Biohazard Containment (Crashed Frigate): Difference between revisions
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HeadshotTAS (talk | contribs) (Created page with "{{Connecting Rooms|rooms=Deck Beta Security Hall</br>Deck Beta Transit Hall}}'''Bioh...") |
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{{Connecting Rooms|rooms=[[Deck Beta Security Hall (Crashed Frigate)|Deck Beta Security Hall]]</br>[[Deck Beta Transit Hall (Crashed Frigate)|Deck Beta Transit Hall]]}}'''Biohazard Containment''' is a room located in the Crashed Frigate portion of the [[Tallon Overworld]] region of [[Metroid Prime]]. It contains a missile expansion. | {{Connecting Rooms|rooms=[[Deck Beta Security Hall (Crashed Frigate)|Deck Beta Security Hall]]</br>[[Deck Beta Transit Hall (Crashed Frigate)|Deck Beta Transit Hall]]}}'''Biohazard Containment''' is a room located in the Crashed Frigate portion of the [[Tallon Overworld]] region of [[Metroid Prime]]. It contains a missile expansion. | ||
==General Information== | |||
{{Layer Info|layers=Default</br>1st pass enemies</br>Don't load</br>2nd pass</br>Falling Pirates}} | |||
Re-energizing the lower door with Wave Beam disables layer "Don't load". | |||
Defeating the enemies in this room enables layer "1st pass enemies". | |||
==Without Gravity Suit and Space Jump== | ==Without Gravity Suit and Space Jump== | ||
It is possible to traverse from the bottom level of the room to the top level without any items, including [[Gravity Suit]] or [[Space Jump Boots]]. | It is possible to traverse from the bottom level of the room to the top level without any items, including [[Gravity Suit]] or [[Space Jump Boots]]. | ||
{{#ev:youtube|https://www.youtube.com/watch?v=y50Gsv0xsxU}} | {{#ev:youtube|https://www.youtube.com/watch?v=y50Gsv0xsxU}} |
Latest revision as of 05:24, 16 February 2024
Connecting Rooms | ||
Deck Beta Security Hall Deck Beta Transit Hall |
Biohazard Containment is a room located in the Crashed Frigate portion of the Tallon Overworld region of Metroid Prime. It contains a missile expansion.
General Information
Room Layer Information |
---|
Default 1st pass enemies Don't load 2nd pass Falling Pirates |
Re-energizing the lower door with Wave Beam disables layer "Don't load".
Defeating the enemies in this room enables layer "1st pass enemies".
Without Gravity Suit and Space Jump
It is possible to traverse from the bottom level of the room to the top level without any items, including Gravity Suit or Space Jump Boots.