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Omega Pirate: Difference between revisions

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=== Regenerating Armor ===
=== Regenerating Armor ===
Omega Pirate regenerates armor by keeping track of two separate timers, Total Heal timer and Individual Piece Heal timer. At the start of his first vulnerable phase, Omega Pirate starts with 2.5 Total Heal timer and both timers begin to count up. After 1 second, the Individual Piece Heal Timer will regenerate his first piece of armor. When a piece of armor is regenerated, the Total Heal timer will be reset to 0 if > 2.5, otherwise it is not reset. As Omega Pirate spawns into his next pool, the Total Heal timer will resume during this animation. If at the end of the animation of him spawning in the Total Heal time is > 2.5 the Individual Piece Heal timer will begin to count up.  This leaves a very small window where you can damage Omega Pirate and end his phase with barely any time left on the Individual Piece Heal timer or the Total Heal Timer. This will cause Omega Pirate to spawn and appear to instantly heal two pieces of armor. To avoid this happening during your fight, do not do damage too quickly during pool 2 or you may accidentally start pool 3 and Omega Pirate will heal all 4 pieces of armor instantly.  
Omega Pirate regenerates armor by keeping track of two separate timers, Total Heal timer and Individual Piece Heal timer. Individual Piece Heal timer begins counting when Total Heal time > 2.5 seconds. After 1 second, the Individual Piece Heal Timer will regenerate a piece of armor. At the end of each damage phase Omega Pirate will automatically regenerate 1 amor. When a piece of armor is regenerated, the Total Heal timer will be reset to 0 if > 2.5, otherwise it is not reset. At the start of his first vulnerable phase, Omega Pirate starts with 2.5 Total Heal timer and both timers begin to count up. As Omega Pirate spawns into his next pool, the Total Heal timer will resume during this animation. If at the end of the animation of him spawning in the Total Heal time is > 2.5 the Individual Piece Heal timer will begin to count up.  This leaves a very small window where you can damage Omega Pirate and end his phase with barely any time left on the Individual Piece Heal timer or the Total Heal Timer. Omega Pirate automatically regenerates 1 amor at the end of the pool so in spawning in the next pool Omega Pirate will be appear to instantly heal two pieces of armor. To avoid this happening during your fight, do not do damage too quickly during pool 2 or you may accidentally start pool 3 and Omega Pirate will heal all 4 pieces of armor instantly.  


=== Dealing Damage ===
=== Dealing Damage ===
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==== Plasma Beam ====
==== Plasma Beam ====
Charge your Plasma Beam and lock onto Omega Pirate as soon as he appears and shoot. Now you want to release the lock on and look away to charge another Plasma shot. This is important because if you keep the lock on you will hit Omega Pirate with a normal Plasma shot and end the first pool. Shoot your 2nd fully charged Plasma shot to end the first pool.
Charge [[Plasma Beam]] and lock onto Omega Pirate as soon as he appears and shoot. Release the lock on and look away to charge another Plasma shot. Shoot a 2nd fully charged Plasma shot to end the first pool. Repeat for 2nd pool and/or 3rd pool to one-cycle Omega Pirate.


Now go close to one of the first 2 pools and aim at the other pool where he will spawn with Plasma fully charged up. Proceed to hit him with 2 more fully charged Plasma Beam shots just like the first time.
<small>Note: It is important to look away and avoid hitting Omega Pirate with a normal Plasma shot, otherwise it will end the pool without enough damage.
</small>


For the 3rd pool there are 2 different strats.
The faster strat involves laying a power bomb on the edge of one of the pools about when Omega Pirate makes the loud noise. Then quickly boost to the other pool where he didn't appear before unmorph and pull up X-Ray visor. Now Omega Pirate will appear in the pool where the Power Bomb explodes. If timed and placed well it will finish off Omega Pirate quickly. If it wasn't enough then finish him off with charged Plasma Beam shots in this or the 4th pool.
The slower strat finishes him off with 2 fully charged Plasma Beam shots instead. To successfully finish him in the 3rd pool with this strat all your Plasma shots have to be fully charged.
{{#ev:youtube|https://youtu.be/kUx5WA1LGXY}}
{{#ev:youtube|https://youtu.be/kUx5WA1LGXY}}


==== Super Missiles ====
==== Super Missiles ====
Aim for the 3rd pool with power beam. As soon as he appears lock on and fire 2 missiles rapidly followed by a [[Super Missile]] to end the first pool.
Aim for the 3rd pool with power beam. As soon as Omega Pirate appears lock on and fire 2 missiles rapidly followed by a [[Super Missile]] to end the first pool.


For the 2nd pool just wait with a Power Beam fully charged in one of the first pools and fire the super as soon as he appears to end the 2nd pool.
For the 2nd pool, wait with fully charged Power Beam and fire a Super Missile as soon as Omega Pirate appears to end the 2nd pool. Repeat for any remaining pools.


Repeat this again on the other 2 pools and he should be finished.
<small>Note: It might happen that Omega Pirate replenishes his armor in the 3rd or 4th pool already. This happens if you were too slow in one of the pools so he could replenish 2 armor pieces in one pool, or if you pre-shoot Omega Pirate too quickly as he spawns in. To avoid this from happening you should move towards Omega Pirate while shooting at him to reduce travel time for your shots, and avoid pre-shooting Omega Pirate before he spawns in.</small>
 
It might happen that Omega Pirate replenishes his armor in the 3rd or 4th pool already. This happens if you were too slow in one of the pools so he could replenish 2 armor pieces in one pool. To avoid this from happening you should move towards Omega Pirate while shooting at him to reduce travel time for your shots.


==== Power Bombs ====
==== Power Bombs ====
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"The Strat That Takes 60-Damage", pioneered by TomLube, you simply wait inside the phazon pool taking massive amounts of damage for some reason, as demonstrated in the video.
"The Strat That Takes 60-Damage", pioneered by TomLube, you simply wait inside the phazon pool taking massive amounts of damage for some reason, as demonstrated in the video.
{{#ev:youtube|https://www.youtube.com/watch?v=N99hDOLnQ0Q}}
{{#ev:youtube|https://www.youtube.com/watch?v=N99hDOLnQ0Q}}
==== Alternate 3rd Pool ====
For the 3rd pool it is faster to do the Power Bomb strat where you have a Power Bomb to spare. This has the most potential to deal damage to Omega Pirate and can save a one-cycle in some clutch scenarios. If Omega Pirate is close to regenerating all armor or if you did not deal sufficient damage during the first 2 pools, a Power Bomb will be the only way to still save a one-cycle fight. Typically though, if it wasn't good enough to fully kill Omega Pirate, a few Plasma Beam shots will be all thats required. This can get sketchy however if it pushes Omega Pirate into a 4th pool.
[[Category:Boss]]
[[Category:Boss]]
[[Category:Creature]]
[[Category:Creature]]
[[Category:Creature (Metroid Prime)]]