https://wiki.metroidprime.run/index.php?title=Item_Drops&feed=atom&action=historyItem Drops - Revision history2024-03-28T20:51:04ZRevision history for this page on the wikiMediaWiki 1.41.0https://wiki.metroidprime.run/w/index.php?title=Item_Drops&diff=2416&oldid=prevHeadshotTAS at 15:10, 14 September 20212021-09-14T15:10:48Z<p></p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:10, 14 September 2021</td>
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<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>When an object, such as an enemy or a destructible part of a room such as a crate, is destroyed, it has the chance to produce an '''item drop'''. Item drops consist of anything from health pickups, to missile refills, to <del style="font-weight: bold; text-decoration: none;">power bomb </del>drops. In all three Prime games, there is an element of randomness to what drops you get, but how the game decides which drops you get varies between games.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>When an object, such as an enemy or a destructible part of a room such as a crate, is destroyed, it has the chance to produce an '''item drop'''. Item drops consist of anything from health pickups, to missile refills, to <ins style="font-weight: bold; text-decoration: none;">Power Bomb </ins>drops. In all three Prime games, there is an element of <ins style="font-weight: bold; text-decoration: none;">[[RNG|</ins>randomness<ins style="font-weight: bold; text-decoration: none;">]] </ins>to what drops you get, but how the game decides which drops you get varies between games.</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Metroid Prime==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Metroid Prime==</div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Metroid Prime 3: Corruption==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==Metroid Prime 3: Corruption==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>TODO</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>TODO</div></td></tr>
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<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">==See Also==</ins></div></td></tr>
<tr><td colspan="2" class="diff-side-deleted"></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">* [[RNG]] - Influences what drops you get</ins></div></td></tr>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External Links==</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==External Links==</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[https://docs.google.com/spreadsheets/d/1K6_6y8avBESc-hGNIntV2edH5EnzAw5hERpKsp7g__I/ Prime 1 Drop Rates for every room in the game]</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>[https://docs.google.com/spreadsheets/d/1K6_6y8avBESc-hGNIntV2edH5EnzAw5hERpKsp7g__I/ Prime 1 Drop Rates for every room in the game]</div></td></tr>
</table>HeadshotTAShttps://wiki.metroidprime.run/w/index.php?title=Item_Drops&diff=2128&oldid=prevHeadshotTAS: Created page with "When an object, such as an enemy or a destructible part of a room such as a crate, is destroyed, it has the chance to produce an '''item drop'''. Item drops consist of anythin..."2021-06-13T17:01:17Z<p>Created page with "When an object, such as an enemy or a destructible part of a room such as a crate, is destroyed, it has the chance to produce an '''item drop'''. Item drops consist of anythin..."</p>
<p><b>New page</b></p><div>When an object, such as an enemy or a destructible part of a room such as a crate, is destroyed, it has the chance to produce an '''item drop'''. Item drops consist of anything from health pickups, to missile refills, to power bomb drops. In all three Prime games, there is an element of randomness to what drops you get, but how the game decides which drops you get varies between games.<br />
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==Metroid Prime==<br />
In Prime 1, drops are determined based on the individual room. In each room, there is a set percentage for how likely you are to get certain items over others. For example, in [[Sun Tower Access]], you will almost always get at least one Ultra energy drop, if not two, when destroying the crates in the room.<br />
<br />
==Metroid Prime 2: Echoes==<br />
In Echoes, drops occur based on what Samus has. The game performs a series of checks when spawning drops, in the following order:<br />
* If Samus' energy is below 20%, Ultra energy drops have a 75% chance of spawning<br />
* If Samus has no missiles, and her missile capacity is more than 10, missile drops have an 80% chance of spawning<br />
* If Samus has [[Power Bomb|Power Bombs]] and has 0 PBs, Power Bomb drops have an 80% chance of spawning<br />
* If Samus' energy is below 50%, Large energy drops have a 50% chance of spawning<br />
* If Samus' energy is below 75%, Medium energy drops have a 30% chance of spawning<br />
* If Samus can get extra missiles, missile drops have a 30% chance of spawning<br />
* If Samus can get extra energy, Small energy drops have a 60% chance of spawning<br />
* If Samus can get extra Power Bombs and has more than 0 PBs, power bomb drops have a 20% chance of spawning<br />
<br />
Worth noting is that even in the most extreme cases, such as when Samus' health is below 20%, there is still a chance that the game doesn't drop anything. This can kill runs if the player gets especially unlucky, especially when traversing the Dark Aether without the [[Dark Suit]] or [[Light Suit]].<br />
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==Metroid Prime 3: Corruption==<br />
TODO<br />
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==External Links==<br />
[https://docs.google.com/spreadsheets/d/1K6_6y8avBESc-hGNIntV2edH5EnzAw5hERpKsp7g__I/ Prime 1 Drop Rates for every room in the game]</div>HeadshotTAS