Metroid Prime/Sequence Breaks: Difference between revisions

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[[Category:Metroid Prime]]
Sequence Breaking is collecting items in an order not intended by the developers. This is used in most speedruns, as it prevents backtracking in some cases. This page is a list of all sequence breaks in the game by location. [[Early Missile Expansions / Energy Tanks / Power Bomb Expansions|Early Pickups]] can be found here.
Sequence Breaking is collecting items in an order not intended by the developers. This is used in most speedruns, as it prevents backtracking in some cases. This page is a list of all sequence breaks in the game by location. [[Early Missile Expansions / Energy Tanks / Power Bomb Expansions|Early Pickups]] can be found here.



Revision as of 16:36, 22 September 2020

Sequence Breaking is collecting items in an order not intended by the developers. This is used in most speedruns, as it prevents backtracking in some cases. This page is a list of all sequence breaks in the game by location. Early Pickups can be found here.

Tallon Overworld

Chozo Ruins

Magmoor Caverns

Phendrana Drifts

Phazon Mines

Impact Crater