Biohazard Containment (Crashed Frigate): Difference between revisions
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{{Connecting Rooms|rooms=[[Deck Beta Security Hall (Crashed Frigate)|Deck Beta Security Hall]]</br>[[Deck Beta Transit Hall (Crashed Frigate)|Deck Beta Transit Hall]]}}'''Biohazard Containment''' is a room located in the Crashed Frigate portion of the [[Tallon Overworld]] region of [[Metroid Prime]]. It contains a missile expansion. | {{Connecting Rooms|rooms=[[Deck Beta Security Hall (Crashed Frigate)|Deck Beta Security Hall]]</br>[[Deck Beta Transit Hall (Crashed Frigate)|Deck Beta Transit Hall]]}}'''Biohazard Containment''' is a room located in the Crashed Frigate portion of the [[Tallon Overworld]] region of [[Metroid Prime]]. It contains a missile expansion. | ||
==General Information== | |||
{{Layer Info|layers=Default</br>1st pass enemies</br>Don't load</br>2nd pass</br>Falling Pirates}} | |||
Re-energizing the lower door with Wave Beam disables layer "Don't load". | |||
Defeating the enemies in this room enables layer "1st pass enemies". | |||
==Without Gravity Suit and Space Jump== | ==Without Gravity Suit and Space Jump== | ||
It is possible to traverse from the bottom level of the room to the top level without any items, including [[Gravity Suit]] or [[Space Jump Boots]]. | It is possible to traverse from the bottom level of the room to the top level without any items, including [[Gravity Suit]] or [[Space Jump Boots]]. | ||
{{#ev:youtube|https://www.youtube.com/watch?v=y50Gsv0xsxU}} | {{#ev:youtube|https://www.youtube.com/watch?v=y50Gsv0xsxU}} | ||