Waterfall Cavern: Difference between revisions

From Metroid Prime Speedrunning Wiki
Jump to navigation Jump to search
m (1 revision imported)
 
(6 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Waterfall Cavern''' is a room in the Tallon Overworld region of Metroid Prime.
{{Connecting Rooms|rooms=[[Frigate Crash Site]]</br>[[Landing Site (Tallon Overworld)|Landing Site]]}}''This room has a dedicated [[Secret World]] page. For more information, see [[Waterfall Cavern SW]].''
 
'''Waterfall Cavern''' is a room located in the [[Tallon Overworld]] region of [[Metroid Prime]].
 
==General Information==
{{Layer Info|layers=Default}}


== Secret World ==
== Secret World ==
[[File:Secret World 35|thumb|right|335 px]]
* Jump up onto the boulder on the right side of the room. Then do a tricky jump to land on the branch on the far side of the rock wall that's blocking your path. From that branch, jump to another branch in front of you. Then jump through the roof.
* Jump up onto the boulder on the right side of the room. Then do a tricky jump to land on the branch on the far side of the rock wall that's blocking your path. From that branch, jump to another branch in front of you. Then jump through the roof.
* This was secret world #35 in the original numbering scheme.
* This was secret world #35 in the original numbering scheme.
{{#ev:youtube|https://www.youtube.com/watch?v=xcXMd7gjk7E}}
[[Category:Rooms in Metroid Prime]]
[[Category:Rooms in Metroid Prime]]
[[Category:Rooms with Secret Worlds]]
[[Category:Rooms with Secret Worlds]]
[[Category:Tallon Overworld]]
[[Category:Tallon Overworld]]

Latest revision as of 23:39, 13 February 2024

Connecting Rooms
Frigate Crash Site
Landing Site

This room has a dedicated Secret World page. For more information, see Waterfall Cavern SW.

Waterfall Cavern is a room located in the Tallon Overworld region of Metroid Prime.

General Information

Room Layer Information
Default

Secret World

  • Jump up onto the boulder on the right side of the room. Then do a tricky jump to land on the branch on the far side of the rock wall that's blocking your path. From that branch, jump to another branch in front of you. Then jump through the roof.
  • This was secret world #35 in the original numbering scheme.