Control Tower: Difference between revisions
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[[ | {{Connecting Rooms|rooms=[[East Tower]]</br>[[West Tower]]}}'''Control Tower''' is a room located in the [[Phendrana Drifts]] region of [[Metroid Prime]]. It contains the Artifact of Elder as well as multiple methods of getting a [[Secret World]]. | ||
== Without Plasma Beam == | ==Without Plasma Beam== | ||
It is possible to acquire the | [[File:22 control tower 3.png|thumb|480px|Load trigger for West Tower. To keep East Tower loaded, and maintain the elevator hologram without scanning the Scan Post, do not touch this trigger after collecting Elder.]]It is possible to acquire the Artifact of Elder without the [[Plasma Beam]]. Normally, it is required to use Plasma Beam to melt the ice and shoot the weakened part of the tower using a missile. However, by simply jumping over the barrier using the crates, is is possible to skip this entirely. This is done in any% speedruns to save time off of doing this normally. Note that in speedrun routes, you will most likely be low on [[Power Bomb|Power Bombs]] by this point, so you may be at the mercy of the RNG to quickly get PB drops in this room. Additionally, shooting the wave beam door just before the cutscene starts is faster, because the door will be open by the time Samus returns to [[East Tower]] (assuming the [[West Tower]] load trigger is never activated). | ||
{{#ev:youtube|https://www.youtube.com/watch?v= | {{#ev:youtube|https://www.youtube.com/watch?v=7k2ChXIV_uA}} | ||
== Secret World == | ==Skipping the Pirate Fight== | ||
{{#ev:youtube|https://www.youtube.com/watch?v=Q82QQmwBZoQ | If entering the room from [[West Tower]], there is a set of triggers that activate the pirate fight directly in front of the door. By carefully jumping on top of the door frame and on the top of the tower, it is possible to jump over the triggers. | ||
{{#ev:youtube|https://www.youtube.com/watch?v=ms35P9bYGeY}} | |||
{{#ev:youtube|https://www.youtube.com/watch?v= | ==Secret World== | ||
There are many methods of getting out of bounds in this room. | |||
TODO: Description for all methods | |||
===Slope Jump Method=== | |||
{{#ev:youtube|https://www.youtube.com/watch?v=Q82QQmwBZoQ}} | |||
===Bomb Jump Method=== | |||
{{#ev:youtube|https://www.youtube.com/watch?v=PeBTCkv4SGo}} | |||
===HBJ Method=== | |||
{{#ev:youtube|https://www.youtube.com/watch?v=PRIgA6sYMXA}} | |||
===Stuck in Tower Method=== | |||
The geometry of the room changes when the tower is shot. By positioning yourself correctly when the cutscene starts, is is possible to find yourself inside the tower. From here, it's possible to fall to the bottom of the room, landing you out of bounds. | |||
{{#ev:youtube|https://www.youtube.com/watch?v=2pqcpCV-I5k}} | |||
[[Category:Rooms in Metroid Prime]] | [[Category:Rooms in Metroid Prime]] | ||
[[Category:Rooms with Secret Worlds]] | [[Category:Rooms with Secret Worlds]] | ||
[[Category:Phendrana Drifts]] | [[Category:Phendrana Drifts]] |
Revision as of 20:15, 25 February 2021
Connecting Rooms | ||
East Tower West Tower |
Control Tower is a room located in the Phendrana Drifts region of Metroid Prime. It contains the Artifact of Elder as well as multiple methods of getting a Secret World.
Without Plasma Beam
It is possible to acquire the Artifact of Elder without the Plasma Beam. Normally, it is required to use Plasma Beam to melt the ice and shoot the weakened part of the tower using a missile. However, by simply jumping over the barrier using the crates, is is possible to skip this entirely. This is done in any% speedruns to save time off of doing this normally. Note that in speedrun routes, you will most likely be low on Power Bombs by this point, so you may be at the mercy of the RNG to quickly get PB drops in this room. Additionally, shooting the wave beam door just before the cutscene starts is faster, because the door will be open by the time Samus returns to East Tower (assuming the West Tower load trigger is never activated).
Skipping the Pirate Fight
If entering the room from West Tower, there is a set of triggers that activate the pirate fight directly in front of the door. By carefully jumping on top of the door frame and on the top of the tower, it is possible to jump over the triggers.
Secret World
There are many methods of getting out of bounds in this room.
TODO: Description for all methods
Slope Jump Method
Bomb Jump Method
HBJ Method
Stuck in Tower Method
The geometry of the room changes when the tower is shot. By positioning yourself correctly when the cutscene starts, is is possible to find yourself inside the tower. From here, it's possible to fall to the bottom of the room, landing you out of bounds.