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==General Information== | ==General Information== | ||
{{Layer Info|layers=Default</br>1st Pass Drones</br>2nd Pass Troopers</br>Irving</br>Don't Load</br>Amanda}} | {{Layer Info|layers=Default</br>1st Pass Drones</br>2nd Pass Troopers</br>Irving</br>Don't Load</br>Amanda}} | ||
Acquiring the [[Power Bomb|Main Power Bombs]] in this room disables layer "1st Pass Drones", and enables layer "2nd Pass Troopers". It also changes layers in the following rooms: | |||
* [[Omega Research]] - Disables layer "1st Pass enemies" and enables layer "2nd pass enemies". | |||
* [[Elite Research]] - Disables layers "Dummy Elite" and "2nd Pass Ninjas" and enables layer "3rd Pass Elite Bustout" which allows activation of the [[Phazon Elite]] fight for the Artifact of Warrior. | |||
== Power Bomb Maze == | == Power Bomb Maze == | ||
=== How the RNG works === | === How the RNG works === | ||
There are 300 different mazes. While the game could produce mazes using any seed outside of these 300 (4 billion+), the game picks exclusively from this list of 300 only.<br> | There are 300 different mazes. While the game could produce mazes using any seed outside of these 300 (4 billion+), the game picks exclusively from this list of 300 only. | ||
<br><br> | |||
This is how the Maze is generated for this fight:<br><br> | This is how the Maze is generated for this fight: | ||
<br><br> | |||
1. A random unsigned 16-bit integer is generated.<br> | 1. A random unsigned 16-bit integer is generated.<br> | ||
2. The modulo 100 of this number is taken.<br> | 2. The modulo 100 of this number is taken.<br> | ||
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3. A Maze is created using the seed.<br> | 3. A Maze is created using the seed.<br> | ||
4. Three electrical gates and two water bomb pools are generated into the maze. | 4. Three electrical gates and two water bomb pools are generated into the maze. | ||
<br><br> | |||
This results in roughly a 1/300, however because of using a modulous operation to pick the seed, this gives the first 135 seeds a 1/65536 (~.46%) greater chance of happening than the remaining 165 seeds. | This results in roughly a 1/300, however because of using a modulous operation to pick the seed, this gives the first 135 seeds a 1/65536 (~.46%) greater chance of happening than the remaining 165 seeds. | ||
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<br><br><br> | <br><br><br> | ||
==Misc== | ==Misc== | ||
[[File:DroneFightTriggerPM.PNG|thumb|300px|Passing through this blue region activates the fight with the drone in this room.]] | |||
===Leaving the Room Early=== | ===Leaving the Room Early=== | ||
The door behind the Power Bomb rubble does not lock therefore allowing you to leave the room at any point if you have Power Bombs. | The door behind the Power Bomb rubble does not lock therefore allowing you to leave the room at any point if you have Power Bombs. | ||
===Navigating the room backwards=== | |||
The room can be traversed backwards in some randomizer settings. The drone fight will be activated after climbing the room, near the door to Dynamo Access. | |||
===Infinite Speed=== | ===Infinite Speed=== | ||
It is possible to get [[Infinite Speed]] in this room by getting stuck in a particular way on the crates. The video below shows a setup. | It is possible to get [[Infinite Speed]] in this room by getting stuck in a particular way on the crates. The video below shows a setup. | ||
{{#ev:youtube|https://www.youtube.com/watch?v=rDCTXaNmypI}} | |||
==External Links== | ==External Links== | ||
[https://pwootage.github.io/maze-finder-web/ Maze Finder Web] -- made by Pwootage. | [https://pwootage.github.io/maze-finder-web/ Maze Finder Web] -- Finds your maze, made by Pwootage.<br> | ||
[https://github.com/Pwootage/prime-maze-generator Maze Generator] -- An RE'd maze generator simulator, made by Pwootage. | |||
[[Category:Rooms in Metroid Prime]] | [[Category:Rooms in Metroid Prime]] | ||
[[Category:Phazon Mines]] | [[Category:Phazon Mines]] | ||