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  • ...lated to [[Item Loss Skip]], since this [[Sequence Break (Echoes)|Sequence Break]] starts with the same [[Secret World]]. The only difference is that instea ...
    536 bytes (90 words) - 16:44, 25 September 2020
  • *Add pages for all the missing rooms in [[Metroid Prime 2: Echoes/List of Rooms|List of Rooms]] Add missing category pages in [[Metroid Prime 2: Echoes/Categories|Categories]] (Maybe make full on pages/overhaul category page?) ...
    1 KB (188 words) - 19:10, 4 September 2021
  • ...Loss Skip''' or '''ILS''' is a major sequence break in [[Metroid Prime 2: Echoes]] which allows Samus to keep all the items she started the game with, compl ...items at the start of the game to begin with. Additionally, the Item Loss sequence makes no mention of Spider Ball, but the game does give it to you at the be ...
    4 KB (716 words) - 18:12, 13 December 2021
  • ...re of the Pirate fight, which removes this invisible box at the end of the sequence. If the player obtains the Emerald Translator in [[Torvus Energy Controller Using two missiles along with a well-placed Screw Attack, it is possible to break the seeker door without seekers. One of the missiles needs to be reflected ...
    2 KB (290 words) - 16:35, 21 October 2021
  • ...s category, you will be coming back from the [[Early Power Bomb]] sequence break. ...hat room. From here, jump off back-left or do a forwards-bent [[Dash Jump (Echoes)|Scan Dash]] off the door to get in the Aether. ...
    2 KB (328 words) - 16:43, 25 September 2020