Roll Jump: Difference between revisions
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Created page with " '''Roll Jumps''' are a distance technique that also take advantage of instant unmorphs. It allows you to jump in standing position while maintaining the speed you had while r..." |
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A '''Roll Jump''' is a distance technique that takes advantage of [[Instant Morph/Unmorph|Instant Unmorphs]]. It allows you to jump in standing position while maintaining the speed you had while rolling in Morph Ball mode. Mechanically, this is essentially the same as a [[Bomb Space Jump]], but just applied in a rolling situation instead of a Bomb Jump situation. | |||
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== Notable Uses == | == Notable Uses == | ||
While roll jumping can be used almost anywhere there is a ledge you can roll off, the most notable usage is in [[Watch Station Access]] in which roll jumping allows you to cross the gap early and perform one of the biggest sequence breaks in Prime 2. | While roll jumping can be used almost anywhere there is a ledge you can roll off, the most notable usage is in [[Watch Station Access]] in which roll jumping allows you to cross the gap early and perform one of the biggest sequence breaks in Prime 2. | ||
{{#ev:youtube|https://www.youtube.com/watch?v=aew-rc9MK0w}} | |||