Roll Shot: Difference between revisions

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[[Category:Metroid Prime 2: Echoes]]
A '''roll shot''' or '''roll shooting''' is a technique that is only possible in Metroid Prime 2. It involves shooting a Beam or Missile in the process of unmorphing. This trick can save minor amounts of time throughout a run, usually when rolling into portals or towards a door.
A '''roll shot''' or '''roll shooting''' is a technique that is only possible in Metroid Prime 2. It involves shooting a Beam or Missile in the process of unmorphing. This trick can save minor amounts of time throughout a run, usually when rolling into portals or towards a door.



Revision as of 16:34, 22 September 2020

A roll shot or roll shooting is a technique that is only possible in Metroid Prime 2. It involves shooting a Beam or Missile in the process of unmorphing. This trick can save minor amounts of time throughout a run, usually when rolling into portals or towards a door.

Requirements

  • Be morphed
  • When unmorphing, press A and X on the same frame (or Y and X if opting for a Missile)
  • Samus must be on the ground as it is impossible to do this airborne


An interesting side-effect is that Samus will begin charging whatever Beam is equipped after the roll shot or will begin to initiate Seeker Missiles after a Missile, if you have Seeker Launcher. This can sometimes be useful with Power Beam if you want to start charging a Super Missile early, or if you want to fire Seeker Missiles quickly as well.

Tips

To avoid laying a Power Bomb when attempting to roll shot with a Missile, lay some Bombs so the Bomb counter cooldown prevents the use of a Power Bomb.

TO DO: <Video of Roll Shot>