Metroid Prime/General Speed Tricks: Difference between revisions

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Listed are various movement forms and their speed caps:
Listed are various movement forms and their speed caps:


*Standard walking (10.8)
*Standard walking (11.84)
*Walking while holding L (10.4)
*Walking while holding L (11.8)
*Dashing  
*Dashing (35+)
*Rolling
*Rolling (20)
*Boosting (uncapped)
*Boosting (uncapped)


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*There is no sideways speedcap, this makes turning or moving sideways optimal.
*There is no sideways speedcap, this makes turning or moving sideways optimal.
*[[Space Jump Boots]] give you a higher vertical speedcap.
*[[Space Jump Boots]] give you a higher vertical speedcap.
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== Movement Techniques ==
== Movement Techniques ==
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* [[Bunny Hopping]]
* [[Bunny Hopping]]
* [[Scan Dash (Prime)|Scan Dash]]
* [[Scan Dash (Prime)|Scan Dash]]
 
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== Morph Ball Techniques ==
== Morph Ball Techniques ==
* [[Instant Morph/Unmorph|Instant Unmorph]]
* [[Instant Morph/Unmorph|Instant Unmorph]]
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* [[Bomb Jump]]
* [[Bomb Jump]]
* [[Bomb Space Jump]]
* [[Bomb Space Jump]]
 
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== Out of Bounds Techniques ==
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* [[Out of Bounds|Wallcrawling]]
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* [[Out of Bounds#Aether|Aether Jumping]]
 
== TAS Techniques ==
== TAS Techniques ==
* [[Morph Wall]]
* [[Morph Wall]]
* [[Wall Cling]]
* [[Wall Cling]]
* [[Actionable Cutscene Skip]]
* [[Actionable Cutscene Bug]]
* [[Ledge-Clip Ghetto Jump]]
* [[Ledge-Clip Ghetto Jump]]
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== Out of Bounds Techniques ==
* [[Out of Bounds|Wallcrawling]]
* [[Out of Bounds#Aether|Aether Jumping]]
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== Misc ==  
== Misc ==  
* [[Infinite Speed]]
* [[Infinite Speed]]
* [[Metroid Hopping]]
* [[Floaty Jump]]
* [[Damage Boosting]]
* [[Damage Boost]]
* [[Metroid Hop]]
* [[Knockback Cancel]]
* [[Knockback Cancel]]
* [[Sheeglitch]]
* [[Sheeglitch]]
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<br><br>
* [[Rapid-Fire Missiles]]
* [[Rapid-Fire Missiles]]
* [[Scan Visor Canceling]]
* [[Scan Visor Cancel]]
* [[Charge Storage]]
* [[Charge Storage]]
* [[Beam Visor]]
* [[Beam Visor]]
* [[Roll Shot]]
* [[Roll Shot]]
* [[Floaty Jump]]
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Latest revision as of 04:38, 10 November 2021

General Movement

Fastest to Slowest: Rolling (Bottom Right), L-Jumping (Bottom Left), Holding L (Top Right), Walking (Top Left)

Listed are various movement forms and their speed caps:

  • Standard walking (11.84)
  • Walking while holding L (11.8)
  • Dashing (35+)
  • Rolling (20)
  • Boosting (uncapped)

Some other notes:

  • While you have a faster speed in general without holding L, you accelerate to that speed faster while holding the L button. (see also: The L Button)
  • There is no sideways speedcap, this makes turning or moving sideways optimal.
  • Space Jump Boots give you a higher vertical speedcap.

Movement Techniques

Morph Ball Techniques

TAS Techniques

Out of Bounds Techniques

Misc