Ruined Fountain: Difference between revisions
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== Items == | |||
* Missile Expansion | |||
== Speed Tech == | == Speed Tech == | ||
Entering Ruined Fountain from Ruined Fountain Access loads Arboretum Access then Meditation Fountain in that order. Because of this, and the nature of how the room auto-loads its adjacent rooms, the room can be forced to open the door to Arboretum Access before it finishes loading all rooms. | Entering Ruined Fountain from [[Ruined Fountain Access]] loads [[Arboretum Access]], then [[Meditation Fountain]] in that order. Because of this, and the nature of how the room auto-loads its adjacent rooms, the room can be forced to open the door to Arboretum Access before it finishes loading all rooms. | ||
To do this, open the map or pause when the Shriekbats in Arboretum Access appear on the | To do this, open the map or pause when the [[Shriekbat|Shriekbats]] in Arboretum Access appear on the Minimap. Alternatively, open the map and ensure that some connected rooms are absent, then appear after a second or so. Afterwards, wait for Arboretum Access to open. This can be done before or after the door is shot. | ||
It is considered optimal to pause as soon as room is finished loading using aforementioned cues, as the sooner the door is told to open, the sooner it opens and more time it saves. This strategy cannot be used to load Meditation Fountain sooner, however it can be used [[Gathering Hall|elsewhere]]. | It is considered optimal to pause as soon as room is finished loading using aforementioned cues, as the sooner the door is told to open, the sooner it opens and more time it saves. This strategy cannot be used to load Meditation Fountain sooner, however it can be used [[Gathering Hall (Chozo Ruins)|elsewhere]]. | ||
== Without Spider Ball == | == Without Spider Ball == | ||
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*Bombs | *Bombs | ||
*Floaty Jump | *Floaty Jump | ||
{{#ev:youtube|https://www.youtube.com/watch?v=pchO1nrf8uk}} | |||
[[Category:Rooms in Metroid Prime]] | [[Category:Rooms in Metroid Prime]] | ||
[[Category:Chozo Ruins]] | [[Category:Chozo Ruins]] |
Revision as of 05:27, 22 September 2020
Ruined Fountain is a room in the Chozo Ruins region of Metroid Prime.
Items
- Missile Expansion
Speed Tech
Entering Ruined Fountain from Ruined Fountain Access loads Arboretum Access, then Meditation Fountain in that order. Because of this, and the nature of how the room auto-loads its adjacent rooms, the room can be forced to open the door to Arboretum Access before it finishes loading all rooms.
To do this, open the map or pause when the Shriekbats in Arboretum Access appear on the Minimap. Alternatively, open the map and ensure that some connected rooms are absent, then appear after a second or so. Afterwards, wait for Arboretum Access to open. This can be done before or after the door is shot.
It is considered optimal to pause as soon as room is finished loading using aforementioned cues, as the sooner the door is told to open, the sooner it opens and more time it saves. This strategy cannot be used to load Meditation Fountain sooner, however it can be used elsewhere.
Without Spider Ball
Allows you to get the item in Ruined Fountain without spider ball. Useful in randomizers
Requires:
- Morph Ball
- Bombs
- Floaty Jump