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Infinite Speed: Difference between revisions

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===Fixing Lightshow===
===Fixing Lightshow===
It is possible to disable both IS and Lightshow while morphed if you unmorph and re-morph in an area with a fixed camera. This can be done with [[Spider Ball]] tracks or [[Morph Ball]] tunnels or fixed camera perspectives like in [[Ruined Fountain]]. Upon unmorphing, the camera will be drawn at NaN again, giving Samus lightshow. To permanently fix lightshow, the Camera must be reloaded. This is accomplished through any [[Cutscene]] that has a scripted camera or by reloading Samus entirely with a death or elevator.
It is possible to disable both IS and Lightshow while morphed if you unmorph and re-morph in an area with a fixed camera. This can be done with [[Spider Ball]] tracks or [[Morph Ball]] tunnels or fixed camera perspectives like in [[Ruined Fountain]]. Upon unmorphing, the camera will be drawn at NaN again, giving Samus lightshow.
 
To permanently fix lightshow, you must use a [[Cutscene]]. Any cutscene works, however not all cutscenes are made equal. Cutscenes with scripted camera like [[Phendrana Shorelines]] or a Save Station will automatically fix lightshow when the cutscene ends. This also applies to cutscenes where the player is completely reloaded like an Elevator or Death. To fix lightshow on a cutscene that does not have a scripted camera, Samus must unmorph within 2 frames of that cutscene ending.  


===NaN Cannon===
===NaN Cannon===