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- ...crates and Bladepods, and multiple Light Beacons. The door to [[Ing Cache 2]] requires the [[Annihilator Beam]] to open. ==Ing Cache 2 Without Screw Attack== ...849 bytes (133 words) - 01:36, 6 December 2020
- ...'' is a room located in the [[Dark Agon Wastes]] region of [[Metroid Prime 2: Echoes]]. It contains a [[Save Station]]. ...201 bytes (29 words) - 18:23, 20 October 2021
- ...in the lower portion of the [[Dark Torvus Bog]] region of [[Metroid Prime 2: Echoes]]. It contains a [[Save Station]]. ...205 bytes (31 words) - 18:52, 20 October 2021
- ...ation 2''' is a room located in the [[Ing Hive]] region of [[Metroid Prime 2: Echoes]]. It contains a [[Save Station]] and a [[Terminal Fall]] trigger. ...214 bytes (33 words) - 18:33, 20 October 2021
- {{Connecting Rooms|rooms=[[Phazon Site]]}} ...hoes)#Agon Wastes (Dark Agon Wastes)|Dark Agon Wastes]] in [[Metroid Prime 2: Echoes]]. ...218 bytes (32 words) - 21:56, 15 October 2020
- ...Wastes]] region of [[Metroid Prime 2: Echoes]]. It is mostly insignificant in every category aside from categories that collect each item, such as [[100% ...gon Wastes)|Save Station 2]]. However, because there are no other triggers in this room that cause this fight to happen, it is trivially easy to skip the ...936 bytes (148 words) - 19:09, 17 October 2021
- {{Connecting Rooms|rooms=[[Temple Assembly Site]]}} ...ms#Temple Grounds (Sky Temple Grounds)|Temple Grounds]] in [[Metroid Prime 2: Echoes]]. ...247 bytes (34 words) - 02:38, 17 October 2020
- Three rooms in the Metroid Prime series share the name '''Reactor Core''' ==[[Metroid Prime]]== ...418 bytes (55 words) - 19:24, 13 February 2024
- {{Connecting Rooms|rooms=[[Hive Chamber B]]}} ...emple Grounds (Sky Temple Grounds)|Sky Temple Grounds]] in [[Metroid Prime 2: Echoes]]. It is only accessible through the Item Loss Portal, and is not t ...638 bytes (95 words) - 22:28, 23 October 2021
- {{Connecting Rooms|rooms=[[Command Chamber]]</br>[[Hive Chamber B]]</br>}} ...ms#Temple Grounds (Sky Temple Grounds)|Temple Grounds]] in [[Metroid Prime 2: Echoes]]. ...336 bytes (48 words) - 22:29, 23 October 2021
- ...of the [[Dark Samus 2]] boss fight takes place, after having been started in [[Aerie Access]]. After acquiring the Echo Visor, the room's layer changes {{Layer Info|layers=Dark Samus Battle 2</br>Elevator</br>Echo Visor Attainment Cinematic</br>Dark_Commando</br>Dark ...1 KB (183 words) - 21:37, 9 November 2021
- ...automatically transitions to this room and starts the fight. If Dark Samus 2 takes a certain amount of damage, or if enough time has passed, the game wi ...790 bytes (125 words) - 02:05, 7 December 2020
- {{Connecting Rooms|rooms=[[Hive Chamber B]]</br>[[Hive Save Station]]</br>[[Hive Transport Area]]}} ...ms#Temple Grounds (Sky Temple Grounds)|Temple Grounds]] in [[Metroid Prime 2: Echoes]]. ...514 bytes (80 words) - 22:26, 23 October 2021
- ...'' is a room located in the [[Dark Agon Wastes]] region of [[Metroid Prime 2: Echoes]]. ...165 bytes (24 words) - 20:50, 6 September 2021
- ...Cache 1''' is a room located in the [[Ing Hive]] region of [[Metroid Prime 2: Echoes]]. It contains an Ammo Recharge Station. ...176 bytes (27 words) - 18:36, 20 October 2021
- Docks are triggers used to transition the map between rooms in Metroid Prime. ...ical doors will have a Dock 2 units thick in the Z (vertical) axis and 5x5 in the XY. ...760 bytes (125 words) - 22:17, 13 October 2021
- ...in Echoes, and then place her in a preset spot, damaging her for 10 health in the process. ==Metroid Prime 2: Echoes== ...2 KB (263 words) - 18:14, 17 October 2020
- ...cated in the lower portion of the [[Torvus Bog]] region of [[Metroid Prime 2: Echoes]]. ...190 bytes (26 words) - 16:26, 19 October 2021
- ...ed in the lower level of the [[Dark Torvus Bog]] region of [[Metroid Prime 2: Echoes]]. ...183 bytes (27 words) - 19:21, 14 September 2021
- ...''' is a room located in the [[Dark Torvus Bog]] region of [[Metroid Prime 2: Echoes]]. It contains a [[Save Station]]. ...180 bytes (27 words) - 18:50, 20 October 2021