Jump to content

Roll Shot: Difference between revisions

Whiskers (talk | contribs)
No edit summary
Whiskers (talk | contribs)
No edit summary
Line 4: Line 4:
* Be morphed.
* Be morphed.
* When unmorphing, press A and X on the same frame (or Y and X if opting for a Missile).
* When unmorphing, press A and X on the same frame (or Y and X if opting for a Missile).
* In Prime 1, Samus' Arm Cannon is pointing towards the ground when rollshotting. This limits its usefulness in this game.
* In Prime 1, the Arm Cannon is pointing towards the ground when rollshotting. This limits you to only being able to shoot things directly underneath you.
* In Echoes, Samus must be on the ground (or jumpstate 0); it is impossible to do this airborne, even in jumpstate 4.
* In Echoes, Samus must be on the ground (or jumpstate 0); it is impossible to do this airborne, even in jumpstate 4.
** This can cause issues in areas that don't have flat ground, as Samus may find herself in jumpstate 4 on the frame you attempt the roll shot, making it not work even if you do the inputs correctly.
** This can cause issues in areas that don't have flat ground, as Samus may find herself in jumpstate 4 on the frame you attempt the roll shot, making it not work even if you do the inputs correctly.