Air Lock: Difference between revisions
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{{Connecting Rooms|rooms=[[Deck Alpha Access Hall]]</br>[[Deck Alpha Mech Shaft]]</br>[[Exterior Docking Hangar]]}}'''Air Lock''' is a room located in the [[Space Pirate Frigate]] in [[Metroid Prime]]. It is the second room in the game, as well as the final room in the [[Frigate Wallcrawl]]. | {{Connecting Rooms|rooms=[[Deck Alpha Access Hall]]</br>[[Deck Alpha Mech Shaft]]</br>[[Exterior Docking Hangar]]}}'''Air Lock''' is a room located in the [[Space Pirate Frigate]] in [[Metroid Prime]]. It is the second room in the game, as well as the final room in the [[Frigate Wallcrawl]]. | ||
==General Information== | |||
{{Layer Info|layers=Default</br>Music Test</br>Flames}} | |||
==During Frigate Wallcrawl== | ==During Frigate Wallcrawl== |
Revision as of 19:03, 19 October 2021
Connecting Rooms | ||
Deck Alpha Access Hall Deck Alpha Mech Shaft Exterior Docking Hangar |
Air Lock is a room located in the Space Pirate Frigate in Metroid Prime. It is the second room in the game, as well as the final room in the Frigate Wallcrawl.
General Information
Room Layer Information |
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Default Music Test Flames |
During Frigate Wallcrawl
This is one of the simplest rooms to traverse during the Frigate Wallcrawl. Simply morph from the top of the room's box into the loading trigger. After the "Room is depressurizing" message appears, immediately lay a Bomb and unmorph once the bomb detonates. From here, face in the direction of the door and morph, making sure to unmorph in front of the door so that the room will load around you and you will be able to transition into Exterior Docking Hangar. This can fail if Samus falls too far below the door, so make sure not to stay morphed for too long.
TODO: Video