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Version Differences: Difference between revisions

Created page with "==Prime== *Performing a Dash Jump off scan points is only possible in the 0-00 NTSC release. *The Aboretum Gate Jump is not possible in any version except the original..."
 
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==Prime==
==Prime==
*Performing a [[Dash Jump]] off scan points is only possible in the 0-00 NTSC release.
https://tcrf.net/Metroid_Prime/Version_Differences
*The [[Aboretum Gate Jump]] is not possible in any version except the original 0-00 NTSC release.
*The Area Voice in the European and Japanese release differ. In the Japanese release, the Japanese names of all of the areas in the game are spoken when loading a save game, and ONLY when loading a save game. In the European release, "Tallon Overworld" and "Impact Crater" are spoken when traveling to each, respectively.
*The Artifact of Warrior will disappear if you leave the room in the 0-00 and 0-01 versions. This is avoided in the 0-02 version by placing a lock on both doors until collected. While in the European and Japanese release, the artifact will not disappear.
*Baby Sheegoths have double life in Japanese, European, and Australian releases.
*The door behind the Bendezium rubble in Central Dynamo is locked in every version except the 0-00 version.
* The door leading to the Plasma Beam in Geothermal Core is blocked on all versions except 0-0 and 0-01 NTSC. In Japanese/PAL versions, a pile of Bendezium lies in front of the door, requiring a Power Bomb to destroy. In 0-02 releases (also known as Player's Choice), the door is locked until Grapple Beam is obtained.


==Echoes==
==Echoes==