|Central Area Transport East
Hive Dynamo Works
Dynamo Works is a room located in the Sanctuary Fortress region of Metroid Prime 2: Echoes. It is where the Spider Guardian boss fight takes place, which guards the Spider Ball. It also contains a missile expansion and a few Secret Worlds.
|Room Layer Information|
Boss Intro Cinematic
Spiderball Guardian (Nondynamic Decrement)
Spiderball Guardian Gone
Boss Death Cinematic
Load during Spiderball Battle, Unload Post-Pickup Cinematic
Spiderball Guardian (Dynamic unload)
When entering this room for the first time, there will be two sets of Quads in the middle of the hallway. Unloading and reloading the room will despawn these enemies, which can be useful for learning Gyro Puzzle Skip.
By default, the Spider Ball track in the hallway does not work, even if Samus has Spider Ball.
Getting Over the Spider Track
The spider track on the other side of the room is actually broken until Spider Guardian is defeated, meaning you can't climb it even with Spider Ball. Luckily, a Slope Jump can be used to get past it.
Early Missile Expansion
Instant Morph Method
Using an Instant Morph, it is possible to grab the missile expansion in this room early.
Screw Attack Method
Roll Jump Method
Out of Bounds Method
There are a few different secret worlds that can be utilized, three of them requiring Screw Attack, but one of them not requiring it.
This SW is used primarily to quickly access the opposite side of Main Gyro Chamber in order to use the morph ball spinner without having to do the puzzle.
Screw Attack SW
In older routes that do older versions of Quad Skip, this was used to go to Dynamo Storage. The SW relies on the presence of the luminoth corpse, which prevents Samus from getting repositioned, and as such cannot be replicated in Hive Dynamo Works.
The aether box for Central Area Transport East extends about halfway through the door to Dynamo Storage. Performing a ceiling warp on the left side of the door will prevent you from falling.
Morph Ball Tunnel SWs
Also using Screw Attack, the two ends of the Spider Guardian morph ball tunnel can also be used to go out of bounds.
This video shows a slightly different setup: