Ruined Fountain: Difference between revisions
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'''Ruined Fountain''' is a room in the Chozo Ruins region of Metroid Prime. | {{Connecting Rooms|rooms=[[Arboretum Access]]</br>[[Meditation Fountain]]</br>[[Ruined Fountain Access]]}}'''Ruined Fountain''' is a room located in the [[Chozo Ruins]] region of [[Metroid Prime]]. It contains a missile expansion. | ||
{{ | ==General Information== | ||
{{Layer Info|layers=Default</br>Clean, Cool Water</br>Poison Water}} | |||
Defeating [[Flaahgra]] in [[Sunchamber]] disables layer "Poison Water" in this room, and enables layer "Clean, Cool Water". | |||
==Speed Tech== | |||
Entering Ruined Fountain from [[Ruined Fountain Access]] loads [[Arboretum Access]], then [[Meditation Fountain]] in that order. Because of this, and the nature of how the room auto-loads its adjacent rooms, the room can be forced to open the door to Arboretum Access before it finishes loading all rooms. | |||
To do this, open the map or pause when the [[Shriekbat|Shriekbats]] in Arboretum Access appear on the Minimap. Alternatively, open the map and ensure that some connected rooms are absent, then appear after a second or so. Afterwards, wait for Arboretum Access to open. This can be done before or after the door is shot. | |||
== Without Spider Ball == | It is considered optimal to pause as soon as room is finished loading using aforementioned cues, as the sooner the door is told to open, the sooner it opens and more time it saves. This strategy cannot be used to load Meditation Fountain sooner, however it can be used [[Gathering Hall (Chozo Ruins)|elsewhere]]. | ||
==Early Missile Expansion== | |||
===Spider Ball Method=== | |||
{{#ev:youtube|https://www.youtube.com/watch?v=kMOXgyIUTJY}} | |||
====Wii==== | |||
{{#ev:youtube|https://www.youtube.com/watch?v=rteTbHfx7Ew}} | |||
===Without Spider Ball=== | |||
It is also possible to get this item without [[Spider Ball]]. | |||
Requires: | Requires: | ||
*Morph Ball | *Morph Ball | ||
*Bombs | *Bombs | ||
*Floaty Jump | *[[Floaty Jump]] | ||
{{#ev:youtube|https://www.youtube.com/watch?v=pchO1nrf8uk}} | |||
===No Space Jump=== | |||
TODO: Description | |||
{{#ev:youtube|https://www.youtube.com/watch?v=dzd3Ks7nRKc}} | |||
[[Category:Rooms in Metroid Prime]] | [[Category:Rooms in Metroid Prime]] | ||
[[Category:Chozo Ruins]] | [[Category:Chozo Ruins]] |
Latest revision as of 07:13, 15 February 2024
Connecting Rooms | ||
Arboretum Access Meditation Fountain Ruined Fountain Access |
Ruined Fountain is a room located in the Chozo Ruins region of Metroid Prime. It contains a missile expansion.
General Information
Room Layer Information |
---|
Default Clean, Cool Water Poison Water |
Defeating Flaahgra in Sunchamber disables layer "Poison Water" in this room, and enables layer "Clean, Cool Water".
Speed Tech
Entering Ruined Fountain from Ruined Fountain Access loads Arboretum Access, then Meditation Fountain in that order. Because of this, and the nature of how the room auto-loads its adjacent rooms, the room can be forced to open the door to Arboretum Access before it finishes loading all rooms.
To do this, open the map or pause when the Shriekbats in Arboretum Access appear on the Minimap. Alternatively, open the map and ensure that some connected rooms are absent, then appear after a second or so. Afterwards, wait for Arboretum Access to open. This can be done before or after the door is shot.
It is considered optimal to pause as soon as room is finished loading using aforementioned cues, as the sooner the door is told to open, the sooner it opens and more time it saves. This strategy cannot be used to load Meditation Fountain sooner, however it can be used elsewhere.
Early Missile Expansion
Spider Ball Method
Wii
Without Spider Ball
It is also possible to get this item without Spider Ball.
Requires:
- Morph Ball
- Bombs
- Floaty Jump
No Space Jump
TODO: Description