Power Bombs Before Bombs: Difference between revisions
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==Route== | ==Route== | ||
<table style="float: right; margin: 5px; border: #AAA solid 1px;"> | |||
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<td></td> | |||
<td><strong>Rooms Traversed</br>In This Wallcrawl</strong></td> | |||
<td></td> | |||
</tr> | |||
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<td>[[Main Plaza]] (start)</br>[[Piston Tunnel]]</br>[[Training Chamber (Chozo Ruins)|Training Chamber]]</br>[[Training Chamber Access]]</br>[[Magma Pool]] (end)</td> | |||
<td></td> | |||
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</table> | |||
===PBBB=== | ===PBBB=== | ||
The route starts to deviate from the double-IS route after obtaining [[Morph Ball]] in [[Ruined Shrine (Chozo Ruins)|Ruined Shrine]]. Once in Main Plaza, the loading trigger for [[Piston Tunnel]] must be touched, after which the wallcrawl starts from Main Plaza's secret world. Once at [[Training Chamber Access]], it is important not to transition ''immediately'' to that room, as Magma Pool will automatically load and make the trick impossible. An [[R-Jumping|R-Jump]] must be performed at the same time the room is transitioned. This is to quickly get to the other side of the room. Once there, Samus needs to be at a specific height range for the trick to work. If at the desired height, then the player needs to start using [[Pause Delay]] in order to delay the load of Magma Pool. Visual cues from the map need to be used in order to verify that Samus is in the correct position. If done correctly, Samus will collect the Power Bomb expansion and drop down to the bottom of Magma Pool's box. After this, Samus needs to get back in-bounds, which can be done by performing a ceiling warp. Once inside Magma Pool, transition into the room and quickly [[Scan Dash]] to the other side. After this, the route remains the same up until Samus gets regular bombs. | The route starts to deviate from the double-IS route after obtaining [[Morph Ball]] in [[Ruined Shrine (Chozo Ruins)|Ruined Shrine]]. Once in Main Plaza, the loading trigger for [[Piston Tunnel]] must be touched, after which the wallcrawl starts from Main Plaza's secret world. Once at [[Training Chamber Access]], it is important not to transition ''immediately'' to that room, as Magma Pool will automatically load and make the trick impossible. An [[R-Jumping|R-Jump]] must be performed at the same time the room is transitioned. This is to quickly get to the other side of the room. Once there, Samus needs to be at a specific height range for the trick to work. If at the desired height, then the player needs to start using [[Pause Delay]] in order to delay the load of Magma Pool. Visual cues from the map need to be used in order to verify that Samus is in the correct position. If done correctly, Samus will collect the Power Bomb expansion and drop down to the bottom of Magma Pool's box. After this, Samus needs to get back in-bounds, which can be done by performing a ceiling warp. Once inside Magma Pool, transition into the room and quickly [[Scan Dash]] to the other side. After this, the route remains the same up until Samus gets regular bombs. | ||