Landing Site (Tallon Overworld): Difference between revisions
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Section incorrectly mentioned combat dashing off of a Sap Sac, when it is a Seedling in Temple Hall that is being combat dashed from |
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'''Landing Site''' is a room located in the [[Tallon Overworld]] region of [[Metroid Prime]]. It is the first room Samus enters following the escape sequence in the [[Space Pirate Frigate]]. It also contains a missile expansion and a [[Secret World]]. | '''Landing Site''' is a room located in the [[Tallon Overworld]] region of [[Metroid Prime]]. It is the first room Samus enters following the escape sequence in the [[Space Pirate Frigate]]. It also contains a missile expansion and a [[Secret World]]. | ||
==General Information== | |||
{{Layer Info|layers=Default</br>Before Flaaghra Music</br>After Flaaghra Music}} | |||
Contrary to the layer names, defeating [[Thardus]] in [[Quarantine Cave]] disables layer "Before Flaaghra Music" in this room, and enables layer "After Flaaghra Music". | |||
==Space Jump First== | ==Space Jump First== | ||
Space Jump First is one of the most important tricks in the game, as it allows for the first few areas of the run to be sped up dramatically. Obtaining Space Jump immediately opens up a ton of movement options right from the get-go and opens up a ton of routing options and sequence breaks. It is possible to do this trick from either side of the ship. | Space Jump First is one of the most important tricks in the game, as it allows for the first few areas of the run to be sped up dramatically. Obtaining Space Jump immediately opens up a ton of movement options right from the get-go and opens up a ton of routing options and sequence breaks. It is possible to do this trick from either side of the ship. | ||