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Dynamo Works: Difference between revisions

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{{Connecting Rooms|rooms=[[Central Area Transport East]]</br>[[Dynamo Access]]</br>[[Dynamo Storage]]</br>[[Hive Dynamo Works]]</br>[[Workers Path]]}}'''Dynamo Works''' is a room in [[Sanctuary Fortress]] in [[Metroid Prime 2: Echoes]]. It is where the [[Spider Guardian]] boss fight takes place, which guards the [[Spider Ball]]. It also contains a missile expansion and a few [[Secret World|Secret Worlds]].
{{Connecting Rooms|rooms=[[Central Area Transport East]]</br>[[Dynamo Access]]</br>[[Dynamo Storage]]</br>[[Hive Dynamo Works]]</br>[[Workers Path]]}}'''Dynamo Works''' is a room located in the [[Sanctuary Fortress]] region of [[Metroid Prime 2: Echoes]]. It is where the [[Spider Guardian]] boss fight takes place, which guards the [[Spider Ball]]. It also contains a missile expansion and a few [[Secret World|Secret Worlds]].
 
==General Information==
{{Layer Info|layers=BLUE ROOM</br>Boss Intro Cinematic</br>Spiderball Guardian (Nondynamic Decrement)</br>2nd Pass</br>1st Pass</br>3rd Pass</br>Post-Pickup Permanent</br>Spiderball Guardian Gone</br>Boss Death Cinematic</br>Load during Spiderball Battle, Unload Post-Pickup Cinematic</br>Luminoth Keybearer</br>Spiderball Guardian (Dynamic unload)</br>AFTER</br>BEFORE</br>DEBUG}}When entering this room for the first time, there will be two sets of Quads in the middle of the hallway. Unloading and reloading the room will despawn these enemies, which can be useful for learning [[Gyro Puzzle Skip]].
 
By default, the Spider Ball track in the hallway does not work, even if Samus has Spider Ball.


==Getting Over the Spider Track==
==Getting Over the Spider Track==