Out of Bounds: Difference between revisions
Appearance
| Line 24: | Line 24: | ||
There are many different ways to get a room loaded. Obviously when a room is not loaded it can not be entered, nor transitioned. | There are many different ways to get a room loaded. Obviously when a room is not loaded it can not be entered, nor transitioned. | ||
*Hitting an invisible box shaped trigger | |||
*Getting close to the room you want to load (applicable in Echoes and Corruption) | |||
*Manually loading a room (can crash the game in certain situations) | |||
There are also a few events, which can influence whether a room is loaded or not. When trying to load a room via load triggers it is key to know it's boundaries, which can be viewed in PWE. | |||
There are also rooms which will load every connecting room in a set order. | There are also rooms which will load every connecting room in a set order. | ||