Jump to content

Watery Hall: Difference between revisions

HeadshotTAS (talk | contribs)
No edit summary
Rmazer (talk | contribs)
 
(One intermediate revision by one other user not shown)
Line 2: Line 2:


'''Watery Hall''' is a room located in the [[Chozo Ruins]] region of [[Metroid Prime]]. It contains [[Charge Beam]] and a missile expansion. When the Charge Beam is picked up, a cutscene will play that activates the Eyons, which makes speedily getting out somewhat trickier. Additionally, there is a morph ball tunnel leading to [[Dynamo Access (Chozo Ruins)|Dynamo Access]] which requires either the standard [[Morph Ball Bomb|Morph Ball Bombs]] or [[Power Bomb|Power Bombs]] to enter. There is also a [[Secret World]].
'''Watery Hall''' is a room located in the [[Chozo Ruins]] region of [[Metroid Prime]]. It contains [[Charge Beam]] and a missile expansion. When the Charge Beam is picked up, a cutscene will play that activates the Eyons, which makes speedily getting out somewhat trickier. Additionally, there is a morph ball tunnel leading to [[Dynamo Access (Chozo Ruins)|Dynamo Access]] which requires either the standard [[Morph Ball Bomb|Morph Ball Bombs]] or [[Power Bomb|Power Bombs]] to enter. There is also a [[Secret World]].
==General Information==
{{Layer Info|layers=Default</br>Normal Water</br>Poison Water}}
Defeating [[Flaahgra]] in [[Sunchamber]] disables layer "Poison Water" in this room, and enables layer "Normal Water".


==Without Space Jump==
==Without Space Jump==