Biotech Research Area 1 (Space Pirate Frigate): Difference between revisions

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{{Connecting Rooms|rooms=[[Connection Elevator to Deck Beta]]</br>[[Deck Beta Conduit Hall]]</br>[[Deck Beta Security Hall]]</br>[[Subventilation Shaft Section A]]}}''This room has a dedicated [[Secret World]] page. For more information, see [[Biotech Research Area 1 SW]].''
{{Connecting Rooms|rooms=[[Deck Beta Conduit Hall]]</br>[[Deck Beta Security Hall]]</br>[[Connection Elevator to Deck Beta (Lower)|Connection Elevator to Deck Beta]]</br>[[Subventilation Shaft Section A]]}}''This room has a dedicated [[Secret World]] page. For more information, see [[Biotech Research Area 1 SW]].''


'''Biotech Research Area 1''' is a room located in the [[Space Pirate Frigate]] region of [[Metroid Prime]]. It contains a [[Secret World]], which is used in every speedrun category to get to the end of the Frigate Escape sequence faster. The wallcrawl that is used to do this is colloquially known as the [[Frigate Wallcrawl]], as it is the only significant wallcrawl that is commonly performed within the Frigate. This was secret world #44 in the original numbering scheme.
'''Biotech Research Area 1''' is a room located in the [[Space Pirate Frigate]] in [[Metroid Prime]]. It contains a [[Secret World]], which is used in every speedrun category to get to the end of the Frigate Escape sequence faster. The wallcrawl that is used to do this is colloquially known as the [[Frigate Wallcrawl]], as it is the only significant wallcrawl that is commonly performed within the Frigate. This was secret world #44 in the original numbering scheme.


==General Information==
==General Information==

Revision as of 18:32, 13 February 2024

Connecting Rooms
Deck Beta Conduit Hall
Deck Beta Security Hall
Connection Elevator to Deck Beta
Subventilation Shaft Section A

This room has a dedicated Secret World page. For more information, see Biotech Research Area 1 SW.

Biotech Research Area 1 is a room located in the Space Pirate Frigate in Metroid Prime. It contains a Secret World, which is used in every speedrun category to get to the end of the Frigate Escape sequence faster. The wallcrawl that is used to do this is colloquially known as the Frigate Wallcrawl, as it is the only significant wallcrawl that is commonly performed within the Frigate. This was secret world #44 in the original numbering scheme.

General Information

Room Layer Information
Default
QUEEN FIGHT 2nd Pass

Jumping to the Lower Level

Before the Frigate Escape sequence, it is possible to bypass the barrier that prevents you from getting to the lower level of the room. This is done by doing a Double Bomb Jump onto the support beam and then using the sloped collision to get repositioned on the top of the barrier. This is mainly used to perform this room's Secret World early, which is something that is done in Tool-Assisted Speedruns as a faster way of getting to the Parasite Queen.

Secret World

Unlike most other Secret Worlds, this is a Morph Secret World, which is possible entirely because the geometry where it is performed is so small that the game can erroneously Reposition Samus Out of Bounds when morphing in a precise position. This Secret World is also possible on the Trilogy version of the game.

Alternate Method

This method is not used in runs, as it's way more difficult to perform and wastes more time if it fails. It is possible to get out of bounds through the connection to Subventilation Shaft Section A with a dash and a 1-frame Bunny Hop to clear the door and beat the load.

See Also