Phendrana Shorelines: Difference between revisions
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Phendrana Shorelines is a large room with a lot of interconnected parts. In the developer-intended route, Samus is supposed to damage the grate under the platform leading to [[Ice Ruins Access]] and scan the scan point below. This unlocks the door and Samus is intended to loop to the higher level of the room through [[Ice Ruins East]] and [[Plaza Walkway]] in order to reach [[Ruins Entryway]]. Samus isn't meant to be able to reach [[Temple Entryway]] until she has the [[Space Jump Boots]], at which point she is encouraged to use the stalagmites suspended in the air to get across. The missile expansion that is covered behind the ice can be accessed using the [[Plasma Beam]], while the missile expansion at the top of the tower near Temple Entryway requires both the [[Super Missiles]] and the [[Spider Ball]] to obtain. | Phendrana Shorelines is a large room with a lot of interconnected parts. In the developer-intended route, Samus is supposed to damage the grate under the platform leading to [[Ice Ruins Access]] and scan the scan point below. This unlocks the door and Samus is intended to loop to the higher level of the room through [[Ice Ruins East]] and [[Plaza Walkway]] in order to reach [[Ruins Entryway]]. Samus isn't meant to be able to reach [[Temple Entryway]] until she has the [[Space Jump Boots]], at which point she is encouraged to use the stalagmites suspended in the air to get across. The missile expansion that is covered behind the ice can be accessed using the [[Plasma Beam]], while the missile expansion at the top of the tower near Temple Entryway requires both the [[Super Missiles]] and the [[Spider Ball]] to obtain. | ||
There are two cutscene triggers associated with this room. The first is activated when the player enters the room for the first time from [[Shoreline Entrance]]. This cutscene trigger is unique in that watching the cutscene is responsible for advancing Samus' position slightly further in the room, saving a small amount of in-game time in the any% route at the cost of a few seconds of real time. The second cutscene trigger is available after the player picks up [[Boost Ball]] in [[Phendrana Canyon]], which updates this room's layer. This cutscene trigger shows [[Meta Ridley]] flying over the room itself, and will reposition Samus after it is over. | There are two cutscene triggers associated with this room. The first is activated when the player enters the room for the first time from [[Shoreline Entrance]]. This cutscene trigger is unique in that watching the cutscene is responsible for advancing Samus' position slightly further in the room, saving a small amount of in-game time in the any% route at the cost of a few seconds of real time. The second cutscene trigger is available after the player picks up [[Boost Ball]] in [[Phendrana Canyon]], which updates this room's layer. This cutscene trigger shows [[Meta Ridley (Tallon Overworld)|Meta Ridley]] flying over the room itself, and will reposition Samus after it is over. | ||
==Any% Strategy== | ==Any% Strategy== | ||