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{{Connecting Rooms|rooms=[[Collapsed Tunnel]]<br/>[[Dynamo Chamber]]<br/>[[Plain of Dark Worship]]<br/>[[Storage Cavern B]]<br/>[[Temple Transport B (Temple Grounds)|Temple Transport B]]}}
{{Connecting Rooms|rooms=[[Collapsed Tunnel]]<br/>[[Dynamo Chamber]]<br/>[[Plain of Dark Worship]]<br/>[[Storage Cavern B]]<br/>[[Temple Transport B (Temple Grounds)|Temple Transport B]]}}
'''Temple Assembly Site''' is a room located in [[List of Rooms (Echoes)#Temple Grounds (Sky Temple Grounds)|Temple Grounds]] in [[Metroid Prime 2: Echoes]]. It contains a missile expansion, a Violet Translator door and a [[Secret World]].
'''Temple Assembly Site''' is a room located in the [[Temple Grounds]] region of [[Metroid Prime 2: Echoes]]. It contains a missile expansion, a Violet Translator door and a [[Secret World]].
 
==General Information==
{{Layer Info|layers=2nd Pass Enemies</br>1st pass</br>Post_Luminoth Snatch</br>BEFORE</br>AFTER</br>Temple Reveal</br>Swamp Generator Restored</br>Sand Generator Restored</br>Cliff Generator Restored</br>3rd Pass</br>Pre Umos Visit</br>Post Umos Visit</br>Splinter Support}}
 
==Missile Expansion Without Space Jump==
There are two methods of grabbing the missile expansion without the [[Space Jump Boots]].
 
===Slope Jump Method===
By doing a precise [[Slope Jump]] near the pillar, it is possible to stand on it, allowing you to get the item.
{{#ev:youtube|https://www.youtube.com/watch?v=xdy3x_soBCM}}
 
===Extended Dash Method===
It is also possible to stand on the pillar by performing an extended dash, taking advantage of one of the distant scan points. The dash needs to be curved in order to get the correct angle.
{{#ev:youtube|https://www.youtube.com/watch?v=5MXt0VRjMzw}}


==Glitchless==
==Glitchless==
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In order to get out of bounds, you must first stand on top of the metal fencing that surrounds the entrance to [[Temple Transport B (Temple Grounds)|Temple Transport B]]. You then need to do a slope jump off of the collision such that you are able to land on the nearby boulder. Once on the boulder, face to your right, aiming towards the point where the smaller protruding root merges with the larger part and jump forward. Once through the hole in the collision, there is some collision that you will get stuck on. Keep moving forward if this happens. You know you will have done the SW successfully once you find yourself at the bottom of the room.
In order to get out of bounds, you must first stand on top of the metal fencing that surrounds the entrance to [[Temple Transport B (Temple Grounds)|Temple Transport B]]. You then need to do a slope jump off of the collision such that you are able to land on the nearby boulder. Once on the boulder, face to your right, aiming towards the point where the smaller protruding root merges with the larger part and jump forward. Once through the hole in the collision, there is some collision that you will get stuck on. Keep moving forward if this happens. You know you will have done the SW successfully once you find yourself at the bottom of the room.


TODO: Video
==Items==
*Missile Expansion
[[Category:Rooms in Metroid Prime 2]]
[[Category:Rooms in Metroid Prime 2]]
[[Category:Temple Grounds]]
[[Category:Temple Grounds]]