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	<title>Single-Segment and Segmented - Revision history</title>
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	<updated>2026-08-02T13:11:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.metroidprime.run/w/index.php?title=Single-Segment_and_Segmented&amp;diff=3988&amp;oldid=prev</id>
		<title>Samuel6710: Add Single Segment vs Segmented runs page with explanations.</title>
		<link rel="alternate" type="text/html" href="https://wiki.metroidprime.run/w/index.php?title=Single-Segment_and_Segmented&amp;diff=3988&amp;oldid=prev"/>
		<updated>2026-07-28T21:41:17Z</updated>

		<summary type="html">&lt;p&gt;Add Single Segment vs Segmented runs page with explanations.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Single-Segment&amp;#039;&amp;#039;&amp;#039; runs and &amp;#039;&amp;#039;&amp;#039;Segmented&amp;#039;&amp;#039;&amp;#039; runs refer to two different types of speedruns.&lt;br /&gt;
==Single-Segment Speedruns==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Single-Segment Speedruns&amp;#039;&amp;#039;&amp;#039; refer to speedruns that require playing through a Prime game from the defined start of the run until the defined end without resetting or dying. These runs are typically required to be performed in a single sitting. The reasoning for disallowing resetting and dying is due to the in-game time only counting time that was up to the last save point after resetting to it, meaning that a runner could continually reset to their last save if they were not satisfied with their time.&lt;br /&gt;
==Segments and Segmented Speedruns==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Segments&amp;#039;&amp;#039;&amp;#039; refer to parts of a speedrun, typically distinguished by the time between exiting a &amp;#039;&amp;#039;&amp;#039;Save Station&amp;#039;&amp;#039;&amp;#039; and entering one. Because &amp;#039;&amp;#039;&amp;#039;in-game time&amp;#039;&amp;#039;&amp;#039; is paused during save station cutscenes, runners began performing &amp;#039;&amp;#039;&amp;#039;Segmented Speedruns&amp;#039;&amp;#039;&amp;#039;, where a runner would start a run and try to get the fastest possible time to the first save station or an early save station. The runner may reset continuously until achieving a satisfactory time and then &amp;quot;locking in&amp;quot; their &amp;#039;&amp;#039;&amp;#039;Segment&amp;#039;&amp;#039;&amp;#039; by saving at a save station, then moving onto the next &amp;#039;&amp;#039;&amp;#039;Segment&amp;#039;&amp;#039;&amp;#039; of the speedrun and repeating this with multiple save stations until reaching the end of the game. &lt;br /&gt;
&lt;br /&gt;
A good example of a category that runners do &amp;#039;&amp;#039;&amp;#039;Segmented Speedruns&amp;#039;&amp;#039;&amp;#039; of are of [[Metroid Prime]]&amp;#039;s [[Low%]] category, also known more commonly as &amp;#039;&amp;#039;&amp;#039;21%&amp;#039;&amp;#039;&amp;#039;, because of its difficulty and how easy it is to die.&lt;br /&gt;
{{#ev:youtube|https://youtu.be/Yol6mV3W1y8}}&lt;/div&gt;</summary>
		<author><name>Samuel6710</name></author>
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