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==General Overview== | ==General Overview== | ||
When entering the room via [[Sand Processing]], the player will activate a trigger that locks the room. If the player enters the room from another door and attempts to immediately activate the door to Sand Processing, they risk crashing the game. | {{Layer Info|layers=Dark Samus</br>Dark Samus Intro Cinema</br>Post Dark Samus</br>Dark Samus Death Cinema</br>Dark Samus AI</br>Gamer's Day</br>WAR CHEST}}When entering the room via [[Sand Processing]], the player will activate a trigger that locks the room. If the player enters the room from another door and attempts to immediately activate the door to Sand Processing, they risk crashing the game. | ||
If the Dark Samus fight has not been triggered yet and Samus enters the room from the [[Dark Oasis]] portal, Samus will spawn facing backwards from the door connected to [[Sand Processing]] and will be immediately able to move. This skips having to wait a couple seconds for the portal's animation to be over. | If the Dark Samus fight has not been triggered yet and Samus enters the room from the [[Dark Oasis]] portal, Samus will spawn facing backwards from the door connected to [[Sand Processing]] and will be immediately able to move. This skips having to wait a couple seconds for the portal's animation to be over. | ||