Mine Security Station: Difference between revisions
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{{Connecting Rooms|rooms=[[Security Access A]]</br>[[Security Access B]]</br>[[Storage Depot A]]}}'''Mine Security Station''' is a room located in the [[Phazon Mines]] region of [[Metroid Prime]]. It is a room divided into two floors. Upon first arrival, the first floor will have a few invisible pirates, whereas the second floor will have a set of Wave Troopers, which notoriously pose a challenge in low% speedruns due to their high damage and unpredictable behavior. In 100% speedruns, going through this room is also required in order to get [[Flamethrower]] in [[Storage Depot A]], which is blocked by a forcefield. In order to deactivate this forcefield, the player must first destroy the gate on the second floor using a [[Power Bomb]]. From there, a scan is revealed that deactivates the forcefield. | {{Connecting Rooms|rooms=[[Security Access A]]</br>[[Security Access B]]</br>[[Storage Depot A]]}}'''Mine Security Station''' is a room located in the [[Phazon Mines]] region of [[Metroid Prime]]. It is a room divided into two floors. Upon first arrival, the first floor will have a few invisible pirates, whereas the second floor will have a set of Wave Troopers, which notoriously pose a challenge in low% speedruns due to their high damage and unpredictable behavior. In 100% speedruns, going through this room is also required in order to get [[Flamethrower]] in [[Storage Depot A]], which is blocked by a forcefield. In order to deactivate this forcefield, the player must first destroy the gate on the second floor using a [[Power Bomb]]. From there, a scan is revealed that deactivates the forcefield. | ||
==General Information== | |||
{{Layer Info|layers=Default</br>1st Pass Scripting</br>2nd Pass Scripting</br>Metroids</br>Don't Load</br>Trooper cinematic}} | |||
Activating the cutscene in which the [[Wave Trooper|Wave Troopers]] drop from the ceiling disables layer "Trooper cinematic". | |||
Passing through this room for the first time disables layer "1st Pass Scripting" and enables layer "2nd Pass Scripting". | |||
==Door Locks== | ==Door Locks== | ||