Hall of Eyes

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Revision as of 22:30, 10 September 2021 by HeadshotTAS (talk | contribs) (Created page with "{{Connecting Rooms|rooms=Base Access</br>Meeting Grounds</br>Path of Eyes}}'''Hall of Eyes''' is a room located in the Temple Grounds region of Metroid Prime...")
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Connecting Rooms
Base Access
Meeting Grounds
Path of Eyes

Hall of Eyes is a room located in the Temple Grounds region of Metroid Prime 2: Echoes. It is notable for its Dark Portal, as it is the only portal that leads to the part of Sky Temple Grounds in which the ending takes place. In all major categories, Samus must eventually go to this portal in order to go to Sky Temple Gateway.

Hive Dash Crash

During the Hive Dash wallcrawl, it is possible to crash the game as a consequence of touching the trigger that activates the War Wasps. This trigger is "[TriggerOriented] TriggerOriented 001" and it is connected to two Timer objects with a time value of 2.0 and 2.5. This crash can be avoided either by avoiding the trigger entirely, or transitioning into Hall of Eyes very quickly after the timer has been initiated.