Bomb Space Jump: Difference between revisions

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A '''bomb space jump''' ('''BSJ''') is a bomb jumping technique used in Metroid Prime to gain additional height which is not normally possible otherwise. To perform a bomb space jump, you have to find an area which will enable you to get an instant unmorph with the 3rd person Morph Ball camera. Some ways of doing this include pulling the Morph Ball back toward a wall during a bomb jump, and getting the camera wedged in an overhang.
A '''Bomb Space Jump''' ('''BSJ''') is a height technique that takes advantage of [[Instant Morph/Unmorph|Instant Unmorphs]]. It allows you to immediately unmorph and jump after you have done a Single, [[Double Bomb Jump|Double]], or [[Triple Bomb Jump]]. The key is to be in an area in which you are able to get an Instant Unmorph, as it otherwise is impossible to do this technique.


There are several types of BSJ, including a single BSJ all the way up to a 3BSJ.
It helps to hold L after you have started jumping so that you can jump higher/farther.


To perform a BSJ you need to set up the camera as stated before to provide an instant unmorph at some point in your bomb jump. Lay a bomb (or series of bombs) and let them hit Samus in Morph Ball. Hit X to unmorph Samus 21 frames (or earlier) and immediately press B after unmorphing to perform a jump while in midair. You can do a full Space Jump from this, if you have it.
== General Steps ==
* Lay the initial Bomb
** If doing a Single BSJ, unmorph after the bomb explodes
** If doing a 2BSJ, lay two bombs in succession after the first bomb explodes, then unmorph
** If doing a 3BSJ, lay three bombs in succession after the first bomb explodes, then unmorph
* Jump after the Instant Unmorph


== Examples ==
== Prime ==
[[File:Spiderless Shafts - Metroid Prime Any% Tutorial|thumb|right|335 px|Example of a Bomb Space Jump with a tutorial in Elevator Access A]]One notable trick that requires the bomb space jumps is [[Elevator Access A]], which is the first shaft in [[spiderless shafts]].
In Prime speedruns, BSJs are very rarely used. One notable trick that requires the Bomb Space Jumps is [[Elevator Access A]], which is the first shaft in [[Spiderless Shafts|spiderless shafts]]. Another use of the trick is in [[Phazon Core]].
 
BSJs in Prime use 1 or 3 bombs.
 
{{#ev:youtube|https://www.youtube.com/watch?v=9Tyvnh_EKK4}}
 
== Echoes ==
BSJs are quite commonly used in Echoes speedruns.
 
The most common and applicable way to be in a good position is to have your back against a wall. An easy way to achieve this camera position is to have your back to the wall, and then briefly move forwards and morph. Also, you want to be moving backwards as you are popped up from the bombs in order to facilitate getting the Instant Unmorph (assuming that you are doing the standard setup where you back is to a wall). There are some other cases in which you might want to be moving forward as you are launched up. Again, it all depends on what it takes to get the Instant Unmorph.
 
TODO: <video of BSJs in Echoes>
 
== Corruption ==
Just like in Echoes, BSJs are also common in this game. BSJs in this game can be combined with [[Spring Ball]]. The initial bomb can be a Spring Ball instead. There are two BSJs used in Corruption:
* Bomb Space Jump/Spring Space Jump (BSJ/SSJ)
* 2 Bomb Space Jump/Bomb Spring Space Jump (2BSJ/BSSJ)
 
TODO: <video of BSJs in Corruption>

Revision as of 22:54, 20 September 2020

A Bomb Space Jump (BSJ) is a height technique that takes advantage of Instant Unmorphs. It allows you to immediately unmorph and jump after you have done a Single, Double, or Triple Bomb Jump. The key is to be in an area in which you are able to get an Instant Unmorph, as it otherwise is impossible to do this technique.

It helps to hold L after you have started jumping so that you can jump higher/farther.

General Steps

  • Lay the initial Bomb
    • If doing a Single BSJ, unmorph after the bomb explodes
    • If doing a 2BSJ, lay two bombs in succession after the first bomb explodes, then unmorph
    • If doing a 3BSJ, lay three bombs in succession after the first bomb explodes, then unmorph
  • Jump after the Instant Unmorph

Prime

In Prime speedruns, BSJs are very rarely used. One notable trick that requires the Bomb Space Jumps is Elevator Access A, which is the first shaft in spiderless shafts. Another use of the trick is in Phazon Core.

BSJs in Prime use 1 or 3 bombs.

Echoes

BSJs are quite commonly used in Echoes speedruns.

The most common and applicable way to be in a good position is to have your back against a wall. An easy way to achieve this camera position is to have your back to the wall, and then briefly move forwards and morph. Also, you want to be moving backwards as you are popped up from the bombs in order to facilitate getting the Instant Unmorph (assuming that you are doing the standard setup where you back is to a wall). There are some other cases in which you might want to be moving forward as you are launched up. Again, it all depends on what it takes to get the Instant Unmorph.

TODO: <video of BSJs in Echoes>

Corruption

Just like in Echoes, BSJs are also common in this game. BSJs in this game can be combined with Spring Ball. The initial bomb can be a Spring Ball instead. There are two BSJs used in Corruption:

  • Bomb Space Jump/Spring Space Jump (BSJ/SSJ)
  • 2 Bomb Space Jump/Bomb Spring Space Jump (2BSJ/BSSJ)

TODO: <video of BSJs in Corruption>