Dark Missile Trooper: Difference between revisions
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'''Dark Missile Trooper''' is a mini-boss found in [[Hive Chamber A]] in | '''Dark Missile Trooper''' is a mini-boss found in [[Hive Chamber A]] in [[List of Rooms (Echoes)#Temple Grounds (Sky Temple Grounds)|Temple Grounds]]. It guards a Missile Expansion. | ||
= General Information = | = General Information = | ||
*Health: 600 | |||
*Spawns after killing [[Bomb Guardian]] | *Spawns after killing [[Bomb Guardian]] | ||
*Can be Frozen and Killed Immediately | *Can be Frozen and Killed Immediately | ||
= Strategies | = Strategies = | ||
== Dark Beam == | == Dark Beam == | ||
* Shoot a fully charged [[Dark Beam]] shot and then a Missile at him | * Shoot a fully charged [[Dark Beam]] shot and then a Missile at him | ||
Line 15: | Line 15: | ||
== Light Beam == | == Light Beam == | ||
* Fire uncharged or charged [[Light Beam]] shots until he dies | * Fire uncharged or charged [[Light Beam]] shots until he dies | ||
== Screw Attack == | |||
* Two Screw Attacks can kill him. |
Latest revision as of 20:28, 27 August 2021
Dark Missile Trooper is a mini-boss found in Hive Chamber A in Temple Grounds. It guards a Missile Expansion.
General Information
- Health: 600
- Spawns after killing Bomb Guardian
- Can be Frozen and Killed Immediately
Strategies
Dark Beam
- Shoot a fully charged Dark Beam shot and then a Missile at him
Power Bomb
- Lay a Power Bomb and he dies instantly
Light Beam
- Fire uncharged or charged Light Beam shots until he dies
Screw Attack
- Two Screw Attacks can kill him.