Hive Summit: Difference between revisions
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{{Connecting Rooms|rooms=[[Aerie]]}}'''Hive Summit''' is a room located in the Ing Hive | {{Connecting Rooms|rooms=[[Aerie]]}}'''Hive Summit''' is a room located in the [[Ing Hive]] region of [[Metroid Prime 2: Echoes]]. It contains a [[Secret World]] that requires [[Space Jump Boots]] and [[Boost Ball]]. | ||
==Fast Strats== | ==Fast Strats== | ||
Once on the first [[Spider Ball]] track, do a sticky boost on the edge of the track, which will land you directly on the next Spider Ball track below. Then, lay a single [[Morph Ball Bomb]] to get on the side of the track, and then boost. Unmorph, and proceed through the light portal. This is the fastest strategy for this room in 100% speedruns. | Once on the first [[Spider Ball]] track, do a sticky boost on the edge of the track, which will land you directly on the next Spider Ball track below. Then, lay a single [[Morph Ball Bomb]] to get on the side of the track, and then boost. Unmorph, and proceed through the light portal. This is the fastest strategy for this room in 100% speedruns. | ||
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==Secret World== | ==Secret World== | ||
Near the start of the room, a [[Boost Jump]] can be done to exit the room's box. | Near the start of the room, a [[Boost Jump]] can be done to exit the room's box. | ||
{{#ev:youtube|https://www.youtube.com/watch?v= | {{#ev:youtube|https://www.youtube.com/watch?v=4bPTa8JvBBA}} |
Latest revision as of 17:45, 20 November 2021
Connecting Rooms | ||
Aerie |
Hive Summit is a room located in the Ing Hive region of Metroid Prime 2: Echoes. It contains a Secret World that requires Space Jump Boots and Boost Ball.
Fast Strats
Once on the first Spider Ball track, do a sticky boost on the edge of the track, which will land you directly on the next Spider Ball track below. Then, lay a single Morph Ball Bomb to get on the side of the track, and then boost. Unmorph, and proceed through the light portal. This is the fastest strategy for this room in 100% speedruns.
Secret World
Near the start of the room, a Boost Jump can be done to exit the room's box.