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{{Connecting Rooms|rooms=[[Elite Control Access]]</br>[[Maintenance Tunnel]]</br>[[Ventilation Shaft (Phazon Mines)|Ventilation Shaft]]}}'''Elite Control''' is a room located in the [[Phazon Mines]] region of [[Metroid Prime]]. It is where Samus encounters the first [[Elite Pirate]] in the game's standard route. The elite pirate is activated by a trigger that is in front of the section of the room leading to [[Elite Control Access]]. Once activated, a forcefield appears that blocks the way to the room, and the room must either be reloaded or the fight be dealt with in order to make this forcefield disappear. Dealing with the Elite Pirate fight also makes the two forcefields on the other side of the room disappear, and alerts the Ice Troopers above. Additionally, the forcefield that blocks access to [[Ventilation Shaft (Phazon Mines)|Ventilation Shaft]] must be deactivated using the scan visor.
{{Connecting Rooms|rooms=[[Elite Control Access]]</br>[[Maintenance Tunnel]]</br>[[Ventilation Shaft (Phazon Mines)|Ventilation Shaft]]}}'''Elite Control''' is a room located in the [[Phazon Mines]] region of [[Metroid Prime]]. It is where Samus encounters the first [[Elite Pirate]] in the game's standard route. The elite pirate is activated by a trigger that is in front of the section of the room leading to [[Elite Control Access]]. Once activated, a forcefield appears that blocks the way to the room, and the room must either be reloaded or the fight be dealt with in order to make this forcefield disappear. Dealing with the Elite Pirate fight also makes the two forcefields on the other side of the room disappear, and alerts the Ice Troopers above. Additionally, the forcefield that blocks access to [[Ventilation Shaft (Phazon Mines)|Ventilation Shaft]] must be deactivated using the scan visor.
==General Information==
{{Layer Info|layers=Default</br>1st Pass Enemy_Elite_Turrets_Pirates</br>3rd metroid pass</br>2nd pass Enemy_Ninja_Pirates</br>load_memory_test</br>Don't load}}


==Elite Pirate Skip==
==Elite Pirate Skip==

Revision as of 01:36, 14 February 2024

Connecting Rooms
Elite Control Access
Maintenance Tunnel
Ventilation Shaft

Elite Control is a room located in the Phazon Mines region of Metroid Prime. It is where Samus encounters the first Elite Pirate in the game's standard route. The elite pirate is activated by a trigger that is in front of the section of the room leading to Elite Control Access. Once activated, a forcefield appears that blocks the way to the room, and the room must either be reloaded or the fight be dealt with in order to make this forcefield disappear. Dealing with the Elite Pirate fight also makes the two forcefields on the other side of the room disappear, and alerts the Ice Troopers above. Additionally, the forcefield that blocks access to Ventilation Shaft must be deactivated using the scan visor.

General Information

Room Layer Information
Default
1st Pass Enemy_Elite_Turrets_Pirates
3rd metroid pass
2nd pass Enemy_Ninja_Pirates
load_memory_test
Don't load

Elite Pirate Skip

It is possible to skip the Elite Pirate fight by making a series of jumps that leads to the upper levels of the room. Worth noting is that since the Ice Troopers only get alerted to Samus' presence when the fight is over, so unless you shoot them, they won't attack Samus whatsoever. The video below demonstrates two popular strategies for performing this skip:

  • On the left is the more beginner friendly method which involves jumping to a spot to Samus' left, then jumping onto the turbine, then onto the bridge.
  • On the right is a more difficult, but slightly faster method known as the "Pirate Hop", known as such due to taking advantage of the standable collision of the pirate itself. After landing on the pirate, jump on the turbine to the right, which will also lead to the bridge.

Low%

TODO: Description

Elite Pirate Trigger Skip

Separately from the above, it is possible to avoid the trigger that activates the Elite Pirate fight if entering the room from either Ventilation Shaft or Maintenance Tunnel. Jump onto the standable spot nearest to Elite Control Access and perform a Space Jump in place. Once at a certain height, move forward and hug the wall above the section that leads to Elite Control Access. If successful, you will slip through the gap and avoid hitting the trigger.

TODO: Attach image of pirate fight trigger in PWE

Elite Control Tutorial by Tom Lube