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	<id>https://wiki.metroidprime.run/index.php?action=history&amp;feed=atom&amp;title=Hypermode</id>
	<title>Hypermode - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.metroidprime.run/index.php?action=history&amp;feed=atom&amp;title=Hypermode"/>
	<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Hypermode&amp;action=history"/>
	<updated>2026-05-07T19:53:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Hypermode&amp;diff=1352&amp;oldid=prev</id>
		<title>Dyceron at 05:33, 17 October 2020</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Hypermode&amp;diff=1352&amp;oldid=prev"/>
		<updated>2020-10-17T05:33:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:33, 17 October 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Hypermode&#039;&#039;&#039; is a state in which Samus can fire Phazon, dealing lots of damage. In [[Metroid Prime]], this is only usable in Impact Crater against [[Metroid Prime (Essence)|Metroid Prime]] and requires the [[Phazon Suit]]. In [[Metroid Prime 3: Corruption]], it can be utilized once the [[Phazon Enhancement Device|PED Suit]] is obtained&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. It &lt;/del&gt;requires at least one Energy Tank to activate.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Hypermode&#039;&#039;&#039; is a state in which Samus can fire Phazon, dealing lots of damage. In [[Metroid Prime]], this is only usable in Impact Crater against [[Metroid Prime (Essence)|Metroid Prime]] and requires the [[Phazon Suit]]. In [[Metroid Prime 3: Corruption]], it can be utilized once the [[Phazon Enhancement Device|PED Suit]] is obtained&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and &lt;/ins&gt;requires at least one Energy Tank to activate.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Normal Hypermode==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Normal Hypermode==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

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		<author><name>Dyceron</name></author>
	</entry>
	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Hypermode&amp;diff=1351&amp;oldid=prev</id>
		<title>Dyceron: Created page with &quot;&#039;&#039;&#039;Hypermode&#039;&#039;&#039; is a state in which Samus can fire Phazon, dealing lots of damage. In Metroid Prime, this is only usable in Impact Crater against Metroid Prime (Essence)...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Hypermode&amp;diff=1351&amp;oldid=prev"/>
		<updated>2020-10-17T05:33:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Hypermode&amp;#039;&amp;#039;&amp;#039; is a state in which Samus can fire Phazon, dealing lots of damage. In &lt;a href=&quot;/wiki/Metroid_Prime&quot; title=&quot;Metroid Prime&quot;&gt;Metroid Prime&lt;/a&gt;, this is only usable in Impact Crater against Metroid Prime (Essence)...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Hypermode&amp;#039;&amp;#039;&amp;#039; is a state in which Samus can fire Phazon, dealing lots of damage. In [[Metroid Prime]], this is only usable in Impact Crater against [[Metroid Prime (Essence)|Metroid Prime]] and requires the [[Phazon Suit]]. In [[Metroid Prime 3: Corruption]], it can be utilized once the [[Phazon Enhancement Device|PED Suit]] is obtained. It requires at least one Energy Tank to activate.&lt;br /&gt;
&lt;br /&gt;
==Normal Hypermode==&lt;br /&gt;
&lt;br /&gt;
The Hypermode bar starts at 150. Attacks decrease it by a specific amount:&lt;br /&gt;
&lt;br /&gt;
* Hyper Beam (uncharged) - 5.5&lt;br /&gt;
* Hyper Beam (charged) - Charged Hyper Beam fires a small shot every other frame; each shot decreases the bar by 1. Fully charged fires 76 shots.&lt;br /&gt;
* [[Hyper Ball]] - 2/3rds each frame (40 per second)&lt;br /&gt;
* [[Hyper Missile]] - 40&lt;br /&gt;
&lt;br /&gt;
When corrupted, the bar increases at a rate of 10 per second. You become fully corrupted once you reach 150; you have 5 seconds to get it down to 95 or lower or you die. It temporarily stops increasing while fully corrupted (so basically, getting fully corrupted wastes potential phazon).&lt;br /&gt;
&lt;br /&gt;
==Phaaze==&lt;br /&gt;
&lt;br /&gt;
The bar is equal to your max HP, so it maxes between 199 with 1 tank and 1499 with 14 tanks.&lt;br /&gt;
&lt;br /&gt;
Normally, the bar increases at a rate of 2.3 per second. During the final bosses it increases at half that rate, so 1.15 per second.&lt;br /&gt;
&lt;br /&gt;
Stuff that can decrease it:&lt;br /&gt;
&lt;br /&gt;
* Small Anti-Phazon Unit - 17.5&lt;br /&gt;
* Large Anti-Phazon Unit - 35&lt;br /&gt;
* Hyper Grappling that thing in the second room - .5 per frame (30 per second)&lt;br /&gt;
* Hyper Grappling enemies - 3.333... per frame (200 per second)&lt;br /&gt;
* [[Phazon Puffer]] - 70 each time it sucks Phazon from you&lt;br /&gt;
&lt;br /&gt;
If you scan the Anti-Phazon Units, it says they decrease by 25 or 50 each, which is incorrect.&lt;br /&gt;
&lt;br /&gt;
You become fully corrupted once you max out the bar; you have 5 seconds to get it down to 95 or lower or you die.&lt;/div&gt;</summary>
		<author><name>Dyceron</name></author>
	</entry>
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