Life Grove: Difference between revisions

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{{Connecting Rooms|rooms=[[Life Grove Tunnel]]}}'''Life Grove''' is a room located in the [[Tallon Overworld]] region of [[Metroid Prime]]. It contains the Artifact of Chozo and the [[X-Ray Visor]], as well as a [[Secret World]].
{{Connecting Rooms|rooms=[[Life Grove Tunnel]]}}''This room has a dedicated [[Secret World]] page. For more information, see [[Life Grove SW]] and [[Life Grove SW (Wii)]].''
 
'''Life Grove''' is a room located in the [[Tallon Overworld]] region of [[Metroid Prime]]. It contains the Artifact of Chozo and the [[X-Ray Visor]], as well as a [[Secret World]].





Revision as of 17:35, 10 October 2021

Connecting Rooms
Life Grove Tunnel

This room has a dedicated Secret World page. For more information, see Life Grove SW and Life Grove SW (Wii).

Life Grove is a room located in the Tallon Overworld region of Metroid Prime. It contains the Artifact of Chozo and the X-Ray Visor, as well as a Secret World.


Spinner Without Boost Ball

TODO: Description

Without Space Jump

Ghosts Skip

You can L-Jump from a rock near the X-Ray Visor pickup to reach Life Grove Tunnel and skip the Chozo Ghosts fight.

Wii

This skip is also possible on the Trilogy version of the game using a different method involving a Bomb Space Jump. This method is considerably precise, requiring the use of Spring Ball to get the necessary height.

Outside Without Power Bombs

Normally you must use a Power Bomb to break the destructible wall in order to get to the Artifact of Chozo. However, by performing a very precise Space Jump through the Morph Ball-sized hole, it is possible to bypass this requirement and access the rest of the room without Power Bombs.

Secret World

Walk up to the first platform that you are on after you get out of the morph ball puzzle, then walk forward and jump up onto the platform right in front of you. Jump towards the lone branch you see. Turn around about 110 degrees to the right, and look up. You should see another branch. You need to do a very tall jump towards this branch. You'll slide up it onto a standable spot. Turn around about 180 degrees and you should see another branch slightly higher up. Jump towards it too. Then jump out and over the level.

  • It may also possible to do this SW without Space Jump Boots, but it hasn't been confirmed on console.
  • This was secret world #16 in the original numbering scheme.

Below is the SW done without Space Jump as TAS: