Identifying Disc Version (Prime): Difference between revisions
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== Disc Version Meaning == | == Disc Version Meaning == | ||
[[File:Version differences version number.png|thumb|Where the version string is located]] | [[File:Version differences version number.png|thumb|Where the version string is located]] | ||
A Gamecube disc will have version identifier printed on the inner border of the disc next to the data section. | |||
This identifier will describe the platform (DOL), the Game ID, the version, and the region the disc was printed in. | |||
The region the disc was printed in '''does not matter''' when identifying the game version. | |||
Example: ''DOL-GM8E-0-00 USA'' and ''DOL-GM8E-0-00 JPN'' are the same version of the game. | |||
== Versions == | |||
For a detailed list of game differences see [[Version_Differences]]. | |||
The fastest and easiest version for speedruns is '''GM8E-0-00'''. | |||
=== GM8E-0-00 === | |||
[[File:Version differences version number-na-0-00.png]] | |||
This is the original version of the game. It has the most sequence breaks and movement techniques available. All future versions introduce more patches to the game. | |||
=== GM8E-0-01 === | |||
[[File:Version differences version number-na-0-01.png]] | |||
The North American 0-01 version was released before the North American Player's Choice version but after the original release. | |||
Very minimal changes were made from the original 0-00 release. | |||
A notable patch for speedruns was [[Arboretum|Arboretum Gate Skip]]. | |||
=== GM8E-0-02 === | |||
This | [[File:Version differences version number-na-0-02.png]] | ||
This is the NTSC players choice release of the game. | |||
It includes numerous patches to sequence breaks and movement techniques. | |||
=== GM8J-0-00 === | |||
[[File:Version differences version number-jp-0-00.png]] | |||
This is the original Japanese version of the game. Minimal changes were made from the original GM8E-0-00 North American release. | |||
=== GM8P-0-00 === | |||
[[File:Version differences version number-eu-0-00.png]] | |||
This is the original PAL release of the game. 'PAL' refers to the region in which PAL TV equipment is used. This region is usually said to include Europe, Australia and parts of South America. | |||
It includes numerous patches to sequence breaks and movement techniques. |
Latest revision as of 16:40, 10 March 2023
Disc Version Meaning
A Gamecube disc will have version identifier printed on the inner border of the disc next to the data section. This identifier will describe the platform (DOL), the Game ID, the version, and the region the disc was printed in.
The region the disc was printed in does not matter when identifying the game version.
Example: DOL-GM8E-0-00 USA and DOL-GM8E-0-00 JPN are the same version of the game.
Versions
For a detailed list of game differences see Version_Differences.
The fastest and easiest version for speedruns is GM8E-0-00.
GM8E-0-00
This is the original version of the game. It has the most sequence breaks and movement techniques available. All future versions introduce more patches to the game.
GM8E-0-01
The North American 0-01 version was released before the North American Player's Choice version but after the original release.
Very minimal changes were made from the original 0-00 release.
A notable patch for speedruns was Arboretum Gate Skip.
GM8E-0-02
This is the NTSC players choice release of the game.
It includes numerous patches to sequence breaks and movement techniques.
GM8J-0-00
This is the original Japanese version of the game. Minimal changes were made from the original GM8E-0-00 North American release.
GM8P-0-00
This is the original PAL release of the game. 'PAL' refers to the region in which PAL TV equipment is used. This region is usually said to include Europe, Australia and parts of South America.
It includes numerous patches to sequence breaks and movement techniques.