Feeding Pit: Difference between revisions
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Without activating either of the beam-activated columns, it is possible to use a [[Slope Jump]] to make it onto the platform to Ing Cache 1. The nightbarbs are able to kill your jump, so some players will choose to activate the column to try and more easily avoid them. | Without activating either of the beam-activated columns, it is possible to use a [[Slope Jump]] to make it onto the platform to Ing Cache 1. The nightbarbs are able to kill your jump, so some players will choose to activate the column to try and more easily avoid them. | ||
{{#ev:youtube|https://www.youtube.com/watch?v=g9-GvwLdsCg}} | {{#ev:youtube|https://www.youtube.com/watch?v=g9-GvwLdsCg}} | ||
==Strat Comparison== | |||
The video below compares two different strats of getting to Ing Cache 1. On the left is a demonstration of the ceiling strat, which involves a [[Scan Dash (Echoes)|Scan Dash]], while the right shows the Slope Jump strategy. The video finds that the Slope Jump strategy is slightly faster if done first try. | |||
{{#ev:youtube|https://www.youtube.com/watch?v=TdCpcIo14Ps}} | |||
==No Space Jump== | ==No Space Jump== |
Latest revision as of 17:35, 13 December 2021
Connecting Rooms | ||
Feeding Pit Access Ing Cache 1 Watering Hole |
Feeding Pit is a room located in the Dark Agon Wastes region of Metroid Prime 2: Echoes. It contains a Power Bomb expansion and a Secret World.
Slope Jump
Without activating either of the beam-activated columns, it is possible to use a Slope Jump to make it onto the platform to Ing Cache 1. The nightbarbs are able to kill your jump, so some players will choose to activate the column to try and more easily avoid them.
Strat Comparison
The video below compares two different strats of getting to Ing Cache 1. On the left is a demonstration of the ceiling strat, which involves a Scan Dash, while the right shows the Slope Jump strategy. The video finds that the Slope Jump strategy is slightly faster if done first try.
No Space Jump
A Double Bomb Jump to the column will be able to carry Samus to Light Beam without needing the Space Jump Boots.
Early Power Bombs
It is possible to grab the power bombs without Light Suit by unloading and reloading the room while out of bounds. Pause Delay is used to delay the loading of the room. Since Samus is taking damage from Dark Aether's atmosphere and will also be taking damage from the dark water once the room is loaded, at least two energy tanks are required.
Secret World
The large hole in the ceiling can be used to go Out of Bounds. You can use either the top of the destroyed Metroid tank or the taller beam-activated column while it is raised to do so.