Dark Torvus Arena: Difference between revisions

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(Created page with "{{Connecting Rooms|rooms=Dark Arena Tunnel}}'''Dark Torvus Arena''' is a room located in the Dark Torvus Bog in Metroid Prime 2: Echoes. It contains the Boost Gu...")
 
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==Getting the Key Early==
==Getting the Key Early==
===Without Boost Ball===
Using [[Screw Attack]], it's possible to skip this fight entirely and get the key immediately.
Using [[Screw Attack]], it's possible to skip this fight entirely and get the key immediately.


{{#ev:youtube|https://www.youtube.com/watch?v=1YRRZwuFpsc}}
{{#ev:youtube|https://www.youtube.com/watch?v=1YRRZwuFpsc}}
===Without Boost Ball and Screw Attack===
If using Screw Attack isn't an option, this alternate strat is possible using the [[Space Jump Boots]]. It requires using a precise [[Roll Jump]].
{{#ev:youtube|https://www.youtube.com/watch?v=RlvAvH4_w1g}}
==Escaping the Half-Pipe Without Boost==
==Escaping the Half-Pipe Without Boost==
Once again using Screw Attack, it is possible to get enough height to get out of the half-pipe.
Once again using Screw Attack, it is possible to get enough height to get out of the half-pipe.


{{#ev:youtube|https://www.youtube.com/watch?v=1qAd-aZqWVQ}}
{{#ev:youtube|https://www.youtube.com/watch?v=1qAd-aZqWVQ}}
{{#ev:youtube|https://www.youtube.com/watch?v=hH5u575NmKY}}

Latest revision as of 22:56, 1 February 2021

Connecting Rooms
Dark Arena Tunnel

Dark Torvus Arena is a room located in the Dark Torvus Bog in Metroid Prime 2: Echoes. It contains the Boost Guardian boss fight, which is isolated in a cylindrical arena attached to a Morph Ball tunnel that does not exist in the room's Light Aether counterpart. After getting Boost Ball, the game normally has you using the half-pipe to get the Torvus Temple Key.

Getting the Key Early

Without Boost Ball

Using Screw Attack, it's possible to skip this fight entirely and get the key immediately.

Without Boost Ball and Screw Attack

If using Screw Attack isn't an option, this alternate strat is possible using the Space Jump Boots. It requires using a precise Roll Jump.

Escaping the Half-Pipe Without Boost

Once again using Screw Attack, it is possible to get enough height to get out of the half-pipe.