Transport Tunnel C (Tallon Overworld): Difference between revisions
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'''Transport Tunnel C''' is a room in the Tallon Overworld region of Metroid Prime. | {{Connecting Rooms|rooms=[[Overgrown Cavern]]</br>[[Transport to Chozo Ruins East]]}}''This room has a dedicated [[Secret World]] page. For more information, see [[Transport Tunnel C SW (Tallon Overworld)]] and [[Transport Tunnel C SW (Tallon Overworld) (Wii)]].'' | ||
'''Transport Tunnel C''' is a room located in the [[Tallon Overworld]] region of [[Metroid Prime]]. It contains a [[Secret World]]. | |||
==General Information== | |||
{{Layer Info|layers=Default}} | |||
== Secret World == | == Secret World == | ||
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* Once you've successfully mounted the branch, look almost 90 degrees up at the X-shaped lesion in the ceiling. You can jump the the dead center of this X. Jump very carefully and if you think you got it (i.e. you didn't go flying across the room because you smacked your head on the ceiling) then take another jump to clear the ceiling and you'll be out. | * Once you've successfully mounted the branch, look almost 90 degrees up at the X-shaped lesion in the ceiling. You can jump the the dead center of this X. Jump very carefully and if you think you got it (i.e. you didn't go flying across the room because you smacked your head on the ceiling) then take another jump to clear the ceiling and you'll be out. | ||
* This was secret world #1 in the original numbering scheme. | * This was secret world #1 in the original numbering scheme. | ||
{{#ev:youtube|PZJ1JBtiDDM | {{#ev:youtube|PZJ1JBtiDDM}} |
Latest revision as of 23:39, 13 February 2024
Connecting Rooms | ||
Overgrown Cavern Transport to Chozo Ruins East |
This room has a dedicated Secret World page. For more information, see Transport Tunnel C SW (Tallon Overworld) and Transport Tunnel C SW (Tallon Overworld) (Wii).
Transport Tunnel C is a room located in the Tallon Overworld region of Metroid Prime. It contains a Secret World.
General Information
Room Layer Information |
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Default |
Secret World
- Enter this room from Frigate Crash Site.
- As soon as you enter this room, turn to the left and look at the branch that connects to the wall and the ceiling. You can jump on this branch, but only the part that's right next to the wall so jump carefully.
- Once you've successfully mounted the branch, look almost 90 degrees up at the X-shaped lesion in the ceiling. You can jump the the dead center of this X. Jump very carefully and if you think you got it (i.e. you didn't go flying across the room because you smacked your head on the ceiling) then take another jump to clear the ceiling and you'll be out.
- This was secret world #1 in the original numbering scheme.