Ledge Clip Jump: Difference between revisions
Appearance
m Erinexplosives moved page Ledge-Clip Ghetto Jump to Ledge Clip Jump: removed ghetto why was that even in the name |
Samuel6710 (talk | contribs) Add example for Ledge Clip Jump with video and removed hyperlink for "vertical speed." |
||
| Line 3: | Line 3: | ||
*Samus snaps onto the ground as a result, abruptly ending the jump | *Samus snaps onto the ground as a result, abruptly ending the jump | ||
*Samus jumps on the exact frame the game registers that she is on the ground | *Samus jumps on the exact frame the game registers that she is on the ground | ||
Getting the second part of this equation to work is largely circumstantial, depending on the collision itself and its positioning relative to Samus. Precise micro-positioning is required to achieve a Ledge Clip in most circumstances, although some Collision Geometry is more lenient than others. The reason this works is because Ledge Clips entail landing on the collision with upward momentum, and when this is done, there is a single frame where Samus will enter a grounded state before losing her upward momentum. If a jump is performed on this frame, Samus will carry over the | Getting the second part of this equation to work is largely circumstantial, depending on the collision itself and its positioning relative to Samus. Precise micro-positioning is required to achieve a Ledge Clip in most circumstances, although some Collision Geometry is more lenient than others. The reason this works is because Ledge Clips entail landing on the collision with upward momentum, and when this is done, there is a single frame where Samus will enter a grounded state before losing her upward momentum. If a jump is performed on this frame, Samus will carry over the vertical speed she landed with into the new jump. This produces results identical to what [[Slope Jump|Slope Jumping]] does: it gives your jump a higher initial starting speed. Instead of a vertical speed of 0, a jump can be initiated with a max speed of 11.667 or 14 vertical speed (depending on whether or not the [[Space Jump Boots]] are in your inventory). | ||
==Notable Uses== | |||
A good example of a non-TAS application of a Ledge Clip Jump is in [[Metroid Prime]] located in [[Shore Tunnel]], where you can obtain the item and escape without [[Morph Ball Bomb|Morph Ball Bombs]] and [[Space Jump Boots]]. On the right side when facing the path to [[Monitor Station]], the ledge can be jumped and "slid" up to land and '''Ledge Clip''' onto and a '''Ledge Clip Jump''' is performed to get the height needed to escape. | |||
{{#ev:youtube|https://youtu.be/Ym7dbJ0o8VQ}} | |||