Metroid Prime/Sequence Breaks: Difference between revisions
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[[Category:Metroid Prime]] | |||
Sequence Breaking is collecting items in an order not intended by the developers. This is used in most speedruns, as it prevents backtracking in some cases. This page is a list of all sequence breaks in the game by location. [[Early Missile Expansions / Energy Tanks / Power Bomb Expansions|Early Pickups]] can be found here. | Sequence Breaking is collecting items in an order not intended by the developers. This is used in most speedruns, as it prevents backtracking in some cases. This page is a list of all sequence breaks in the game by location. [[Early Missile Expansions / Energy Tanks / Power Bomb Expansions|Early Pickups]] can be found here. | ||
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*[[Sun Tower#Early Artifact of Wild|Early Artifact of Wild]] | *[[Sun Tower#Early Artifact of Wild|Early Artifact of Wild]] | ||
*[[Early Ice Beam]] | *[[Early Ice Beam]] | ||
*[[Power Bombs Before Bombs]] | |||
== Magmoor Caverns == | == Magmoor Caverns == | ||
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== Impact Crater == | == Impact Crater == | ||
*[[ | *[[Exo Skip]] |
Latest revision as of 22:16, 31 August 2021
Sequence Breaking is collecting items in an order not intended by the developers. This is used in most speedruns, as it prevents backtracking in some cases. This page is a list of all sequence breaks in the game by location. Early Pickups can be found here.
Tallon Overworld
Chozo Ruins
- Skipping Hive Mecha
- Early Artifact of Lifegiver / Wavebuster
- Early Artifact of Wild
- Early Ice Beam
- Power Bombs Before Bombs