Alcove: Difference between revisions
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=== Wall Boost === | === Wall Boost === | ||
By performing a Wall Boost at the side of the wall, it is also possible to escape. | By performing a Wall Boost at the side of the wall, it is also possible to escape. | ||
[[Category:Metroid Prime]] | |||
[[Category:Rooms in Metroid Prime]] | |||
Latest revision as of 10:35, 16 September 2026
| Connecting Rooms | ||
| Landing Site |
Alcove is a room in the Tallon Overworld region of Metroid Prime. In the developer-intended route, it is accessed by boosting up the half-pipe in Tallon Canyon and entering the Morph Ball tunnel with bombs then going through Gully. It contains the Space Jump Boots, the first item that is collected in most categories.
General Information
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Acquiring the Space Jump Boots in this room disables layer "JUMP BLOCKER" in Pit Tunnel.
Escaping the Pit
Normally, the game expects you to get out of this room with Space Jump. However, other methods are also possible. This is useful in randomizers.
Slope Jump
By performing a Slope Jump, it is possible to get out of the room without SJ. This is by far the easiest method and usually the only escape method worth learning as it can be done without any additional items.
Bomb Jump
By performing a Double Bomb Jump it is also possible to climb up the ledge. For this you should position yourself slightly in front of the wall, as it is curved.
Wall Boost
By performing a Wall Boost at the side of the wall, it is also possible to escape.