Fungal Hall B: Difference between revisions

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==With Space Jump==
== With Space Jump ==


=== [https://www.youtube.com/watch?v=ir8sdI1ziIU To move from Phazon Mining Tunnel through Fungal Hall B]: ===
=== From [[Phazon Mining Tunnel]] ===
For this method, begin charging a plasma shot before the door opens. Turn on Thermal Visor to see more clearly. L or R-jump to the first mushroom, bending for slightly more speed if desired. Shoot the first metroid near the end of its aggro animation while using normal L jumps so that you can collect its drop and not miss the metroid or overshoot the mushroom.
For this method, begin charging a Plasma shot before the door opens. Turn on Thermal Visor to see more clearly. L or R-jump to the first mushroom, bending for slightly more speed if desired. Shoot the first Metroid near the end of its aggro animation while using normal L jumps so that you can collect its drop and not miss the metroid or overshoot the mushroom.


Jump past the next metroid. Use a charge shot to kill the third metroid, collecting its drop if desired. Then dash and bend slightly up to up-left, using an R Jump if more speed is desired. Shoot the door and go on your way afterwards.
Jump past the next Metroid. Use a charge shot to kill the third metroid, collecting its drop if desired. Then dash and bend slightly up to up-left, using an R Jump if more speed is desired. Shoot the door and go on your way afterwards.


=== [https://www.youtube.com/watch?v=36Ezx6sXzRI To move from Quarantine Access B]: ===
{{#ev:youtube|https://www.youtube.com/watch?v=ir8sdI1ziIU}}
 
=== From [[Quarantine Access B]] ===
For this method, begin charging a plasma shot before the door opens. Turn on Thermal Visor to see more clearly. Once fully charged, and after entering the room, lock onto the metroid as done in the video and do not release until your shot has been fired. Then, jump right onto the mushroom. Once the metroid notices the player, wait until it is almost done with its aggro animation to dash left, bending up-right in the process. With Space Jump, it should be relatively simple to land on the mushroom after doing so.
For this method, begin charging a plasma shot before the door opens. Turn on Thermal Visor to see more clearly. Once fully charged, and after entering the room, lock onto the metroid as done in the video and do not release until your shot has been fired. Then, jump right onto the mushroom. Once the metroid notices the player, wait until it is almost done with its aggro animation to dash left, bending up-right in the process. With Space Jump, it should be relatively simple to land on the mushroom after doing so.


Then, jump to the next mushroom, avoiding the metroid that just aggroed, and release another charged shot into the last metroid. Dash off of it during its animation, as you will lose the lock once it dies, which occurs after its animation completes. Bend the dash up to up-left, use an R jump if need be for more speed, and make your way to Phazon Mining Tunnel.
Then, jump to the next mushroom, avoiding the metroid that just aggroed, and release another charged shot into the last metroid. Dash off of it during its animation, as you will lose the lock once it dies, which occurs after its animation completes. Bend the dash up to up-left, use an R jump if need be for more speed, and make your way to Phazon Mining Tunnel.


Without Space Jump:
{{#ev:youtube|https://www.youtube.com/watch?v=36Ezx6sXzRI}}
 
== Without Space Jump ==


<nowiki>####################################################################################</nowiki>[[Category:Rooms in Metroid Prime]]
[[Category:Rooms in Metroid Prime]]
[[Category:Phazon Mines]]
[[Category:Phazon Mines]]

Revision as of 18:22, 22 September 2020

Fungal Hall B is a room in the Phazon Mines region of Metroid Prime.

Template:Stub

With Space Jump

From Phazon Mining Tunnel

For this method, begin charging a Plasma shot before the door opens. Turn on Thermal Visor to see more clearly. L or R-jump to the first mushroom, bending for slightly more speed if desired. Shoot the first Metroid near the end of its aggro animation while using normal L jumps so that you can collect its drop and not miss the metroid or overshoot the mushroom.

Jump past the next Metroid. Use a charge shot to kill the third metroid, collecting its drop if desired. Then dash and bend slightly up to up-left, using an R Jump if more speed is desired. Shoot the door and go on your way afterwards.

From Quarantine Access B

For this method, begin charging a plasma shot before the door opens. Turn on Thermal Visor to see more clearly. Once fully charged, and after entering the room, lock onto the metroid as done in the video and do not release until your shot has been fired. Then, jump right onto the mushroom. Once the metroid notices the player, wait until it is almost done with its aggro animation to dash left, bending up-right in the process. With Space Jump, it should be relatively simple to land on the mushroom after doing so.

Then, jump to the next mushroom, avoiding the metroid that just aggroed, and release another charged shot into the last metroid. Dash off of it during its animation, as you will lose the lock once it dies, which occurs after its animation completes. Bend the dash up to up-left, use an R jump if need be for more speed, and make your way to Phazon Mining Tunnel.

Without Space Jump