Torvus Temple: Difference between revisions

From Metroid Prime Speedrunning Wiki
Jump to navigation Jump to search
(Created page with "{{Connecting Rooms|rooms=Controller Access</br>Temple Access</br>Transport to Agon Wastes (Torvus Bog)|Tran...")
 
No edit summary
Line 2: Line 2:


It also contains a [[Secret World]] that requires [[Screw Attack]] and a seeker door that can be opened without [[Seeker Missiles]].
It also contains a [[Secret World]] that requires [[Screw Attack]] and a seeker door that can be opened without [[Seeker Missiles]].
==General Information==
{{Layer Info|layers=1st Pass</br>2nd PAss</br>AFTER</br>BEFORE</br>Central Elevator</br>Load After 1st Pass</br>Supermissile Cinematic</br>Luminoth Barriers}}


==Secret World==
==Secret World==

Revision as of 16:14, 21 October 2021

Connecting Rooms
Controller Access
Temple Access
Transport to Agon Wastes
Underground Transport
Underground Tunnel

Torvus Temple is a room in Torvus Bog in Metroid Prime 2: Echoes. It contains the Super Missiles, which are guarded by a large invisible box that also happens to block access to Underground Transport on the lower level of the room. The only known way to bypass this box is to take care of the Pirate fight, which removes this invisible box at the end of the sequence. If the player obtains the Emerald Translator in Torvus Energy Controller before taking care of the Pirate fight, the room's layer will permanently change, and the box cannot be removed.

It also contains a Secret World that requires Screw Attack and a seeker door that can be opened without Seeker Missiles.

General Information

Room Layer Information
1st Pass
2nd PAss
AFTER
BEFORE
Central Elevator
Load After 1st Pass
Supermissile Cinematic
Luminoth Barriers

Secret World

The morph ball tunnel can be used to go out of bounds. This can double as an alternate seeker skip strategy if desired.

Seeker Skip

Using two missiles along with a well-placed Screw Attack, it is possible to break the seeker door without seekers. One of the missiles needs to be reflected off of the blast shield of the door in order for it to hit the proper seeker point. This avoids having to turn, which allows you to perform the Screw Attack in time.