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{{Connecting Rooms|rooms=[[Great Tree Chamber]]</br>[[Hydro Access Tunnel]]</br>[[Life Grove Tunnel]]</br>[[Transport Tunnel D]]</br>[[Transport Tunnel E]]}}'''Great Tree Hall''' is a room in the [[Tallon Overworld]] region of [[Metroid Prime]]. It is a large vertical room that connects multiple areas together, including the Crashed Frigate, the starting area of [[Phazon Mines]] and the farthest areas of [[Chozo Ruins]]. It has three sections: the underwater section that contains Gelzaps that leads to the crashed frigate, the above-water section that consists of various platforms that have Seedlings living on them, and the top section that contains the connections to Chozo Ruins, [[Great Tree Chamber]] and [[Life Grove Tunnel]]. The top section has an invisible platform that can be seen with [[X-Ray Visor]], but X-Ray isn't required to stand on it. Between the middle and top sections is a set of bars which blocks entry to the rest of the room, though this can be skipped with Bars Skip. The bars can also be cleared normally with [[Boost Ball]].
{{Connecting Rooms|rooms=[[Great Tree Chamber]]</br>[[Hydro Access Tunnel]]</br>[[Life Grove Tunnel]]</br>[[Transport Tunnel D]]</br>[[Transport Tunnel E]]}}'''Great Tree Hall''' is a room located in the [[Tallon Overworld]] region of [[Metroid Prime]]. It is a large vertical room that connects multiple areas together, including the Crashed Frigate, the starting area of [[Phazon Mines]] and the farthest areas of [[Chozo Ruins]]. It has three sections: the underwater section that contains Gelzaps that leads to the crashed frigate, the above-water section that consists of various platforms that have Seedlings living on them, and the top section that contains the connections to Chozo Ruins, [[Great Tree Chamber]] and [[Life Grove Tunnel]]. The top section has an invisible platform that can be seen with [[X-Ray Visor]], but X-Ray isn't required to stand on it. Between the middle and top sections is a set of bars which blocks entry to the rest of the room, though this can be skipped with Bars Skip. The bars can also be cleared normally with [[Boost Ball]].
 
==General Information==
{{Layer Info|layers=Default</br>Gate Solved</br>Gate Unsolved}}
 
Using the [[Boost Ball]] to open the pathway blocked by bars disables layer "Gate Unsolved" in this room, and enables layer "Gate Solved".


==Bars Skip==
==Bars Skip==
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{{#ev:youtube|https://www.youtube.com/watch?v=s8o6Ph0OQqw}}
{{#ev:youtube|https://www.youtube.com/watch?v=s8o6Ph0OQqw}}


==ILs==
==Fastest Room Times==
{{#ev:youtube|https://www.youtube.com/watch?v=7cBvSwp67zU}}
{{#ev:youtube|https://www.youtube.com/watch?v=7cBvSwp67zU}}


[[Category:Rooms in Metroid Prime]]
[[Category:Rooms in Metroid Prime]]
[[Category:Tallon Overworld]]
[[Category:Tallon Overworld]]