/br&gt;Path of Eyes}}&#039;&#039;&#039;Hall of Eyes&#039;&#039;&#039; is a room located in the Temple Grounds region of Metroid Prime...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Hall_of_Eyes&amp;diff=2406&amp;oldid=prev"/>
		<updated>2021-09-10T22:30:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Connecting Rooms|rooms=&lt;a href=&quot;/wiki/Base_Access&quot; title=&quot;Base Access&quot;&gt;Base Access&lt;/a&gt;&amp;lt;/br&amp;gt;&lt;a href=&quot;/w/index.php?title=Meeting_Grounds&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Meeting Grounds (page does not exist)&quot;&gt;Meeting Grounds&lt;/a&gt;&amp;lt;/br&amp;gt;&lt;a href=&quot;/wiki/Path_of_Eyes&quot; title=&quot;Path of Eyes&quot;&gt;Path of Eyes&lt;/a&gt;}}&amp;#039;&amp;#039;&amp;#039;Hall of Eyes&amp;#039;&amp;#039;&amp;#039; is a room located in the &lt;a href=&quot;/w/index.php?title=Temple_Grounds&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Temple Grounds (page does not exist)&quot;&gt;Temple Grounds&lt;/a&gt; region of Metroid Prime...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Connecting Rooms|rooms=[[Base Access]]&amp;lt;/br&amp;gt;[[Meeting Grounds]]&amp;lt;/br&amp;gt;[[Path of Eyes]]}}&amp;#039;&amp;#039;&amp;#039;Hall of Eyes&amp;#039;&amp;#039;&amp;#039; is a room located in the [[Temple Grounds]] region of [[Metroid Prime 2: Echoes]]. It is notable for its Dark Portal, as it is the only portal that leads to the part of [[Sky Temple Grounds]] in which the ending takes place. In all major categories, Samus must eventually go to this portal in order to go to [[Sky Temple Gateway]].&lt;br /&gt;
&lt;br /&gt;
==Hive Dash Crash==&lt;br /&gt;
During the [[Hive Dash]] wallcrawl, it is possible to crash the game as a consequence of touching the trigger that activates the War Wasps. This trigger is &amp;quot;&amp;#039;&amp;#039;[TriggerOriented] TriggerOriented 001&amp;#039;&amp;#039;&amp;quot; and it is connected to two Timer objects with a time value of 2.0 and 2.5. This crash can be avoided either by avoiding the trigger entirely, or transitioning into Hall of Eyes very quickly after the timer has been initiated.&lt;br /&gt;
{{#ev:youtube|https://www.youtube.com/watch?v=ajFBpnUqYnU}}&lt;/div&gt;</summary>
		<author><name>HeadshotTAS</name></author>
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